Add body tracking support.
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49
doc/classes/XRBodyModifier3D.xml
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49
doc/classes/XRBodyModifier3D.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="XRBodyModifier3D" inherits="Node3D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A node for driving body meshes from [XRBodyTracker] data.
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</brief_description>
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<description>
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This node uses body tracking data from a [XRBodyTracker] to animate the skeleton of a body mesh.
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</description>
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<tutorials>
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<link title="XR documentation index">$DOCS_URL/tutorials/xr/index.html</link>
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</tutorials>
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<members>
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<member name="body_tracker" type="StringName" setter="set_body_tracker" getter="get_body_tracker" default="&"/user/body"">
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The name of the [XRBodyTracker] registered with [XRServer] to obtain the body tracking data from.
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</member>
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<member name="body_update" type="int" setter="set_body_update" getter="get_body_update" enum="XRBodyModifier3D.BodyUpdate" is_bitfield="true" default="7">
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Specifies the body parts to update.
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</member>
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<member name="bone_update" type="int" setter="set_bone_update" getter="get_bone_update" enum="XRBodyModifier3D.BoneUpdate" default="0">
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Specifies the type of updates to perform on the bones.
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</member>
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<member name="show_when_tracked" type="bool" setter="set_show_when_tracked" getter="get_show_when_tracked" default="true">
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If true then the nodes visibility is determined by whether tracking data is available.
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</member>
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<member name="target" type="NodePath" setter="set_target" getter="get_target" default="NodePath("")">
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A [NodePath] to a [Skeleton3D] to animate.
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</member>
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</members>
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<constants>
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<constant name="BODY_UPDATE_UPPER_BODY" value="1" enum="BodyUpdate" is_bitfield="true">
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The skeleton's upper body joints are updated.
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</constant>
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<constant name="BODY_UPDATE_LOWER_BODY" value="2" enum="BodyUpdate" is_bitfield="true">
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The skeleton's lower body joints are updated.
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</constant>
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<constant name="BODY_UPDATE_HANDS" value="4" enum="BodyUpdate" is_bitfield="true">
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The skeleton's hand joints are updated.
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</constant>
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<constant name="BONE_UPDATE_FULL" value="0" enum="BoneUpdate">
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The skeleton's bones are fully updated (both position and rotation) to match the tracked bones.
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</constant>
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<constant name="BONE_UPDATE_ROTATION_ONLY" value="1" enum="BoneUpdate">
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The skeleton's bones are only rotated to align with the tracked bones, preserving bone length.
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</constant>
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<constant name="BONE_UPDATE_MAX" value="2" enum="BoneUpdate">
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Represents the size of the [enum BoneUpdate] enum.
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</constant>
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</constants>
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</class>
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307
doc/classes/XRBodyTracker.xml
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307
doc/classes/XRBodyTracker.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="XRBodyTracker" inherits="RefCounted" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A tracked body in XR.
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</brief_description>
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<description>
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A body tracking system will create an instance of this object and add it to the [XRServer]. This tracking system will then obtain skeleton data, convert it to the Godot Humanoid skeleton and store this data on the [XRBodyTracker] object.
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Use [XRBodyModifier3D] to animate a body mesh using body tracking data.
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</description>
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<tutorials>
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<link title="XR documentation index">$DOCS_URL/tutorials/xr/index.html</link>
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</tutorials>
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<methods>
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<method name="get_joint_flags" qualifiers="const">
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<return type="int" enum="XRBodyTracker.JointFlags" is_bitfield="true" />
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<param index="0" name="joint" type="int" enum="XRBodyTracker.Joint" />
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<description>
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Returns flags about the validity of the tracking data for the given body joint (see [enum XRBodyTracker.JointFlags]).
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</description>
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</method>
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<method name="get_joint_transform" qualifiers="const">
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<return type="Transform3D" />
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<param index="0" name="joint" type="int" enum="XRBodyTracker.Joint" />
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<description>
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Returns the transform for the given body joint.
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</description>
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</method>
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<method name="set_joint_flags">
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<return type="void" />
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<param index="0" name="joint" type="int" enum="XRBodyTracker.Joint" />
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<param index="1" name="flags" type="int" enum="XRBodyTracker.JointFlags" is_bitfield="true" />
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<description>
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Sets flags about the validity of the tracking data for the given body joint.
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</description>
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</method>
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<method name="set_joint_transform">
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<return type="void" />
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<param index="0" name="joint" type="int" enum="XRBodyTracker.Joint" />
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<param index="1" name="transform" type="Transform3D" />
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<description>
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Sets the transform for the given body joint.
