diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 5fb9e3f5270..dd4270ab263 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -459,9 +459,9 @@ void TileMap::_update_dirty_quadrants() { Transform2D xform; xform.set_origin(offset.floor()); - _fix_cell_transform(xform, c, center_ofs, s); + Vector2 shape_ofs = tile_set->tile_get_shape_offset(c.id, i); - xform *= shapes[i].shape_transform; + _fix_cell_transform(xform, c, shape_ofs + center_ofs, s); if (debug_canvas_item.is_valid()) { vs->canvas_item_add_set_transform(debug_canvas_item, xform); diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 50e8c28c221..29ac7852bf9 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -57,11 +57,9 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) { tile_set_region(id, p_value); else if (what == "shape") tile_set_shape(id, 0, p_value); - else if (what == "shape_offset") { - Transform2D xform = tile_get_shape_transform(id, 0); - xform.set_origin(p_value); - tile_set_shape_transform(id, 0, xform); - } else if (what == "shape_transform") + else if (what == "shape_offset") + tile_set_shape_offset(id, 0, p_value); + else if (what == "shape_transform") tile_set_shape_transform(id, 0, p_value); else if (what == "shape_one_way") tile_set_shape_one_way(id, 0, p_value); @@ -110,7 +108,7 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const { else if (what == "shape") r_ret = tile_get_shape(id, 0); else if (what == "shape_offset") - r_ret = tile_get_shape_transform(id, 0).get_origin(); + r_ret = tile_get_shape_offset(id, 0); else if (what == "shape_transform") r_ret = tile_get_shape_transform(id, 0); else if (what == "shape_one_way") @@ -313,6 +311,16 @@ Transform2D TileSet::tile_get_shape_transform(int p_id, int p_shape_id) const { return Transform2D(); } +void TileSet::tile_set_shape_offset(int p_id, int p_shape_id, const Vector2 &p_offset) { + Transform2D transform = tile_get_shape_transform(p_id, p_shape_id); + transform.set_origin(p_offset); + tile_set_shape_transform(p_id, p_shape_id, transform); +} + +Vector2 TileSet::tile_get_shape_offset(int p_id, int p_shape_id) const { + return tile_get_shape_transform(p_id, p_shape_id).get_origin(); +} + void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_way) { ERR_FAIL_COND(!tile_map.has(p_id)); diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index fe782ff987d..3ef3f00cef0 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -108,6 +108,9 @@ public: void tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_offset); Transform2D tile_get_shape_transform(int p_id, int p_shape_id) const; + void tile_set_shape_offset(int p_id, int p_shape_id, const Vector2 &p_offset); + Vector2 tile_get_shape_offset(int p_id, int p_shape_id) const; + void tile_set_shape_one_way(int p_id, int p_shape_id, bool p_one_way); bool tile_get_shape_one_way(int p_id, int p_shape_id) const;