HTML5: Add missing OS::get_cursor_shape() implementation

Fixes #66835.

(cherry picked from commit 6f6c8b114b)
This commit is contained in:
Rémi Verschelde 2022-10-04 12:49:02 +02:00 committed by Haoyu Qiu
parent 3869ea3c21
commit 560c77b1a1
2 changed files with 5 additions and 0 deletions

View file

@ -370,6 +370,10 @@ void OS_JavaScript::set_cursor_shape(CursorShape p_shape) {
godot_js_display_cursor_set_shape(godot2dom_cursor(cursor_shape));
}
OS::CursorShape OS_JavaScript::get_cursor_shape() const {
return cursor_shape;
}
void OS_JavaScript::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
if (p_cursor.is_valid()) {
Ref<Texture> texture = p_cursor;

View file

@ -148,6 +148,7 @@ public:
virtual Point2 get_mouse_position() const;
virtual int get_mouse_button_state() const;
virtual void set_cursor_shape(CursorShape p_shape);
virtual CursorShape get_cursor_shape() const;
virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
virtual void set_mouse_mode(MouseMode p_mode);
virtual MouseMode get_mouse_mode() const;