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</description>
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</method>
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</methods>
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<members>
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<member name="body_flags" type="int" setter="set_body_flags" getter="get_body_flags" enum="XRBodyTracker.BodyFlags" is_bitfield="true" default="0">
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The type of body tracking data captured.
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</member>
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<member name="has_tracking_data" type="bool" setter="set_has_tracking_data" getter="get_has_tracking_data" default="false">
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If [code]true[/code], the body tracking data is valid.
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</member>
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</members>
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<constants>
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<constant name="BODY_FLAG_UPPER_BODY_SUPPORTED" value="1" enum="BodyFlags" is_bitfield="true">
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Upper body tracking supported.
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</constant>
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<constant name="BODY_FLAG_LOWER_BODY_SUPPORTED" value="2" enum="BodyFlags" is_bitfield="true">
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Lower body tracking supported.
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</constant>
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<constant name="BODY_FLAG_HANDS_SUPPORTED" value="4" enum="BodyFlags" is_bitfield="true">
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Hand tracking supported.
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</constant>
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<constant name="JOINT_ROOT" value="0" enum="Joint">
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Root joint.
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</constant>
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<constant name="JOINT_HIPS" value="1" enum="Joint">
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Hips joint.
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</constant>
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<constant name="JOINT_SPINE" value="2" enum="Joint">
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Spine joint.
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</constant>
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<constant name="JOINT_CHEST" value="3" enum="Joint">
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Chest joint.
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</constant>
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<constant name="JOINT_UPPER_CHEST" value="4" enum="Joint">
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Upper chest joint.
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</constant>
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<constant name="JOINT_NECK" value="5" enum="Joint">
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Neck joint.
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</constant>
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<constant name="JOINT_HEAD" value="6" enum="Joint">
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Head joint.
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</constant>
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<constant name="JOINT_HEAD_TIP" value="7" enum="Joint">
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Head tip joint.
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</constant>
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<constant name="JOINT_LEFT_SHOULDER" value="8" enum="Joint">
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Left shoulder joint.
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</constant>
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<constant name="JOINT_LEFT_UPPER_ARM" value="9" enum="Joint">
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Left upper arm joint.
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</constant>
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<constant name="JOINT_LEFT_LOWER_ARM" value="10" enum="Joint">
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Left lower arm joint.
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</constant>
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<constant name="JOINT_RIGHT_SHOULDER" value="11" enum="Joint">
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Right shoulder joint.
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</constant>
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<constant name="JOINT_RIGHT_UPPER_ARM" value="12" enum="Joint">
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Right upper arm joint.
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</constant>
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<constant name="JOINT_RIGHT_LOWER_ARM" value="13" enum="Joint">
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Right lower arm joint.
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</constant>
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<constant name="JOINT_LEFT_UPPER_LEG" value="14" enum="Joint">
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Left upper leg joint.
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</constant>
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<constant name="JOINT_LEFT_LOWER_LEG" value="15" enum="Joint">
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Left lower leg joint.
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</constant>
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<constant name="JOINT_LEFT_FOOT" value="16" enum="Joint">
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Left foot joint.
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</constant>
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<constant name="JOINT_LEFT_TOES" value="17" enum="Joint">
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Left toes joint.
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</constant>
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<constant name="JOINT_RIGHT_UPPER_LEG" value="18" enum="Joint">
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Right upper leg joint.
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</constant>
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<constant name="JOINT_RIGHT_LOWER_LEG" value="19" enum="Joint">
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Right lower leg joint.
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</constant>
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<constant name="JOINT_RIGHT_FOOT" value="20" enum="Joint">
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Right foot joint.
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</constant>
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<constant name="JOINT_RIGHT_TOES" value="21" enum="Joint">
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Right toes joint.
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</constant>
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<constant name="JOINT_LEFT_HAND" value="22" enum="Joint">
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Left hand joint.
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</constant>
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<constant name="JOINT_LEFT_PALM" value="23" enum="Joint">
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Left palm joint.
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</constant>
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<constant name="JOINT_LEFT_WRIST" value="24" enum="Joint">
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Left wrist joint.
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</constant>
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<constant name="JOINT_LEFT_THUMB_METACARPAL" value="25" enum="Joint">
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Left thumb metacarpal joint.
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</constant>
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<constant name="JOINT_LEFT_THUMB_PHALANX_PROXIMAL" value="26" enum="Joint">
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Left thumb phalanx proximal joint.
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</constant>
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<constant name="JOINT_LEFT_THUMB_PHALANX_DISTAL" value="27" enum="Joint">
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Left thumb phalanx distal joint.
