Merge pull request #68558 from dzil123/remove_duplicate_wireframe
Node3DEditorViewport - Remove duplicate wireframe check and cleanup
This commit is contained in:
commit
56d78c32f7
1 changed files with 1 additions and 6 deletions
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@ -3392,7 +3392,6 @@ void Node3DEditorViewport::_menu_option(int p_option) {
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VIEW_DISPLAY_SHADELESS,
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VIEW_DISPLAY_SHADELESS,
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VIEW_DISPLAY_LIGHTING,
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VIEW_DISPLAY_LIGHTING,
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VIEW_DISPLAY_NORMAL_BUFFER,
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VIEW_DISPLAY_NORMAL_BUFFER,
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VIEW_DISPLAY_WIREFRAME,
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VIEW_DISPLAY_DEBUG_SHADOW_ATLAS,
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VIEW_DISPLAY_DEBUG_SHADOW_ATLAS,
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VIEW_DISPLAY_DEBUG_DIRECTIONAL_SHADOW_ATLAS,
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VIEW_DISPLAY_DEBUG_DIRECTIONAL_SHADOW_ATLAS,
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VIEW_DISPLAY_DEBUG_VOXEL_GI_ALBEDO,
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VIEW_DISPLAY_DEBUG_VOXEL_GI_ALBEDO,
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@ -3422,7 +3421,6 @@ void Node3DEditorViewport::_menu_option(int p_option) {
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Viewport::DEBUG_DRAW_UNSHADED,
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Viewport::DEBUG_DRAW_UNSHADED,
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Viewport::DEBUG_DRAW_LIGHTING,
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Viewport::DEBUG_DRAW_LIGHTING,
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Viewport::DEBUG_DRAW_NORMAL_BUFFER,
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Viewport::DEBUG_DRAW_NORMAL_BUFFER,
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Viewport::DEBUG_DRAW_WIREFRAME,
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Viewport::DEBUG_DRAW_SHADOW_ATLAS,
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Viewport::DEBUG_DRAW_SHADOW_ATLAS,
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Viewport::DEBUG_DRAW_DIRECTIONAL_SHADOW_ATLAS,
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Viewport::DEBUG_DRAW_DIRECTIONAL_SHADOW_ATLAS,
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Viewport::DEBUG_DRAW_VOXEL_GI_ALBEDO,
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Viewport::DEBUG_DRAW_VOXEL_GI_ALBEDO,
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@ -3445,9 +3443,7 @@ void Node3DEditorViewport::_menu_option(int p_option) {
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Viewport::DEBUG_DRAW_MOTION_VECTORS,
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Viewport::DEBUG_DRAW_MOTION_VECTORS,
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};
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};
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int idx = 0;
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for (int idx = 0; display_options[idx] != VIEW_MAX; idx++) {
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while (display_options[idx] != VIEW_MAX) {
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int id = display_options[idx];
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int id = display_options[idx];
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int item_idx = view_menu->get_popup()->get_item_index(id);
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int item_idx = view_menu->get_popup()->get_item_index(id);
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if (item_idx != -1) {
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if (item_idx != -1) {
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@ -3461,7 +3457,6 @@ void Node3DEditorViewport::_menu_option(int p_option) {
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if (id == p_option) {
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if (id == p_option) {
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viewport->set_debug_draw(debug_draw_modes[idx]);
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viewport->set_debug_draw(debug_draw_modes[idx]);
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}
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}
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idx++;
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}
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}
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} break;
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} break;
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}
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}
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