Separate DisplayServer from OS on Windows
This commit is contained in:
parent
499e07f010
commit
543fb1c4da
13 changed files with 3233 additions and 2899 deletions
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@ -286,6 +286,7 @@ public:
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virtual bool request_permissions() { return true; }
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virtual Vector<String> get_granted_permissions() const { return Vector<String>(); }
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bool is_hidpi_allowed() const { return _allow_hidpi; }
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virtual void process_and_drop_events() {}
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OS();
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virtual ~OS();
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@ -1964,7 +1964,7 @@ bool Main::start() {
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#ifdef WINDOWS_ENABLED
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String win_iconpath = GLOBAL_DEF("application/config/windows_native_icon", "Variant()");
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if (win_iconpath != "") {
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OS::get_singleton()->set_native_icon(win_iconpath);
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DisplayServer::get_singleton()->set_native_icon(win_iconpath);
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hasicon = true;
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}
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#endif
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@ -10,6 +10,7 @@ common_win = [
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"godot_windows.cpp",
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"crash_handler_windows.cpp",
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"os_windows.cpp",
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"display_server_windows.cpp",
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"key_mapping_windows.cpp",
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"joypad_windows.cpp",
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"windows_terminal_logger.cpp",
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2814
platform/windows/display_server_windows.cpp
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2814
platform/windows/display_server_windows.cpp
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File diff suppressed because it is too large
Load diff
379
platform/windows/display_server_windows.h
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379
platform/windows/display_server_windows.h
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@ -0,0 +1,379 @@
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#ifndef DISPLAY_SERVER_WINDOWS_H
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#define DISPLAY_SERVER_WINDOWS_H
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#include "servers/display_server.h"
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#include "core/input/input_filter.h"
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#include "core/os/os.h"
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#include "core/project_settings.h"
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#include "crash_handler_windows.h"
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#include "drivers/unix/ip_unix.h"
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#include "drivers/wasapi/audio_driver_wasapi.h"
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#include "drivers/winmidi/midi_driver_winmidi.h"
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#include "joypad_windows.h"
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#include "key_mapping_windows.h"
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#include "servers/audio_server.h"
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#include "servers/visual/rasterizer.h"
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#include "servers/visual/rasterizer_rd/rasterizer_rd.h"
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#include "servers/visual_server.h"
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#ifdef XAUDIO2_ENABLED
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#include "drivers/xaudio2/audio_driver_xaudio2.h"
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#endif
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#if defined(OPENGL_ENABLED)
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#include "context_gl_windows.h"
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#endif
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#if defined(VULKAN_ENABLED)
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#include "drivers/vulkan/rendering_device_vulkan.h"
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#include "platform/windows/vulkan_context_win.h"
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#endif
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#include <fcntl.h>
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#include <io.h>
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#include <stdio.h>
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#include <windows.h>
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#include <windowsx.h>
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#ifndef POINTER_STRUCTURES
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#define POINTER_STRUCTURES
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typedef DWORD POINTER_INPUT_TYPE;
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typedef UINT32 POINTER_FLAGS;
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typedef UINT32 PEN_FLAGS;
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typedef UINT32 PEN_MASK;
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enum tagPOINTER_INPUT_TYPE {
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PT_POINTER = 0x00000001,
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PT_TOUCH = 0x00000002,
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PT_PEN = 0x00000003,
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PT_MOUSE = 0x00000004,
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PT_TOUCHPAD = 0x00000005
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};
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typedef enum tagPOINTER_BUTTON_CHANGE_TYPE {
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POINTER_CHANGE_NONE,
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POINTER_CHANGE_FIRSTBUTTON_DOWN,
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POINTER_CHANGE_FIRSTBUTTON_UP,
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POINTER_CHANGE_SECONDBUTTON_DOWN,
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POINTER_CHANGE_SECONDBUTTON_UP,