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</constant>
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<constant name="JOINT_LEFT_THUMB_TIP" value="28" enum="Joint">
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Left thumb tip joint.
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</constant>
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<constant name="JOINT_LEFT_INDEX_FINGER_METACARPAL" value="29" enum="Joint">
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Left index finger metacarpal joint.
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</constant>
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<constant name="JOINT_LEFT_INDEX_FINGER_PHALANX_PROXIMAL" value="30" enum="Joint">
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Left index finger phalanx proximal joint.
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</constant>
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<constant name="JOINT_LEFT_INDEX_FINGER_PHALANX_INTERMEDIATE" value="31" enum="Joint">
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Left index finger phalanx intermediate joint.
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</constant>
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<constant name="JOINT_LEFT_INDEX_FINGER_PHALANX_DISTAL" value="32" enum="Joint">
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Left index finger phalanx distal joint.
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</constant>
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<constant name="JOINT_LEFT_INDEX_FINGER_TIP" value="33" enum="Joint">
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Left index finger tip joint.
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</constant>
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<constant name="JOINT_LEFT_MIDDLE_FINGER_METACARPAL" value="34" enum="Joint">
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Left middle finger metacarpal joint.
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</constant>
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<constant name="JOINT_LEFT_MIDDLE_FINGER_PHALANX_PROXIMAL" value="35" enum="Joint">
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Left middle finger phalanx proximal joint.
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</constant>
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<constant name="JOINT_LEFT_MIDDLE_FINGER_PHALANX_INTERMEDIATE" value="36" enum="Joint">
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Left middle finger phalanx intermediate joint.
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</constant>
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<constant name="JOINT_LEFT_MIDDLE_FINGER_PHALANX_DISTAL" value="37" enum="Joint">
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Left middle finger phalanx distal joint.
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</constant>
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<constant name="JOINT_LEFT_MIDDLE_FINGER_TIP" value="38" enum="Joint">
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Left middle finger tip joint.
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</constant>
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<constant name="JOINT_LEFT_RING_FINGER_METACARPAL" value="39" enum="Joint">
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Left ring finger metacarpal joint.
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</constant>
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<constant name="JOINT_LEFT_RING_FINGER_PHALANX_PROXIMAL" value="40" enum="Joint">
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Left ring finger phalanx proximal joint.
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</constant>
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<constant name="JOINT_LEFT_RING_FINGER_PHALANX_INTERMEDIATE" value="41" enum="Joint">
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Left ring finger phalanx intermediate joint.
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</constant>
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<constant name="JOINT_LEFT_RING_FINGER_PHALANX_DISTAL" value="42" enum="Joint">
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Left ring finger phalanx distal joint.
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</constant>
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<constant name="JOINT_LEFT_RING_FINGER_TIP" value="43" enum="Joint">
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Left ring finger tip joint.
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</constant>
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<constant name="JOINT_LEFT_PINKY_FINGER_METACARPAL" value="44" enum="Joint">
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Left pinky finger metacarpal joint.
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</constant>
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<constant name="JOINT_LEFT_PINKY_FINGER_PHALANX_PROXIMAL" value="45" enum="Joint">
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Left pinky finger phalanx proximal joint.
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</constant>
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<constant name="JOINT_LEFT_PINKY_FINGER_PHALANX_INTERMEDIATE" value="46" enum="Joint">
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Left pinky finger phalanx intermediate joint.
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</constant>
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<constant name="JOINT_LEFT_PINKY_FINGER_PHALANX_DISTAL" value="47" enum="Joint">
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Left pinky finger phalanx distal joint.
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</constant>
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<constant name="JOINT_LEFT_PINKY_FINGER_TIP" value="48" enum="Joint">
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Left pinky finger tip joint.
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</constant>
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<constant name="JOINT_RIGHT_HAND" value="49" enum="Joint">
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Right hand joint.
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</constant>
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<constant name="JOINT_RIGHT_PALM" value="50" enum="Joint">
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Right palm joint.
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</constant>
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<constant name="JOINT_RIGHT_WRIST" value="51" enum="Joint">
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Right wrist joint.
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</constant>
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<constant name="JOINT_RIGHT_THUMB_METACARPAL" value="52" enum="Joint">
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Right thumb metacarpal joint.
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</constant>
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<constant name="JOINT_RIGHT_THUMB_PHALANX_PROXIMAL" value="53" enum="Joint">
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Right thumb phalanx proximal joint.
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</constant>
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<constant name="JOINT_RIGHT_THUMB_PHALANX_DISTAL" value="54" enum="Joint">
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Right thumb phalanx distal joint.
