Keep terrain choice when changing layer in tilemap editor
Make `TileMapEditorTerrainsPlugin::edit` logic analogous to `TileMapEditorTilesPlugin::edit`, in that the selection is only cleared when switching to another tilemap. Closes #70033.
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1 changed files with 9 additions and 5 deletions
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@ -3301,12 +3301,16 @@ void TileMapEditorTerrainsPlugin::_update_theme() {
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void TileMapEditorTerrainsPlugin::edit(ObjectID p_tile_map_id, int p_tile_map_layer) {
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_stop_dragging(); // Avoids staying in a wrong drag state.
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tile_map_id = p_tile_map_id;
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tile_map_layer = p_tile_map_layer;
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if (tile_map_id != p_tile_map_id) {
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tile_map_id = p_tile_map_id;
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_update_terrains_cache();
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_update_terrains_tree();
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_update_tiles_list();
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// Clear the selection.
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_update_terrains_cache();
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_update_terrains_tree();
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_update_tiles_list();
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}
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tile_map_layer = p_tile_map_layer;
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}
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TileMapEditorTerrainsPlugin::TileMapEditorTerrainsPlugin() {
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