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POINTER_CHANGE_THIRDBUTTON_DOWN,
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POINTER_CHANGE_THIRDBUTTON_UP,
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POINTER_CHANGE_FOURTHBUTTON_DOWN,
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POINTER_CHANGE_FOURTHBUTTON_UP,
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POINTER_CHANGE_FIFTHBUTTON_DOWN,
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POINTER_CHANGE_FIFTHBUTTON_UP,
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} POINTER_BUTTON_CHANGE_TYPE;
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typedef struct tagPOINTER_INFO {
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POINTER_INPUT_TYPE pointerType;
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UINT32 pointerId;
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UINT32 frameId;
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POINTER_FLAGS pointerFlags;
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HANDLE sourceDevice;
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HWND hwndTarget;
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POINT ptPixelLocation;
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POINT ptHimetricLocation;
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POINT ptPixelLocationRaw;
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POINT ptHimetricLocationRaw;
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DWORD dwTime;
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UINT32 historyCount;
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INT32 InputData;
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DWORD dwKeyStates;
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UINT64 PerformanceCount;
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POINTER_BUTTON_CHANGE_TYPE ButtonChangeType;
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} POINTER_INFO;
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typedef struct tagPOINTER_PEN_INFO {
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POINTER_INFO pointerInfo;
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PEN_FLAGS penFlags;
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PEN_MASK penMask;
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UINT32 pressure;
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UINT32 rotation;
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INT32 tiltX;
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INT32 tiltY;
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} POINTER_PEN_INFO;
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#endif //POINTER_STRUCTURES
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typedef BOOL(WINAPI *GetPointerTypePtr)(uint32_t p_id, POINTER_INPUT_TYPE *p_type);
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typedef BOOL(WINAPI *GetPointerPenInfoPtr)(uint32_t p_id, POINTER_PEN_INFO *p_pen_info);
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typedef struct {
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BYTE bWidth; // Width, in pixels, of the image
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BYTE bHeight; // Height, in pixels, of the image
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BYTE bColorCount; // Number of colors in image (0 if >=8bpp)
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BYTE bReserved; // Reserved ( must be 0)
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WORD wPlanes; // Color Planes
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WORD wBitCount; // Bits per pixel
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DWORD dwBytesInRes; // How many bytes in this resource?
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DWORD dwImageOffset; // Where in the file is this image?
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} ICONDIRENTRY, *LPICONDIRENTRY;
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typedef struct {
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WORD idReserved; // Reserved (must be 0)
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WORD idType; // Resource Type (1 for icons)
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WORD idCount; // How many images?
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ICONDIRENTRY idEntries[1]; // An entry for each image (idCount of 'em)
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} ICONDIR, *LPICONDIR;
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class DisplayServerWindows : public DisplayServer {
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//No need to register, it's platform-specific and nothing is added
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//GDCLASS(DisplayServerWindows, DisplayServer)
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_THREAD_SAFE_CLASS_
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static GetPointerTypePtr win8p_GetPointerType;
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static GetPointerPenInfoPtr win8p_GetPointerPenInfo;
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void GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap);
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enum {
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KEY_EVENT_BUFFER_SIZE = 512
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};
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struct KeyEvent {
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WindowID window_id;
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bool alt, shift, control, meta;
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UINT uMsg;
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WPARAM wParam;
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LPARAM lParam;
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};
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KeyEvent key_event_buffer[KEY_EVENT_BUFFER_SIZE];
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int key_event_pos;
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bool old_invalid;
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bool outside;
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int old_x, old_y;
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Point2i center;
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#if defined(OPENGL_ENABLED)
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ContextGL_Windows *context_gles2;
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#endif
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#if defined(VULKAN_ENABLED)
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VulkanContextWindows *context_vulkan;
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RenderingDeviceVulkan *rendering_device_vulkan;
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#endif
