Show an alert when a project is not found in release mode
Previously, an error message would get printed to the console, but this is problematic in e.g. Windows where a console is not displayed. In the case of a missing .pck file, the binary would just silently fail. Now, it shows an alert. Fixes #21994.
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@ -729,7 +729,9 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
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#ifdef TOOLS_ENABLED
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editor = false;
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#else
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OS::get_singleton()->print("Error: Could not load game path '%s'.\n", project_path.ascii().get_data());
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String error_msg = "Error: Could not load game data at path '" + project_path + "'. Is the .pck file missing?\n";
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OS::get_singleton()->print(error_msg.ascii().get_data());
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OS::get_singleton()->alert(error_msg);
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goto error;
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#endif
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