Merge pull request #18846 from godotengine/revert-17367-audio_playing_
Revert "Use fake audio playing property in editor"
This commit is contained in:
commit
55d71e68aa
6 changed files with 3 additions and 44 deletions
|
@ -233,6 +233,7 @@ void AudioStreamPlayer2D::_notification(int p_what) {
|
||||||
//stop playing if no longer active
|
//stop playing if no longer active
|
||||||
if (!active) {
|
if (!active) {
|
||||||
set_physics_process_internal(false);
|
set_physics_process_internal(false);
|
||||||
|
//do not update, this makes it easier to animate (will shut off otherwise)
|
||||||
//_change_notify("playing"); //update property in editor
|
//_change_notify("playing"); //update property in editor
|
||||||
emit_signal("finished");
|
emit_signal("finished");
|
||||||
}
|
}
|
||||||
|
@ -312,11 +313,6 @@ void AudioStreamPlayer2D::stop() {
|
||||||
|
|
||||||
bool AudioStreamPlayer2D::is_playing() const {
|
bool AudioStreamPlayer2D::is_playing() const {
|
||||||
|
|
||||||
#ifdef TOOLS_ENABLED
|
|
||||||
if (Engine::get_singleton()->is_editor_hint())
|
|
||||||
return fake_active;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
if (stream_playback.is_valid()) {
|
if (stream_playback.is_valid()) {
|
||||||
return active; // && stream_playback->is_playing();
|
return active; // && stream_playback->is_playing();
|
||||||
}
|
}
|
||||||
|
@ -361,16 +357,11 @@ bool AudioStreamPlayer2D::is_autoplay_enabled() {
|
||||||
|
|
||||||
void AudioStreamPlayer2D::_set_playing(bool p_enable) {
|
void AudioStreamPlayer2D::_set_playing(bool p_enable) {
|
||||||
|
|
||||||
#ifdef TOOLS_ENABLED
|
|
||||||
fake_active = p_enable;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
if (p_enable)
|
if (p_enable)
|
||||||
play();
|
play();
|
||||||
else
|
else
|
||||||
stop();
|
stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool AudioStreamPlayer2D::_is_active() const {
|
bool AudioStreamPlayer2D::_is_active() const {
|
||||||
|
|
||||||
return active;
|
return active;
|
||||||
|
|
|
@ -69,10 +69,6 @@ private:
|
||||||
volatile bool active;
|
volatile bool active;
|
||||||
volatile float setplay;
|
volatile float setplay;
|
||||||
|
|
||||||
#ifdef TOOLS_ENABLED
|
|
||||||
volatile bool fake_active;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
float volume_db;
|
float volume_db;
|
||||||
float pitch_scale;
|
float pitch_scale;
|
||||||
bool autoplay;
|
bool autoplay;
|
||||||
|
|
|
@ -543,6 +543,7 @@ void AudioStreamPlayer3D::_notification(int p_what) {
|
||||||
//stop playing if no longer active
|
//stop playing if no longer active
|
||||||
if (!active) {
|
if (!active) {
|
||||||
set_physics_process_internal(false);
|
set_physics_process_internal(false);
|
||||||
|
//do not update, this makes it easier to animate (will shut off otherwise)
|
||||||
//_change_notify("playing"); //update property in editor
|
//_change_notify("playing"); //update property in editor
|
||||||
emit_signal("finished");
|
emit_signal("finished");
|
||||||
}
|
}
|
||||||
|
@ -640,11 +641,6 @@ void AudioStreamPlayer3D::stop() {
|
||||||
|
|
||||||
bool AudioStreamPlayer3D::is_playing() const {
|
bool AudioStreamPlayer3D::is_playing() const {
|
||||||
|
|
||||||
#ifdef TOOLS_ENABLED
|
|
||||||
if (Engine::get_singleton()->is_editor_hint())
|
|
||||||
return fake_active;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
if (stream_playback.is_valid()) {
|
if (stream_playback.is_valid()) {
|
||||||