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Map<int, Vector2> touch_state;
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int pressrc;
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HINSTANCE hInstance; // Holds The Instance Of The Application
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String rendering_driver;
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struct WindowData {
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HWND hWnd;
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//layered window
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bool preserve_window_size = false;
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bool pre_fs_valid = false;
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RECT pre_fs_rect;
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bool maximized = false;
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bool minimized = false;
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bool fullscreen = false;
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bool borderless = false;
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bool resizable = true;
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bool window_focused = false;
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bool was_maximized = false;
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bool always_on_top = false;
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bool window_has_focus = false;
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HBITMAP hBitmap; //DIB section for layered window
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uint8_t *dib_data = nullptr;
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Size2 dib_size;
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HDC hDC_dib;
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Size2 min_size;
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Size2 max_size;
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int width = 0, height = 0;
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Size2 window_rect;
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Point2 last_pos;
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// IME
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HIMC im_himc;
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Vector2 im_position;
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bool layered_window = false;
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Callable resize_callback;
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Callable event_callback;
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Callable input_event_callback;
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Callable input_text_callback;
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Callable drop_files_callback;
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WindowID transient_parent = INVALID_WINDOW_ID;
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Set<WindowID> transient_children;
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};
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JoypadWindows *joypad;
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WindowID _create_window(WindowMode p_mode, const Rect2i &p_rect);
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WindowID window_id_counter = MAIN_WINDOW_ID;
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Map<WindowID, WindowData> windows;
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WindowID last_focused_window = INVALID_WINDOW_ID;
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uint32_t move_timer_id;
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HCURSOR hCursor;
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WNDPROC user_proc;
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void _send_window_event(const WindowData &wd, WindowEvent p_event);
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MouseMode mouse_mode;
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bool alt_mem = false;
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bool gr_mem = false;
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bool shift_mem = false;
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bool control_mem = false;
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bool meta_mem = false;
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bool force_quit = false;
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uint32_t last_button_state = 0;
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bool use_raw_input = false;
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bool drop_events = false;
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bool console_visible = false;
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WNDCLASSEXW wc;
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HCURSOR cursors[CURSOR_MAX] = { NULL };
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CursorShape cursor_shape;
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Map<CursorShape, Vector<Variant>> cursors_cache;
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void _drag_event(WindowID p_window, float p_x, float p_y, int idx);
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void _touch_event(WindowID p_window, bool p_pressed, float p_x, float p_y, int idx);
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void _update_window_style(WindowID p_window, bool p_repaint = true, bool p_maximized = false);
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void _update_real_mouse_position(WindowID p_window);
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void _set_mouse_mode_impl(MouseMode p_mode);
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void _process_key_events();
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static void _dispatch_input_events(const Ref<InputEvent> &p_event);
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void _dispatch_input_event(const Ref<InputEvent> &p_event);
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public:
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LRESULT WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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virtual bool has_feature(Feature p_feature) const;
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virtual String get_name() const;
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virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
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virtual void mouse_set_mode(MouseMode p_mode);
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virtual MouseMode mouse_get_mode() const;
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virtual void mouse_warp_to_position(const Point2i &p_to);
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virtual Point2i mouse_get_position() const;
