GDScript: Fix inferred typed array marked as constant
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3 changed files with 11 additions and 0 deletions
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@ -471,6 +471,7 @@ GDScriptParser::DataType GDScriptAnalyzer::resolve_datatype(GDScriptParser::Type
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if (container_type.kind != GDScriptParser::DataType::VARIANT) {
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container_type.is_meta_type = false;
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container_type.is_constant = false;
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result.set_container_element_type(container_type);
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}
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}
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@ -1802,6 +1803,7 @@ void GDScriptAnalyzer::update_array_literal_element_type(const GDScriptParser::D
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}
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}
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if (all_same_type) {
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element_type.is_constant = false;
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array_type.set_container_element_type(element_type);
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} else if (all_have_type) {
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push_error(vformat(R"(Variant array is not compatible with an array of type "%s".)", p_base_type.get_container_element_type().to_string()), p_array_literal);
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@ -3489,6 +3491,7 @@ GDScriptParser::DataType GDScriptAnalyzer::type_from_property(const PropertyInfo
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} else {
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ERR_FAIL_V_MSG(result, "Could not find element type from property hint of a typed array.");
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}
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elem_type.is_constant = false;
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result.set_container_element_type(elem_type);
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}
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}
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@ -0,0 +1,6 @@
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# https://github.com/godotengine/godot/issues/53640
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func test():
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var arr := [0]
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arr[0] = 1
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print(arr[0])
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@ -0,0 +1,2 @@
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GDTEST_OK
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1
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