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</constant>
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<constant name="JOINT_RIGHT_THUMB_TIP" value="55" enum="Joint">
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Right thumb tip joint.
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</constant>
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<constant name="JOINT_RIGHT_INDEX_FINGER_METACARPAL" value="56" enum="Joint">
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Right index finger metacarpal joint.
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</constant>
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<constant name="JOINT_RIGHT_INDEX_FINGER_PHALANX_PROXIMAL" value="57" enum="Joint">
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Right index finger phalanx proximal joint.
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</constant>
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<constant name="JOINT_RIGHT_INDEX_FINGER_PHALANX_INTERMEDIATE" value="58" enum="Joint">
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Right index finger phalanx intermediate joint.
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</constant>
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<constant name="JOINT_RIGHT_INDEX_FINGER_PHALANX_DISTAL" value="59" enum="Joint">
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Right index finger phalanx distal joint.
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</constant>
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<constant name="JOINT_RIGHT_INDEX_FINGER_TIP" value="60" enum="Joint">
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Right index finger tip joint.
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</constant>
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<constant name="JOINT_RIGHT_MIDDLE_FINGER_METACARPAL" value="61" enum="Joint">
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Right middle finger metacarpal joint.
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</constant>
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<constant name="JOINT_RIGHT_MIDDLE_FINGER_PHALANX_PROXIMAL" value="62" enum="Joint">
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Right middle finger phalanx proximal joint.
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</constant>
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<constant name="JOINT_RIGHT_MIDDLE_FINGER_PHALANX_INTERMEDIATE" value="63" enum="Joint">
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Right middle finger phalanx intermediate joint.
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</constant>
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<constant name="JOINT_RIGHT_MIDDLE_FINGER_PHALANX_DISTAL" value="64" enum="Joint">
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Right middle finger phalanx distal joint.
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</constant>
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<constant name="JOINT_RIGHT_MIDDLE_FINGER_TIP" value="65" enum="Joint">
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Right middle finger tip joint.
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</constant>
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<constant name="JOINT_RIGHT_RING_FINGER_METACARPAL" value="66" enum="Joint">
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Right ring finger metacarpal joint.
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</constant>
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<constant name="JOINT_RIGHT_RING_FINGER_PHALANX_PROXIMAL" value="67" enum="Joint">
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Right ring finger phalanx proximal joint.
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</constant>
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<constant name="JOINT_RIGHT_RING_FINGER_PHALANX_INTERMEDIATE" value="68" enum="Joint">
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Right ring finger phalanx intermediate joint.
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</constant>
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<constant name="JOINT_RIGHT_RING_FINGER_PHALANX_DISTAL" value="69" enum="Joint">
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Right ring finger phalanx distal joint.
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</constant>
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<constant name="JOINT_RIGHT_RING_FINGER_TIP" value="70" enum="Joint">
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Right ring finger tip joint.
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</constant>
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<constant name="JOINT_RIGHT_PINKY_FINGER_METACARPAL" value="71" enum="Joint">
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Right pinky finger metacarpal joint.
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</constant>
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<constant name="JOINT_RIGHT_PINKY_FINGER_PHALANX_PROXIMAL" value="72" enum="Joint">
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Right pinky finger phalanx proximal joint.
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</constant>
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<constant name="JOINT_RIGHT_PINKY_FINGER_PHALANX_INTERMEDIATE" value="73" enum="Joint">
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Right pinky finger phalanx intermediate joint.
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</constant>
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<constant name="JOINT_RIGHT_PINKY_FINGER_PHALANX_DISTAL" value="74" enum="Joint">
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Right pinky finger phalanx distal joint.
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</constant>
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<constant name="JOINT_RIGHT_PINKY_FINGER_TIP" value="75" enum="Joint">
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Right pinky finger tip joint.
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</constant>
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<constant name="JOINT_MAX" value="76" enum="Joint">
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Represents the size of the [enum Joint] enum.
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</constant>
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<constant name="JOINT_FLAG_ORIENTATION_VALID" value="1" enum="JointFlags" is_bitfield="true">
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The joint's orientation data is valid.
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</constant>
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<constant name="JOINT_FLAG_ORIENTATION_TRACKED" value="2" enum="JointFlags" is_bitfield="true">
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The joint's orientation is actively tracked. May not be set if tracking has been temporarily lost.
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</constant>
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<constant name="JOINT_FLAG_POSITION_VALID" value="4" enum="JointFlags" is_bitfield="true">
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The joint's position data is valid.
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</constant>
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<constant name="JOINT_FLAG_POSITION_TRACKED" value="8" enum="JointFlags" is_bitfield="true">
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The joint's position is actively tracked. May not be set if tracking has been temporarily lost.