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virtual int mouse_get_button_state() const;
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virtual void clipboard_set(const String &p_text);
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virtual String clipboard_get() const;
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virtual int get_screen_count() const;
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virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
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virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
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virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
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virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
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virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW);
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ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
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virtual void screen_set_keep_on(bool p_enable); //disable screensaver
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virtual bool screen_is_kept_on() const;
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virtual Vector<int> get_window_list() const;
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virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
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virtual void delete_sub_window(WindowID p_window);
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virtual void window_set_resize_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
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virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const;
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virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID);
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virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const;
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virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_set_transient(WindowID p_window, WindowID p_parent);
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virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
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virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const;
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virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
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virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const;
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virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
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virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const;
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virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const; //wtf is this? should probable use proper name
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virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID);
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virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const;
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virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const;
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virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID);
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virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const;
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virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID);
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virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const;
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virtual bool can_any_window_draw() const;
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virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID);
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virtual void console_set_visible(bool p_enabled);
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virtual bool is_console_visible() const;
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virtual void cursor_set_shape(CursorShape p_shape);
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virtual CursorShape cursor_get_shape() const;
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virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
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virtual bool get_swap_ok_cancel();
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virtual void enable_for_stealing_focus(OS::ProcessID pid);
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virtual LatinKeyboardVariant get_latin_keyboard_variant() const;
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virtual void process_events();
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virtual void force_process_and_drop_events();
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virtual void release_rendering_thread();
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virtual void make_rendering_thread();
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virtual void swap_buffers();
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virtual void set_native_icon(const String &p_filename);
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virtual void set_icon(const Ref<Image> &p_icon);
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virtual void vsync_set_use_via_compositor(bool p_enable);
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virtual bool vsync_is_using_via_compositor() const;
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virtual void set_context(Context p_context);
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static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
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static Vector<String> get_rendering_drivers_func();
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static void register_windows_driver();
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DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
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~DisplayServerWindows();
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};
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#endif // DISPLAY_SERVER_WINDOWS_H
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@ -52,9 +52,9 @@ DWORD WINAPI _xinput_set_state(DWORD dwUserIndex, XINPUT_VIBRATION *pVibration)
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JoypadWindows::JoypadWindows() {
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}
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JoypadWindows::JoypadWindows(InputDefault *_input, HWND *hwnd) {
