Fix parsing array indexing symbol in visual shader expression

This commit is contained in:
Chaosus89 2019-09-04 16:00:18 +03:00
parent 604dc426d5
commit 54f0889f20

View file

@ -2466,6 +2466,7 @@ String VisualShaderNodeExpression::generate_code(Shader::Mode p_mode, VisualShad
pre_symbols.push_back(";"); pre_symbols.push_back(";");
pre_symbols.push_back("{"); pre_symbols.push_back("{");
pre_symbols.push_back("["); pre_symbols.push_back("[");
pre_symbols.push_back("]");
pre_symbols.push_back("("); pre_symbols.push_back("(");
pre_symbols.push_back(" "); pre_symbols.push_back(" ");
pre_symbols.push_back("-"); pre_symbols.push_back("-");
@ -2485,6 +2486,7 @@ String VisualShaderNodeExpression::generate_code(Shader::Mode p_mode, VisualShad
post_symbols.push_back(","); post_symbols.push_back(",");
post_symbols.push_back(";"); post_symbols.push_back(";");
post_symbols.push_back("}"); post_symbols.push_back("}");
post_symbols.push_back("[");
post_symbols.push_back("]"); post_symbols.push_back("]");
post_symbols.push_back(")"); post_symbols.push_back(")");
post_symbols.push_back(" "); post_symbols.push_back(" ");