Fix project manager window size not applying display scale correctly

This commit is contained in:
floppyhammer 2022-03-27 11:06:44 +08:00
parent f0407ad14d
commit 536d7581ba

View file

@ -2873,10 +2873,16 @@ ProjectManager::ProjectManager() {
Vector2i window_size = DisplayServer::get_singleton()->window_get_size();
Vector2i screen_size = DisplayServer::get_singleton()->screen_get_size();
Vector2i screen_position = DisplayServer::get_singleton()->screen_get_position();
window_size *= scale_factor;
// Consider the editor display scale.
window_size.x = round((float)window_size.x * scale_factor);
window_size.y = round((float)window_size.y * scale_factor);
// Make the window centered on the screen.
Vector2i window_position;
window_position.x = screen_position.x + (screen_size.x - window_size.x) / 2;
window_position.y = screen_position.y + (screen_size.y - window_size.y) / 2;
DisplayServer::get_singleton()->window_set_size(window_size);
DisplayServer::get_singleton()->window_set_position(window_position);
}