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JoypadWindows::JoypadWindows(HWND *hwnd) {
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input = _input;
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input = InputFilter::get_singleton();
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hWnd = hwnd;
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joypad_count = 0;
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dinput = NULL;
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@ -436,46 +436,46 @@ void JoypadWindows::post_hat(int p_device, DWORD p_dpad) {
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// BOOL POVCentered = (LOWORD(dwPOV) == 0xFFFF);"
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// https://docs.microsoft.com/en-us/previous-versions/windows/desktop/ee416628(v%3Dvs.85)#remarks
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if (LOWORD(p_dpad) == 0xFFFF) {
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dpad_val = InputDefault::HAT_MASK_CENTER;
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dpad_val = InputFilter::HAT_MASK_CENTER;
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}
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if (p_dpad == 0) {
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dpad_val = InputDefault::HAT_MASK_UP;
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dpad_val = InputFilter::HAT_MASK_UP;
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} else if (p_dpad == 4500) {
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dpad_val = (InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_RIGHT);
|
||||
dpad_val = (InputFilter::HAT_MASK_UP | InputFilter::HAT_MASK_RIGHT);
|
||||
|
||||
} else if (p_dpad == 9000) {
|
||||
|
||||
dpad_val = InputDefault::HAT_MASK_RIGHT;
|
||||
dpad_val = InputFilter::HAT_MASK_RIGHT;
|
||||
|
||||
} else if (p_dpad == 13500) {
|
||||
|
||||
dpad_val = (InputDefault::HAT_MASK_RIGHT | InputDefault::HAT_MASK_DOWN);
|
||||
dpad_val = (InputFilter::HAT_MASK_RIGHT | InputFilter::HAT_MASK_DOWN);
|
||||
|
||||
} else if (p_dpad == 18000) {
|
||||
|
||||
dpad_val = InputDefault::HAT_MASK_DOWN;
|
||||
dpad_val = InputFilter::HAT_MASK_DOWN;
|
||||
|
||||
} else if (p_dpad == 22500) {
|
||||
|
||||
dpad_val = (InputDefault::HAT_MASK_DOWN | InputDefault::HAT_MASK_LEFT);
|
||||
dpad_val = (InputFilter::HAT_MASK_DOWN | InputFilter::HAT_MASK_LEFT);
|
||||
|
||||
} else if (p_dpad == 27000) {
|
||||
|
||||
dpad_val = InputDefault::HAT_MASK_LEFT;
|
||||
dpad_val = InputFilter::HAT_MASK_LEFT;
|
||||
|
||||
} else if (p_dpad == 31500) {
|
||||
|
||||
dpad_val = (InputDefault::HAT_MASK_LEFT | InputDefault::HAT_MASK_UP);
|
||||
dpad_val = (InputFilter::HAT_MASK_LEFT | InputFilter::HAT_MASK_UP);
|
||||
}
|
||||
input->joy_hat(p_device, dpad_val);
|
||||
};
|
||||
|
||||
InputDefault::JoyAxis JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const {
|
||||
InputFilter::JoyAxis JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const {
|
||||
|
||||
InputDefault::JoyAxis jx;
|
||||
InputFilter::JoyAxis jx;
|
||||
if (Math::abs(p_val) < MIN_JOY_AXIS) {
|
||||
jx.min = p_trigger ? 0 : -1;
|
||||
jx.value = 0.0f;
|
||||
|
|
|
@ -52,7 +52,7 @@
|
|||
class JoypadWindows {
|
||||
public:
|
||||
JoypadWindows();
|
||||
JoypadWindows(InputDefault *_input, HWND *hwnd);
|
||||
JoypadWindows(HWND *hwnd);
|
||||
~JoypadWindows();
|
||||
|
||||
void probe_joypads();
|
||||
|
@ -117,7 +117,7 @@ private:
|
|||
HWND *hWnd;
|
||||
HANDLE xinput_dll;
|
||||
LPDIRECTINPUT8 dinput;
|
||||
InputDefault *input;
|
||||
InputFilter *input;
|
||||
|
||||
int id_to_change;
|
||||
int joypad_count;
|
||||
|
@ -141,7 +141,7 @@ private:
|
|||
void joypad_vibration_start_xinput(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp);
|
||||
void joypad_vibration_stop_xinput(int p_device, uint64_t p_timestamp);
|
||||
|
||||
InputDefault::JoyAxis axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const;
|
||||
InputFilter::JoyAxis axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const;
|
||||
XInputGetState_t xinput_get_state;
|
||||
XInputSetState_t xinput_set_state;
|
||||
};
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -61,183 +61,19 @@
|
|||
#include <windows.h>
|
||||
#include <windowsx.h>
|
||||
|
||||
#ifndef POINTER_STRUCTURES
|
||||
|
||||
#define POINTER_STRUCTURES
|
||||
|
||||
typedef DWORD POINTER_INPUT_TYPE;
|
||||
typedef UINT32 POINTER_FLAGS;
|
||||
typedef UINT32 PEN_FLAGS;
|
||||
typedef UINT32 PEN_MASK;
|
||||
|
||||
enum tagPOINTER_INPUT_TYPE {
|
||||
PT_POINTER = 0x00000001,
|
||||
PT_TOUCH = 0x00000002,
|
||||
PT_PEN = 0x00000003,
|
||||
PT_MOUSE = 0x00000004,
|
||||
PT_TOUCHPAD = 0x00000005
|
||||
};
|
||||
|
||||
typedef enum tagPOINTER_BUTTON_CHANGE_TYPE {
|
||||
POINTER_CHANGE_NONE,
|
||||
POINTER_CHANGE_FIRSTBUTTON_DOWN,
|
||||
POINTER_CHANGE_FIRSTBUTTON_UP,
|
||||
POINTER_CHANGE_SECONDBUTTON_DOWN,
|
||||
POINTER_CHANGE_SECONDBUTTON_UP,
|
||||
POINTER_CHANGE_THIRDBUTTON_DOWN,
|
||||
POINTER_CHANGE_THIRDBUTTON_UP,
|
||||
POINTER_CHANGE_FOURTHBUTTON_DOWN,
|
||||
POINTER_CHANGE_FOURTHBUTTON_UP,
|
||||
POINTER_CHANGE_FIFTHBUTTON_DOWN,
|
||||
POINTER_CHANGE_FIFTHBUTTON_UP,
|
||||
} POINTER_BUTTON_CHANGE_TYPE;
|
||||
|
||||
typedef struct tagPOINTER_INFO {
|
||||
POINTER_INPUT_TYPE pointerType;
|
||||
UINT32 pointerId;
|
||||
UINT32 frameId;
|
||||
POINTER_FLAGS pointerFlags;
|
||||
HANDLE sourceDevice;
|
||||
HWND hwndTarget;
|
||||
POINT ptPixelLocation;
|
||||
POINT ptHimetricLocation;
|
||||
POINT ptPixelLocationRaw;
|
||||
POINT ptHimetricLocationRaw;
|
||||
DWORD dwTime;
|
||||
UINT32 historyCount;
|
||||
INT32 InputData;
|
||||
DWORD dwKeyStates;
|
||||
UINT64 PerformanceCount;
|
||||
POINTER_BUTTON_CHANGE_TYPE ButtonChangeType;
|
||||
} POINTER_INFO;
|
||||
|
||||
typedef struct tagPOINTER_PEN_INFO {
|
||||
POINTER_INFO pointerInfo;
|
||||
PEN_FLAGS penFlags;
|
||||
PEN_MASK penMask;
|
||||
UINT32 pressure;
|
||||
UINT32 rotation;
|
||||
INT32 tiltX;
|
||||
INT32 tiltY;
|
||||
} POINTER_PEN_INFO;
|
||||
|
||||
#endif
|
||||
|
||||
typedef BOOL(WINAPI *GetPointerTypePtr)(uint32_t p_id, POINTER_INPUT_TYPE *p_type);
|
||||
typedef BOOL(WINAPI *GetPointerPenInfoPtr)(uint32_t p_id, POINTER_PEN_INFO *p_pen_info);
|
||||
|
||||
typedef struct {
|
||||
BYTE bWidth; // Width, in pixels, of the image
|
||||
BYTE bHeight; // Height, in pixels, of the image
|
||||
BYTE bColorCount; // Number of colors in image (0 if >=8bpp)
|
||||
BYTE bReserved; // Reserved ( must be 0)
|
||||
WORD wPlanes; // Color Planes
|
||||
WORD wBitCount; // Bits per pixel
|
||||
DWORD dwBytesInRes; // How many bytes in this resource?
|
||||
DWORD dwImageOffset; // Where in the file is this image?
|
||||
} ICONDIRENTRY, *LPICONDIRENTRY;
|
||||
|
||||
typedef struct {
|
||||
WORD idReserved; // Reserved (must be 0)
|
||||
WORD idType; // Resource Type (1 for icons)
|
||||
WORD idCount; // How many images?
