fixed bug in vertex duplication breaking meshes

This commit is contained in:
Gordon MacPherson 2021-02-09 16:19:35 +00:00
parent 85f92a2463
commit 53aee600d3

View file

@ -676,8 +676,6 @@ void FBXMeshData::reorganize_vertices(
}
}
need_duplication = false;
if (need_duplication) {
const Vertex old_index = index;
const Vertex new_index = r_vertices.size();