Tweak the default camera node settings
- Increase FOV to 70 - Put the Z-near plane at 0.05 meters
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parent
73a26b4c3f
commit
541df26184
2 changed files with 3 additions and 3 deletions
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@ -649,7 +649,7 @@ Camera::Camera() {
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current = false;
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current = false;
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force_change = false;
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force_change = false;
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mode = PROJECTION_PERSPECTIVE;
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mode = PROJECTION_PERSPECTIVE;
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set_perspective(65.0, 0.1, 100.0);
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set_perspective(70.0, 0.05, 100.0);
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keep_aspect = KEEP_HEIGHT;
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keep_aspect = KEEP_HEIGHT;
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layers = 0xfffff;
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layers = 0xfffff;
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v_offset = 0;
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v_offset = 0;
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@ -120,9 +120,9 @@ public:
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Camera() {
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Camera() {
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visible_layers = 0xFFFFFFFF;
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visible_layers = 0xFFFFFFFF;
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fov = 65;
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fov = 70;
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type = PERSPECTIVE;
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type = PERSPECTIVE;
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znear = 0.1;
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znear = 0.05;
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zfar = 100;
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zfar = 100;
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size = 1.0;
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size = 1.0;
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vaspect = false;
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vaspect = false;
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