|
||||
ICONDIRENTRY idEntries[1]; // An entry for each image (idCount of 'em)
|
||||
} ICONDIR, *LPICONDIR;
|
||||
|
||||
class JoypadWindows;
|
||||
class OS_Windows : public OS {
|
||||
|
||||
static GetPointerTypePtr win8p_GetPointerType;
|
||||
static GetPointerPenInfoPtr win8p_GetPointerPenInfo;
|
||||
|
||||
enum {
|
||||
KEY_EVENT_BUFFER_SIZE = 512
|
||||
};
|
||||
|
||||
#ifdef STDOUT_FILE
|
||||
FILE *stdo;
|
||||
#endif
|
||||
|
||||
struct KeyEvent {
|
||||
|
||||
bool alt, shift, control, meta;
|
||||
UINT uMsg;
|
||||
WPARAM wParam;
|
||||
LPARAM lParam;
|
||||
};
|
||||
|
||||
KeyEvent key_event_buffer[KEY_EVENT_BUFFER_SIZE];
|
||||
int key_event_pos;
|
||||
|
||||
uint64_t ticks_start;
|
||||
uint64_t ticks_per_second;
|
||||
|
||||
bool old_invalid;
|
||||
bool outside;
|
||||
int old_x, old_y;
|
||||
Point2i center;
|
||||
|
||||
#if defined(OPENGL_ENABLED)
|
||||
ContextGL_Windows *context_gles2;
|
||||
#endif
|
||||
|
||||
#if defined(VULKAN_ENABLED)
|
||||
VulkanContextWindows *context_vulkan;
|
||||
RenderingDeviceVulkan *rendering_device_vulkan;
|
||||
#endif
|
||||
|
||||
VisualServer *visual_server;
|
||||
int pressrc;
|
||||
HINSTANCE hInstance; // Holds The Instance Of The Application
|
||||
HWND hWnd;
|
||||
Point2 last_pos;
|
||||
|
||||
HBITMAP hBitmap; //DIB section for layered window
|
||||
uint8_t *dib_data;
|
||||
Size2 dib_size;
|
||||
HDC hDC_dib;
|
||||
bool layered_window;
|
||||
|
||||
uint32_t move_timer_id;
|
||||
|
||||
HCURSOR hCursor;
|
||||
|
||||
Size2 min_size;
|
||||
Size2 max_size;
|
||||
|
||||
Size2 window_rect;
|
||||
VideoMode video_mode;
|
||||
bool preserve_window_size = false;
|
||||
|
||||
HINSTANCE hInstance;
|
||||
MainLoop *main_loop;
|
||||
|
||||
WNDPROC user_proc;
|
||||
|
||||
// IME
|
||||
HIMC im_himc;
|
||||
Vector2 im_position;
|
||||
|
||||
MouseMode mouse_mode;
|
||||
bool alt_mem;
|
||||
bool gr_mem;
|
||||
bool shift_mem;
|
||||
bool control_mem;
|
||||
bool meta_mem;
|
||||
bool force_quit;
|
||||
bool window_has_focus;
|
||||
uint32_t last_button_state;
|
||||
bool use_raw_input;
|
||||
bool drop_events;
|
||||
|
||||
HCURSOR cursors[CURSOR_MAX] = { NULL };
|
||||
CursorShape cursor_shape;
|
||||
Map<CursorShape, Vector<Variant>> cursors_cache;
|
||||
|
||||
InputDefault *input;
|
||||
JoypadWindows *joypad;
|
||||
Map<int, Vector2> touch_state;
|
||||
|
||||
int video_driver_index;
|
||||
#ifdef WASAPI_ENABLED
|
||||
AudioDriverWASAPI driver_wasapi;
|
||||
#endif
|
||||
|
@ -250,28 +86,19 @@ class OS_Windows : public OS {
|
|||
|
||||
CrashHandler crash_handler;
|
||||
|
||||
void _drag_event(float p_x, float p_y, int idx);
|
||||
void _touch_event(bool p_pressed, float p_x, float p_y, int idx);
|
||||
|
||||
void _update_window_style(bool p_repaint = true, bool p_maximized = false);
|
||||
|
||||
void _set_mouse_mode_impl(MouseMode p_mode);
|
||||
bool force_quit;
|
||||
HWND main_window;
|
||||
|
||||
// functions used by main to initialize/deinitialize the OS
|
||||
protected:
|
||||
virtual int get_current_video_driver() const;
|
||||
|
||||
virtual void initialize_core();
|
||||
virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
|
||||
virtual void initialize();
|
||||
|
||||
virtual void set_main_loop(MainLoop *p_main_loop);
|
||||
virtual void delete_main_loop();
|
||||
|
||||
virtual void finalize();
|
||||
virtual void finalize_core();
|
||||
|
||||
void process_events();
|
||||
void process_key_events();
|
||||
virtual String get_stdin_string(bool p_block);
|
||||
|
||||
struct ProcessInfo {
|
||||
|
||||
|
@ -280,75 +107,7 @@ protected:
|
|||
};
|
||||
Map<ProcessID, ProcessInfo> *process_map;
|
||||
|
||||
bool pre_fs_valid;
|
||||
RECT pre_fs_rect;
|
||||
bool maximized;
|
||||
bool minimized;
|
||||
bool borderless;
|
||||
bool window_focused;
|
||||
bool console_visible;
|
||||
bool was_maximized;
|
||||
|
||||
public:
|
||||
LRESULT WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
|
||||
|
||||
virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
|
||||
