Make orthogonal view mode persistent in new scene

Fixes #36339.

(cherry picked from commit d3c580f0bc)
This commit is contained in:
janglee 2020-02-19 12:52:31 +05:30 committed by Rémi Verschelde
parent ec4abf421a
commit 56437cddeb

View file

@ -2122,6 +2122,8 @@ void SpatialEditorViewport::_notification(int p_what) {
set_process(visible);
if (visible) {
orthogonal = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL));
_update_name();
_update_camera(0);
} else {
set_freelook_active(false);