Fix creating a visual script virtual function after minimizing crashes #23536
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@ -2519,7 +2519,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
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pressing_for_editor = false;
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}
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if (cache.click_type == Cache::CLICK_BUTTON) {
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if (cache.click_type == Cache::CLICK_BUTTON && cache.click_item != NULL) {
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// make sure in case of wrong reference after reconstructing whole TreeItems
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cache.click_item = get_item_at_position(cache.click_pos);
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emit_signal("button_pressed", cache.click_item, cache.click_column, cache.click_id);
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