Updated NinePatchRect's patch margin descriptions

(cherry picked from commit 00d9432f44)
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Anant Ahuja 2020-10-02 09:41:00 -05:00 committed by Rémi Verschelde
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@ -45,13 +45,13 @@
The height of the 9-slice's bottom row. A margin of 16 means the 9-slice's bottom corners and side will have a height of 16 pixels. You can set all 4 margin values individually to create panels with non-uniform borders. The height of the 9-slice's bottom row. A margin of 16 means the 9-slice's bottom corners and side will have a height of 16 pixels. You can set all 4 margin values individually to create panels with non-uniform borders.
</member> </member>
<member name="patch_margin_left" type="int" setter="set_patch_margin" getter="get_patch_margin" default="0"> <member name="patch_margin_left" type="int" setter="set_patch_margin" getter="get_patch_margin" default="0">
The height of the 9-slice's left column. The width of the 9-slice's left column. A margin of 16 means the 9-slice's left corners and side will have a width of 16 pixels. You can set all 4 margin values individually to create panels with non-uniform borders.
</member> </member>
<member name="patch_margin_right" type="int" setter="set_patch_margin" getter="get_patch_margin" default="0"> <member name="patch_margin_right" type="int" setter="set_patch_margin" getter="get_patch_margin" default="0">
The height of the 9-slice's right column. The width of the 9-slice's right column. A margin of 16 means the 9-slice's right corners and side will have a width of 16 pixels. You can set all 4 margin values individually to create panels with non-uniform borders.
</member> </member>
<member name="patch_margin_top" type="int" setter="set_patch_margin" getter="get_patch_margin" default="0"> <member name="patch_margin_top" type="int" setter="set_patch_margin" getter="get_patch_margin" default="0">
The height of the 9-slice's top row. The height of the 9-slice's top row. A margin of 16 means the 9-slice's top corners and side will have a height of 16 pixels. You can set all 4 margin values individually to create panels with non-uniform borders.
</member> </member>
<member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect" default="Rect2( 0, 0, 0, 0 )"> <member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect" default="Rect2( 0, 0, 0, 0 )">
Rectangular region of the texture to sample from. If you're working with an atlas, use this property to define the area the 9-slice should use. All other properties are relative to this one. If the rect is empty, NinePatchRect will use the whole texture. Rectangular region of the texture to sample from. If you're working with an atlas, use this property to define the area the 9-slice should use. All other properties are relative to this one. If the rect is empty, NinePatchRect will use the whole texture.