String get_stdin_string(bool p_block);
|
||||
|
||||
void set_mouse_mode(MouseMode p_mode);
|
||||
MouseMode get_mouse_mode() const;
|
||||
|
||||
virtual void warp_mouse_position(const Point2 &p_to);
|
||||
virtual Point2 get_mouse_position() const;
|
||||
void update_real_mouse_position();
|
||||
virtual int get_mouse_button_state() const;
|
||||
virtual void set_window_title(const String &p_title);
|
||||
|
||||
virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0);
|
||||
virtual VideoMode get_video_mode(int p_screen = 0) const;
|
||||
virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;
|
||||
|
||||
virtual int get_screen_count() const;
|
||||
virtual int get_current_screen() const;
|
||||
virtual void set_current_screen(int p_screen);
|
||||
virtual Point2 get_screen_position(int p_screen = -1) const;
|
||||
virtual Size2 get_screen_size(int p_screen = -1) const;
|
||||
virtual int get_screen_dpi(int p_screen = -1) const;
|
||||
|
||||
virtual Point2 get_window_position() const;
|
||||
virtual void set_window_position(const Point2 &p_position);
|
||||
virtual Size2 get_window_size() const;
|
||||
virtual Size2 get_real_window_size() const;
|
||||
virtual Size2 get_max_window_size() const;
|
||||
virtual Size2 get_min_window_size() const;
|
||||
virtual void set_min_window_size(const Size2 p_size);
|
||||
virtual void set_max_window_size(const Size2 p_size);
|
||||
virtual void set_window_size(const Size2 p_size);
|
||||
virtual void set_window_fullscreen(bool p_enabled);
|
||||
virtual bool is_window_fullscreen() const;
|
||||
virtual void set_window_resizable(bool p_enabled);
|
||||
virtual bool is_window_resizable() const;
|
||||
virtual void set_window_minimized(bool p_enabled);
|
||||
virtual bool is_window_minimized() const;
|
||||
virtual void set_window_maximized(bool p_enabled);
|
||||
virtual bool is_window_maximized() const;
|
||||
virtual void set_window_always_on_top(bool p_enabled);
|
||||
virtual bool is_window_always_on_top() const;
|
||||
virtual bool is_window_focused() const;
|
||||
virtual void set_console_visible(bool p_enabled);
|
||||
virtual bool is_console_visible() const;
|
||||
virtual void request_attention();
|
||||
|
||||
virtual void set_borderless_window(bool p_borderless);
|
||||
virtual bool get_borderless_window();
|
||||
|
||||
virtual bool get_window_per_pixel_transparency_enabled() const;
|
||||
virtual void set_window_per_pixel_transparency_enabled(bool p_enabled);
|
||||
|
||||
virtual uint8_t *get_layered_buffer_data();
|
||||
virtual Size2 get_layered_buffer_size();
|
||||
virtual void swap_layered_buffer();
|
||||
|
||||
virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
|
||||
virtual Error close_dynamic_library(void *p_library_handle);
|
||||
virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false);
|
||||
|
@ -357,6 +116,8 @@ public:
|
|||
|
||||
virtual String get_name() const;
|
||||
|
||||
virtual void initialize_joypads() {}
|
||||
|
||||
virtual Date get_date(bool utc) const;
|
||||
virtual Time get_time(bool utc) const;
|
||||
virtual TimeZoneInfo get_time_zone_info() const;
|
||||
|
@ -364,7 +125,6 @@ public:
|
|||
virtual uint64_t get_system_time_secs() const;
|
||||
virtual uint64_t get_system_time_msecs() const;
|
||||
|
||||
virtual bool can_draw() const;
|
||||
virtual Error set_cwd(const String &p_cwd);
|
||||
|
||||
virtual void delay_usec(uint32_t p_usec) const;
|
||||
|
@ -378,28 +138,12 @@ public:
|
|||
virtual String get_environment(const String &p_var) const;
|
||||
virtual bool set_environment(const String &p_var, const String &p_value) const;
|
||||
|
||||
virtual void set_clipboard(const String &p_text);
|
||||
virtual String get_clipboard() const;
|
||||
|
||||
void set_cursor_shape(CursorShape p_shape);
|
||||
CursorShape get_cursor_shape() const;
|
||||
virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
|
||||
void GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap);
|
||||
|
||||
void set_native_icon(const String &p_filename);
|
||||