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</constant>
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</constants>
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</class>
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@ -10,6 +10,14 @@
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<link title="XR documentation index">$DOCS_URL/tutorials/xr/index.html</link>
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</tutorials>
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<methods>
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<method name="add_body_tracker">
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<return type="void" />
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<param index="0" name="tracker_name" type="StringName" />
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<param index="1" name="body_tracker" type="XRBodyTracker" />
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<description>
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Registers a new [XRBodyTracker] that tracks the joints of a body.
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</description>
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</method>
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<method name="add_face_tracker">
|
||||
<return type="void" />
|
||||
<param index="0" name="tracker_name" type="StringName" />
|
||||
|
@ -66,6 +74,19 @@
|
|||
Finds an interface by its [param name]. For example, if your project uses capabilities of an AR/VR platform, you can find the interface for that platform by name and initialize it.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_body_tracker" qualifiers="const">
|
||||
<return type="XRBodyTracker" />
|
||||
<param index="0" name="tracker_name" type="StringName" />
|
||||
<description>
|
||||
Returns the [XRBodyTracker] with the given tracker name.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_body_trackers" qualifiers="const">
|
||||
<return type="Dictionary" />
|
||||
<description>
|
||||
Returns a dictionary of the registered body trackers. Each element of the dictionary is a tracker name mapping to the [XRBodyTracker] instance.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_face_tracker" qualifiers="const">
|
||||
<return type="XRFaceTracker" />
|
||||
<param index="0" name="tracker_name" type="StringName" />
|
||||
|
@ -137,6 +158,13 @@
|
|||
Returns a dictionary of trackers for [param tracker_types].
|
||||
</description>
|
||||
</method>
|
||||
<method name="remove_body_tracker">
|
||||
<return type="void" />
|
||||
<param index="0" name="tracker_name" type="StringName" />
|
||||
<description>
|
||||
Removes a registered [XRBodyTracker].
|
||||
</description>
|
||||
</method>
|
||||
<method name="remove_face_tracker">
|
||||
<return type="void" />
|
||||
<param index="0" name="tracker_name" type="StringName" />
|
||||
|
@ -179,6 +207,26 @@
|
|||
</member>
|
||||
</members>
|
||||
<signals>
|
||||
<signal name="body_tracker_added">
|
||||
<param index="0" name="tracker_name" type="StringName" />
|
||||
<param index="1" name="body_tracker" type="XRBodyTracker" />
|
||||
<description>
|
||||
Emitted when a new body tracker is added.
|
||||
</description>
|
||||
</signal>
|
||||
<signal name="body_tracker_removed">
|
||||
<param index="0" name="tracker_name" type="StringName" />
|
||||
<description>
|
||||
Emitted when a body tracker is removed.
|
||||
</description>
|
||||
</signal>
|
||||
<signal name="body_tracker_updated">
|
||||
<param index="0" name="tracker_name" type="StringName" />
|
||||
<param index="1" name="body_tracker" type="XRBodyTracker" />
|
||||
<description>
|
||||
Emitted when an existing body tracker is updated.
|
||||
</description>
|
||||
</signal>
|
||||
<signal name="face_tracker_added">
|
||||
<param index="0" name="tracker_name" type="StringName" />
|
||||
<param index="1" name="face_tracker" type="XRFaceTracker" />
|
||||
|
|
415
scene/3d/xr_body_modifier_3d.cpp
Normal file
415
scene/3d/xr_body_modifier_3d.cpp
Normal file
|
@ -0,0 +1,415 @@
|
|||
/**************************************************************************/
|
||||
/* xr_body_modifier_3d.cpp */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#include "xr_body_modifier_3d.h"
