Merge pull request #73875 from TLAliceDev/patch-1
Clarify that the focus texture is drawn on top in `TextureButton`
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53568371e7
1 changed files with 1 additions and 1 deletions
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@ -37,7 +37,7 @@
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Texture to display when the mouse hovers the node.
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</member>
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<member name="texture_normal" type="Texture2D" setter="set_texture_normal" getter="get_texture_normal">
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Texture to display by default, when the node is [b]not[/b] in the disabled, focused, hover or pressed state.
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Texture to display by default, when the node is [b]not[/b] in the disabled, hover or pressed state. This texture is still displayed in the focused state, with [member texture_focused] drawn on top.
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</member>
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<member name="texture_pressed" type="Texture2D" setter="set_texture_pressed" getter="get_texture_pressed">
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Texture to display on mouse down over the node, if the node has keyboard focus and the player presses the Enter key or if the player presses the [member BaseButton.shortcut] key.
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