Assign value to property by dropping to scene tree

This commit is contained in:
kobewi 2021-07-21 15:40:19 +02:00
parent 40b57319e2
commit 559b3a59bb
4 changed files with 86 additions and 6 deletions

View file

@ -1992,7 +1992,7 @@ void EditorInspector::_edit_set(const String &p_name, const Variant &p_value, bo
_edit_request_change(object, p_name);
emit_signal(_prop_edited, p_name);
} else {
undo_redo->create_action(TTR("Set") + " " + p_name, UndoRedo::MERGE_ENDS);
undo_redo->create_action(vformat(TTR("Set %s"), p_name), UndoRedo::MERGE_ENDS);
undo_redo->add_do_property(object, p_name, p_value);
undo_redo->add_undo_property(object, p_name, object->get(p_name));

View file

@ -1166,6 +1166,20 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
}
}
void SceneTreeDock::_property_selected(int p_idx) {
ERR_FAIL_NULL(property_drop_node);
_perform_property_drop(property_drop_node, menu_properties->get_item_metadata(p_idx), ResourceLoader::load(resource_drop_path));
property_drop_node = nullptr;
}
void SceneTreeDock::_perform_property_drop(Node *p_node, String p_property, RES p_res) {
editor_data->get_undo_redo().create_action(vformat(TTR("Set %s"), p_property));
editor_data->get_undo_redo().add_do_property(p_node, p_property, p_res);
editor_data->get_undo_redo().add_do_method(p_node, "property_list_changed_notify");
editor_data->get_undo_redo().add_undo_property(p_node, p_property, p_node->get(p_property));
editor_data->get_undo_redo().add_undo_method(p_node, "property_list_changed_notify");
editor_data->get_undo_redo().commit_action();
}
void SceneTreeDock::_node_collapsed(Object *p_obj) {
TreeItem *ti = Object::cast_to<TreeItem>(p_obj);
if (!ti) {
@ -2526,9 +2540,55 @@ void SceneTreeDock::_files_dropped(Vector<String> p_files, NodePath p_to, int p_
Node *node = get_node(p_to);
ERR_FAIL_COND(!node);
int to_pos = -1;
_normalize_drop(node, to_pos, p_type);
_perform_instance_scenes(p_files, node, to_pos);
if (scene_tree->get_scene_tree()->get_drop_mode_flags() & Tree::DROP_MODE_INBETWEEN) {
// Dropped PackedScene, instance it.
int to_pos = -1;
_normalize_drop(node, to_pos, p_type);
_perform_instance_scenes(p_files, node, to_pos);
} else {
String res_path = p_files[0];
StringName res_type = EditorFileSystem::get_singleton()->get_file_type(res_path);
List<String> valid_properties;
List<PropertyInfo> pinfo;
node->get_property_list(&pinfo);
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
PropertyInfo &p = E->get();
if (!(p.usage & PROPERTY_USAGE_EDITOR) || !(p.usage & PROPERTY_USAGE_STORAGE) || p.hint != PROPERTY_HINT_RESOURCE_TYPE) {
continue;
}
Vector<String> valid_types = p.hint_string.split(",");
for (int i = 0; i < valid_types.size(); i++) {
String prop_type = valid_types[i];
if (res_type == prop_type || ClassDB::is_parent_class(res_type, prop_type) || EditorNode::get_editor_data().script_class_is_parent(res_type, prop_type)) {
valid_properties.push_back(p.name);
break;
}
}
}
if (valid_properties.size() > 1) {
property_drop_node = node;
resource_drop_path = res_path;
bool capitalize = bool(EDITOR_GET("interface/inspector/capitalize_properties"));
menu_properties->clear();
for (List<String>::Element *E = valid_properties.front(); E; E = E->next()) {
String &p = E->get();
menu_properties->add_item(capitalize ? p.capitalize() : p);
menu_properties->set_item_metadata(menu_properties->get_item_count() - 1, p);
}
menu_properties->set_size(Size2(1, 1));
menu_properties->set_position(get_global_mouse_position());
menu_properties->popup();
} else if (!valid_properties.empty()) {
_perform_property_drop(node, valid_properties[0], ResourceLoader::load(res_path));
}
}
}
void SceneTreeDock::_script_dropped(String p_file, NodePath p_to) {
@ -3107,6 +3167,7 @@ void SceneTreeDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_new_scene_from"), &SceneTreeDock::_new_scene_from);
ClassDB::bind_method(D_METHOD("_nodes_dragged"), &SceneTreeDock::_nodes_dragged);
ClassDB::bind_method(D_METHOD("_files_dropped"), &SceneTreeDock::_files_dropped);
ClassDB::bind_method(D_METHOD("_property_selected"), &SceneTreeDock::_property_selected);
ClassDB::bind_method(D_METHOD("_quick_open"), &SceneTreeDock::_quick_open);
ClassDB::bind_method(D_METHOD("_script_dropped"), &SceneTreeDock::_script_dropped);
ClassDB::bind_method(D_METHOD("_tree_rmb"), &SceneTreeDock::_tree_rmb);
@ -3302,6 +3363,10 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
first_enter = true;
restore_script_editor_on_drag = false;
menu_properties = memnew(PopupMenu);
add_child(menu_properties);
menu_properties->connect("id_pressed", this, "_property_selected");
clear_inherit_confirm = memnew(ConfirmationDialog);
clear_inherit_confirm->set_text(TTR("Clear Inheritance? (No Undo!)"));
clear_inherit_confirm->get_ok()->set_text(TTR("Clear"));

View file

@ -127,8 +127,13 @@ class SceneTreeDock : public VBoxContainer {
HBoxContainer *tool_hbc;
void _tool_selected(int p_tool, bool p_confirm_override = false);
void _property_selected(int p_idx);
void _node_collapsed(Object *p_obj);
Node *property_drop_node = nullptr;
String resource_drop_path;
void _perform_property_drop(Node *p_node, String p_property, RES p_res);
EditorData *editor_data;
EditorSelection *editor_selection;
@ -152,6 +157,7 @@ class SceneTreeDock : public VBoxContainer {
PopupMenu *menu;
PopupMenu *menu_subresources;
PopupMenu *menu_properties;
ConfirmationDialog *clear_inherit_confirm;
bool first_enter;

View file

@ -1034,15 +1034,24 @@ bool SceneTreeEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_d
return true;
}
bool scene_drop = true;
for (int i = 0; i < files.size(); i++) {
String file = files[i];
String ftype = EditorFileSystem::get_singleton()->get_file_type(file);
if (ftype != "PackedScene") {
return false;
scene_drop = false;
break;
}
}
tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN | Tree::DROP_MODE_ON_ITEM); //so it works..
if (scene_drop) {
tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN | Tree::DROP_MODE_ON_ITEM);
} else {
if (files.size() > 1) {
return false;
}
tree->set_drop_mode_flags(Tree::DROP_MODE_ON_ITEM);
}
return true;
}