|
||||
|
||||
#include "scene/3d/skeleton_3d.h"
|
||||
#include "servers/xr/xr_pose.h"
|
||||
#include "servers/xr_server.h"
|
||||
|
||||
void XRBodyModifier3D::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("set_body_tracker", "tracker_name"), &XRBodyModifier3D::set_body_tracker);
|
||||
ClassDB::bind_method(D_METHOD("get_body_tracker"), &XRBodyModifier3D::get_body_tracker);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_target", "target"), &XRBodyModifier3D::set_target);
|
||||
ClassDB::bind_method(D_METHOD("get_target"), &XRBodyModifier3D::get_target);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_body_update", "body_update"), &XRBodyModifier3D::set_body_update);
|
||||
ClassDB::bind_method(D_METHOD("get_body_update"), &XRBodyModifier3D::get_body_update);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_bone_update", "bone_update"), &XRBodyModifier3D::set_bone_update);
|
||||
ClassDB::bind_method(D_METHOD("get_bone_update"), &XRBodyModifier3D::get_bone_update);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_show_when_tracked", "show"), &XRBodyModifier3D::set_show_when_tracked);
|
||||
ClassDB::bind_method(D_METHOD("get_show_when_tracked"), &XRBodyModifier3D::get_show_when_tracked);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::STRING, "body_tracker", PROPERTY_HINT_ENUM_SUGGESTION, "/user/body"), "set_body_tracker", "get_body_tracker");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "target", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton3D"), "set_target", "get_target");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "body_update", PROPERTY_HINT_FLAGS, "Upper Body,Lower Body,Hands"), "set_body_update", "get_body_update");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "bone_update", PROPERTY_HINT_ENUM, "Full,Rotation Only"), "set_bone_update", "get_bone_update");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_when_tracked"), "set_show_when_tracked", "get_show_when_tracked");
|
||||
|
||||
BIND_BITFIELD_FLAG(BODY_UPDATE_UPPER_BODY);
|
||||
BIND_BITFIELD_FLAG(BODY_UPDATE_LOWER_BODY);
|
||||
BIND_BITFIELD_FLAG(BODY_UPDATE_HANDS);
|
||||
|
||||
BIND_ENUM_CONSTANT(BONE_UPDATE_FULL);
|
||||
BIND_ENUM_CONSTANT(BONE_UPDATE_ROTATION_ONLY);
|
||||
BIND_ENUM_CONSTANT(BONE_UPDATE_MAX);
|
||||
}
|
||||
|
||||
void XRBodyModifier3D::set_body_tracker(const StringName &p_tracker_name) {
|
||||
tracker_name = p_tracker_name;
|
||||
}
|
||||
|
||||
StringName XRBodyModifier3D::get_body_tracker() const {
|
||||
return tracker_name;
|
||||
}
|
||||
|
||||
void XRBodyModifier3D::set_target(const NodePath &p_target) {
|
||||
target = p_target;
|
||||
|
||||
if (is_inside_tree()) {
|
||||
_get_joint_data();
|
||||
}
|
||||
}
|
||||
|
||||
NodePath XRBodyModifier3D::get_target() const {
|
||||
return target;
|
||||
}
|
||||
|
||||
void XRBodyModifier3D::set_body_update(BitField<BodyUpdate> p_body_update) {
|
||||
body_update = p_body_update;
|
||||
}
|
||||
|
||||
BitField<XRBodyModifier3D::BodyUpdate> XRBodyModifier3D::get_body_update() const {
|
||||
return body_update;
|
||||
}
|
||||
|
||||
void XRBodyModifier3D::set_bone_update(BoneUpdate p_bone_update) {
|
||||
ERR_FAIL_INDEX(p_bone_update, BONE_UPDATE_MAX);
|
||||
bone_update = p_bone_update;
|
||||
}
|
||||
|
||||
XRBodyModifier3D::BoneUpdate XRBodyModifier3D::get_bone_update() const {
|
||||
return bone_update;
|
||||
}
|
||||
|
||||
void XRBodyModifier3D::set_show_when_tracked(bool p_show_when_tracked) {
|
||||
show_when_tracked = p_show_when_tracked;
|
||||
}
|
||||
|
||||
bool XRBodyModifier3D::get_show_when_tracked() const {
|
||||
return show_when_tracked;
|
||||
}
|
||||
|
||||
Skeleton3D *XRBodyModifier3D::get_skeleton() {
|
||||
if (!has_node(target)) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Node *node = get_node(target);
|
||||
if (!node) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(node);
|
||||
return skeleton;
|
||||
}
|
||||
|
||||
void XRBodyModifier3D::_get_joint_data() {
|
||||
// Table of Godot Humanoid bone names.
|
||||
static const String bone_names[XRBodyTracker::JOINT_MAX] = {
|
||||
"Root", // XRBodyTracker::JOINT_ROOT
|
||||
|
||||
// Upper Body Joints.
