Fix artifacts in DynamicFont when scaling with filtering enabled
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1 changed files with 15 additions and 2 deletions
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@ -471,8 +471,21 @@ DynamicFontAtSize::TexturePosition DynamicFontAtSize::_find_texture_pos_for_glyp
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//zero texture
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PoolVector<uint8_t>::Write w = tex.imgdata.write();
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ERR_FAIL_COND_V(texsize * texsize * p_color_size > tex.imgdata.size(), ret);
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for (int i = 0; i < texsize * texsize * p_color_size; i++) {
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w[i] = 0;
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// Initialize the texture to all-white pixels to prevent artifacts when the
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// font is displayed at a non-default scale with filtering enabled.
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if (p_color_size == 2) {
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for (int i = 0; i < texsize * texsize * p_color_size; i += 2) {
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w[i + 0] = 255;
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w[i + 1] = 0;
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}
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} else {
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for (int i = 0; i < texsize * texsize * p_color_size; i += 4) {
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w[i + 0] = 255;
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w[i + 1] = 255;
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w[i + 2] = 255;
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w[i + 3] = 0;
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}
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}
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}
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tex.offsets.resize(texsize);
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