return active; // && stream_playback->is_playing();
|
return active; // && stream_playback->is_playing();
|
||||||
}
|
}
|
||||||
|
@ -689,16 +685,11 @@ bool AudioStreamPlayer3D::is_autoplay_enabled() {
|
||||||
|
|
||||||
void AudioStreamPlayer3D::_set_playing(bool p_enable) {
|
void AudioStreamPlayer3D::_set_playing(bool p_enable) {
|
||||||
|
|
||||||
#ifdef TOOLS_ENABLED
|
|
||||||
fake_active = p_enable;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
if (p_enable)
|
if (p_enable)
|
||||||
play();
|
play();
|
||||||
else
|
else
|
||||||
stop();
|
stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool AudioStreamPlayer3D::_is_active() const {
|
bool AudioStreamPlayer3D::_is_active() const {
|
||||||
|
|
||||||
return active;
|
return active;
|
||||||
|
|
|
@ -102,10 +102,6 @@ private:
|
||||||
volatile bool active;
|
volatile bool active;
|
||||||
volatile float setplay;
|
volatile float setplay;
|
||||||
|
|
||||||
#ifdef TOOLS_ENABLED
|
|
||||||
volatile bool fake_active;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
AttenuationModel attenuation_model;
|
AttenuationModel attenuation_model;
|
||||||
float unit_db;
|
float unit_db;
|
||||||
float unit_size;
|
float unit_size;
|
||||||
|
|
|
@ -127,7 +127,6 @@ void AudioStreamPlayer::_notification(int p_what) {
|
||||||
if (!active || (setseek < 0 && !stream_playback->is_playing())) {
|
if (!active || (setseek < 0 && !stream_playback->is_playing())) {
|
||||||
active = false;
|
active = false;
|
||||||
set_process_internal(false);
|
set_process_internal(false);
|
||||||
//_change_notify("playing"); //update property in editor
|
|
||||||
emit_signal("finished");
|
emit_signal("finished");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -212,13 +211,8 @@ void AudioStreamPlayer::stop() {
|
||||||
|
|
||||||
bool AudioStreamPlayer::is_playing() const {
|
bool AudioStreamPlayer::is_playing() const {
|
||||||
|
|
||||||
#ifdef TOOLS_ENABLED
|
|
||||||
if (Engine::get_singleton()->is_editor_hint())
|
|
||||||
return fake_active;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
if (stream_playback.is_valid()) {
|
if (stream_playback.is_valid()) {
|
||||||
return active; // && stream_playback->is_playing();
|
return active; //&& stream_playback->is_playing();
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
|
@ -271,16 +265,11 @@ AudioStreamPlayer::MixTarget AudioStreamPlayer::get_mix_target() const {
|
||||||
|
|
||||||
void AudioStreamPlayer::_set_playing(bool p_enable) {
|
void AudioStreamPlayer::_set_playing(bool p_enable) {
|
||||||
|
|
||||||
#ifdef TOOLS_ENABLED
|
|
||||||
fake_active = p_enable;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
if (p_enable)
|
if (p_enable)
|
||||||
play();
|
play();
|
||||||
else
|
else
|
||||||
stop();
|
stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool AudioStreamPlayer::_is_active() const {
|
bool AudioStreamPlayer::_is_active() const {
|
||||||
|
|
||||||
return active;
|
return active;
|
||||||
|
|
|
@ -53,10 +53,6 @@ private:
|
||||||
volatile float setseek;
|
volatile float setseek;
|
||||||
volatile bool active;
|
volatile bool active;
|
||||||
|
|
||||||
#ifdef TOOLS_ENABLED
|
|
||||||
volatile bool fake_active;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
float mix_volume_db;
|
float mix_volume_db;
|
||||||
float pitch_scale;
|
float pitch_scale;
|
||||||
float volume_db;
|
float volume_db;
|
||||||
|
|
Loading…
Reference in a new issue