|
||||
"Hips", // XRBodyTracker::JOINT_HIPS
|
||||
"Spine", // XRBodyTracker::JOINT_SPINE
|
||||
"Chest", // XRBodyTracker::JOINT_CHEST
|
||||
"UpperChest", // XRBodyTracker::JOINT_UPPER_CHEST
|
||||
"Neck", // XRBodyTracker::JOINT_NECK"
|
||||
"Head", // XRBodyTracker::JOINT_HEAD"
|
||||
"HeadTip", // XRBodyTracker::JOINT_HEAD_TIP"
|
||||
"LeftShoulder", // XRBodyTracker::JOINT_LEFT_SHOULDER"
|
||||
"LeftUpperArm", // XRBodyTracker::JOINT_LEFT_UPPER_ARM"
|
||||
"LeftLowerArm", // XRBodyTracker::JOINT_LEFT_LOWER_ARM"
|
||||
"RightShoulder", // XRBodyTracker::JOINT_RIGHT_SHOULDER"
|
||||
"RightUpperArm", // XRBodyTracker::JOINT_RIGHT_UPPER_ARM"
|
||||
"RightLowerArm", // XRBodyTracker::JOINT_RIGHT_LOWER_ARM"
|
||||
|
||||
// Lower Body Joints.
|
||||
"LeftUpperLeg", // XRBodyTracker::JOINT_LEFT_UPPER_LEG
|
||||
"LeftLowerLeg", // XRBodyTracker::JOINT_LEFT_LOWER_LEG
|
||||
"LeftFoot", // XRBodyTracker::JOINT_LEFT_FOOT
|
||||
"LeftToes", // XRBodyTracker::JOINT_LEFT_TOES
|
||||
"RightUpperLeg", // XRBodyTracker::JOINT_RIGHT_UPPER_LEG
|
||||
"RightLowerLeg", // XRBodyTracker::JOINT_RIGHT_LOWER_LEG
|
||||
"RightFoot", // XRBodyTracker::JOINT_RIGHT_FOOT
|
||||
"RightToes", // XRBodyTracker::JOINT_RIGHT_TOES
|
||||
|
||||
// Left Hand Joints.
|
||||
"LeftHand", // XRBodyTracker::JOINT_LEFT_HAND
|
||||
"LeftPalm", // XRBodyTracker::JOINT_LEFT_PALM
|
||||
"LeftWrist", // XRBodyTracker::JOINT_LEFT_WRIST
|
||||
"LeftThumbMetacarpal", // XRBodyTracker::JOINT_LEFT_THUMB_METACARPAL
|
||||
"LeftThumbProximal", // XRBodyTracker::JOINT_LEFT_THUMB_PHALANX_PROXIMAL
|
||||
"LeftThumbDistal", // XRBodyTracker::JOINT_LEFT_THUMB_PHALANX_DISTAL
|
||||
"LeftThumbTip", // XRBodyTracker::JOINT_LEFT_THUMB_TIP
|
||||
"LeftIndexMetacarpal", // XRBodyTracker::JOINT_LEFT_INDEX_FINGER_METACARPAL
|
||||
"LeftIndexProximal", // XRBodyTracker::JOINT_LEFT_INDEX_FINGER_PHALANX_PROXIMAL
|
||||
"LeftIndexIntermediate", // XRBodyTracker::JOINT_LEFT_INDEX_FINGER_PHALANX_INTERMEDIATE
|
||||
"LeftIndexDistal", // XRBodyTracker::JOINT_LEFT_INDEX_FINGER_PHALANX_DISTAL
|
||||
"LeftIndexTip", // XRBodyTracker::JOINT_LEFT_INDEX_FINGER_TIP
|
||||
"LeftMiddleMetacarpal", // XRBodyTracker::JOINT_LEFT_MIDDLE_FINGER_METACARPAL
|
||||
"LeftMiddleProximal", // XRBodyTracker::JOINT_LEFT_MIDDLE_FINGER_PHALANX_PROXIMAL
|
||||
"LeftMiddleIntermediate", // XRBodyTracker::JOINT_LEFT_MIDDLE_FINGER_PHALANX_INTERMEDIATE
|
||||
"LeftMiddleDistal", // XRBodyTracker::JOINT_LEFT_MIDDLE_FINGER_PHALANX_DISTAL
|
||||
"LeftMiddleTip", // XRBodyTracker::JOINT_LEFT_MIDDLE_FINGER_TIP
|
||||
"LeftRingMetacarpal", // XRBodyTracker::JOINT_LEFT_RING_FINGER_METACARPAL
|
||||
"LeftRingProximal", // XRBodyTracker::JOINT_LEFT_RING_FINGER_PHALANX_PROXIMAL
|
||||
"LeftRingIntermediate", // XRBodyTracker::JOINT_LEFT_RING_FINGER_PHALANX_INTERMEDIATE
|
||||
"LeftRingDistal", // XRBodyTracker::JOINT_LEFT_RING_FINGER_PHALANX_DISTAL
|
||||
"LeftRingTip", // XRBodyTracker::JOINT_LEFT_RING_FINGER_TIP
|
||||
"LeftLittleMetacarpal", // XRBodyTracker::JOINT_LEFT_PINKY_FINGER_METACARPAL
|
||||
"LeftLittleProximal", // XRBodyTracker::JOINT_LEFT_PINKY_FINGER_PHALANX_PROXIMAL
|
||||
"LeftLittleIntermediate", // XRBodyTracker::JOINT_LEFT_PINKY_FINGER_PHALANX_INTERMEDIATE
|
||||
"LeftLittleDistal", // XRBodyTracker::JOINT_LEFT_PINKY_FINGER_PHALANX_DISTAL
|
||||
"LeftLittleTip", // XRBodyTracker::JOINT_LEFT_PINKY_FINGER_TIP
|
||||
|
||||
// Right Hand Joints.