void set_icon(const Ref<Image> &p_icon);
|
||||
|
||||
virtual String get_executable_path() const;
|
||||
|
||||
virtual String get_locale() const;
|
||||
|
||||
virtual int get_processor_count() const;
|
||||
|
||||
virtual LatinKeyboardVariant get_latin_keyboard_variant() const;
|
||||
|
||||
virtual void enable_for_stealing_focus(ProcessID pid);
|
||||
virtual void move_window_to_foreground();
|
||||
|
||||
virtual String get_config_path() const;
|
||||
virtual String get_data_path() const;
|
||||
virtual String get_cache_path() const;
|
||||
|
@ -410,37 +154,21 @@ public:
|
|||
|
||||
virtual String get_unique_id() const;
|
||||
|
||||
virtual void set_ime_active(const bool p_active);
|
||||
virtual void set_ime_position(const Point2 &p_pos);
|
||||
|
||||
virtual void release_rendering_thread();
|
||||
virtual void make_rendering_thread();
|
||||
virtual void swap_buffers();
|
||||
|
||||
virtual Error shell_open(String p_uri);
|
||||
|
||||
void run();
|
||||
|
||||
virtual bool get_swap_ok_cancel() { return true; }
|
||||
|
||||
virtual bool is_joy_known(int p_device);
|
||||
virtual String get_joy_guid(int p_device) const;
|
||||
|
||||
virtual void _set_use_vsync(bool p_enable);
|
||||
//virtual bool is_vsync_enabled() const;
|
||||
|
||||
virtual bool _check_internal_feature_support(const String &p_feature);
|
||||
|
||||
void disable_crash_handler();
|
||||
bool is_disable_crash_handler() const;
|
||||
virtual void initialize_debugging();
|
||||
|
||||
void force_process_input();
|
||||
|
||||
virtual Error move_to_trash(const String &p_path);
|
||||
|
||||
virtual void process_and_drop_events();
|
||||
void set_main_window(HWND p_main_window) { main_window = p_main_window; }
|
||||
|
||||
HINSTANCE get_hinstance() { return hInstance; }
|
||||
OS_Windows(HINSTANCE _hInstance);
|
||||
~OS_Windows();
|
||||
};
|
||||
|
|
|
@ -35,7 +35,7 @@ const char *VulkanContextWindows::_get_platform_surface_extension() const {
|
|||
return VK_KHR_WIN32_SURFACE_EXTENSION_NAME;
|
||||
}
|
||||
|
||||
int VulkanContextWindows::window_create(HWND p_window, HINSTANCE p_instance, int p_width, int p_height) {
|
||||
int VulkanContextWindows::window_create(DisplayServer::WindowID p_window_id, HWND p_window, HINSTANCE p_instance, int p_width, int p_height) {
|
||||
|
||||
VkWin32SurfaceCreateInfoKHR createInfo;
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR;
|
||||
|
@ -47,7 +47,7 @@ int VulkanContextWindows::window_create(HWND p_window, HINSTANCE p_instance, int
|
|||
VkSurfaceKHR surface;
|
||||
VkResult err = vkCreateWin32SurfaceKHR(_get_instance(), &createInfo, NULL, &surface);
|
||||
ERR_FAIL_COND_V(err, -1);
|
||||
return _window_create(surface, p_width, p_height);
|
||||
return _window_create(p_window_id, surface, p_width, p_height);
|
||||
}
|
||||
|
||||
VulkanContextWindows::VulkanContextWindows() {
|
||||
|
|
|
@ -39,7 +39,7 @@ class VulkanContextWindows : public VulkanContext {
|
|||
virtual const char *_get_platform_surface_extension() const;
|
||||
|
||||
public:
|
||||
int window_create(HWND p_window, HINSTANCE p_instance, int p_width, int p_height);
|
||||
int window_create(DisplayServer::WindowID p_window_id, HWND p_window, HINSTANCE p_instance, int p_width, int p_height);
|
||||
|
||||
VulkanContextWindows();
|
||||
~VulkanContextWindows();
|
||||
|
|
|
@ -34,6 +34,8 @@
|
|||
DisplayServer *DisplayServer::singleton = nullptr;
|
||||
DisplayServer::SwitchVSyncCallbackInThread DisplayServer::switch_vsync_function = nullptr;
|
||||
|
||||
bool DisplayServer::hidpi_allowed = false;
|
||||
|
||||
DisplayServer::DisplayServerCreate DisplayServer::server_create_functions[DisplayServer::MAX_SERVERS];
|
||||
int DisplayServer::server_create_count = 0;
|
||||
|
||||
|
|
|
@ -41,6 +41,7 @@ class DisplayServer : public Object {
|
|||
|
||||
static DisplayServer *singleton;
|
||||
bool vsync_enabled = true;
|
||||
static bool hidpi_allowed;
|
||||
|
||||
public:
|
||||
_FORCE_INLINE_ static DisplayServer *get_singleton() {
|
||||
|
|
Loading…
Reference in a new issue