GDScript: Fix disassembly of typed array assignment and construction
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1 changed files with 3 additions and 3 deletions
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@ -317,7 +317,7 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
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text += " = ";
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text += DADDR(2);
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incr += 3;
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incr += 6;
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} break;
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case OPCODE_ASSIGN_TYPED_NATIVE: {
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text += "assign typed native (";
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@ -434,7 +434,7 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
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int instr_var_args = _code_ptr[++ip];
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int argc = _code_ptr[ip + 1 + instr_var_args];
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Ref<Script> script_type = get_constant(_code_ptr[ip + argc + 2]);
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Ref<Script> script_type = get_constant(_code_ptr[ip + argc + 2] & GDScriptFunction::ADDR_MASK);
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Variant::Type builtin_type = (Variant::Type)_code_ptr[ip + argc + 4];
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StringName native_type = get_global_name(_code_ptr[ip + argc + 5]);
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@ -463,7 +463,7 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
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text += "]";
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incr += 4 + instr_var_args;
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incr += 6 + argc;
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} break;
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case OPCODE_CONSTRUCT_DICTIONARY: {
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int instr_var_args = _code_ptr[++ip];
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