|
||||
"RightHand", // XRBodyTracker::JOINT_RIGHT_HAND
|
||||
"RightPalm", // XRBodyTracker::JOINT_RIGHT_PALM
|
||||
"RightWrist", // XRBodyTracker::JOINT_RIGHT_WRIST
|
||||
"RightThumbMetacarpal", // XRBodyTracker::JOINT_RIGHT_THUMB_METACARPAL
|
||||
"RightThumbProximal", // XRBodyTracker::JOINT_RIGHT_THUMB_PHALANX_PROXIMAL
|
||||
"RightThumbDistal", // XRBodyTracker::JOINT_RIGHT_THUMB_PHALANX_DISTAL
|
||||
"RightThumbTip", // XRBodyTracker::JOINT_RIGHT_THUMB_TIP
|
||||
"RightIndexMetacarpal", // XRBodyTracker::JOINT_RIGHT_INDEX_FINGER_METACARPAL
|
||||
"RightIndexProximal", // XRBodyTracker::JOINT_RIGHT_INDEX_FINGER_PHALANX_PROXIMAL
|
||||
"RightIndexIntermediate", // XRBodyTracker::JOINT_RIGHT_INDEX_FINGER_PHALANX_INTERMEDIATE
|
||||
"RightIndexDistal", // XRBodyTracker::JOINT_RIGHT_INDEX_FINGER_PHALANX_DISTAL
|
||||
"RightIndexTip", // XRBodyTracker::JOINT_RIGHT_INDEX_FINGER_TIP
|
||||
"RightMiddleMetacarpal", // XRBodyTracker::JOINT_RIGHT_MIDDLE_FINGER_METACARPAL
|
||||
"RightMiddleProximal", // XRBodyTracker::JOINT_RIGHT_MIDDLE_FINGER_PHALANX_PROXIMAL
|
||||
"RightMiddleIntermediate", // XRBodyTracker::JOINT_RIGHT_MIDDLE_FINGER_PHALANX_INTERMEDIATE
|
||||
"RightMiddleDistal", // XRBodyTracker::JOINT_RIGHT_MIDDLE_FINGER_PHALANX_DISTAL
|
||||
"RightMiddleTip", // XRBodyTracker::JOINT_RIGHT_MIDDLE_FINGER_TIP
|
||||
"RightRingMetacarpal", // XRBodyTracker::JOINT_RIGHT_RING_FINGER_METACARPAL
|
||||
"RightRingProximal", // XRBodyTracker::JOINT_RIGHT_RING_FINGER_PHALANX_PROXIMAL
|
||||
"RightRingIntermediate", // XRBodyTracker::JOINT_RIGHT_RING_FINGER_PHALANX_INTERMEDIATE
|
||||
"RightRingDistal", // XRBodyTracker::JOINT_RIGHT_RING_FINGER_PHALANX_DISTAL
|
||||
"RightRingTip", // XRBodyTracker::JOINT_RIGHT_RING_FINGER_TIP
|
||||
"RightLittleMetacarpal", // XRBodyTracker::JOINT_RIGHT_PINKY_FINGER_METACARPAL
|
||||
"RightLittleProximal", // XRBodyTracker::JOINT_RIGHT_PINKY_FINGER_PHALANX_PROXIMAL
|
||||
"RightLittleIntermediate", // XRBodyTracker::JOINT_RIGHT_PINKY_FINGER_PHALANX_INTERMEDIATE
|
||||
"RightLittleDistal", // XRBodyTracker::JOINT_RIGHT_PINKY_FINGER_PHALANX_DISTAL
|
||||
"RightLittleTip", // XRBodyTracker::JOINT_RIGHT_PINKY_FINGER_TIP
|
||||
};
|
||||
|
||||
// reset JIC.
|
||||
for (int i = 0; i < XRBodyTracker::JOINT_MAX; i++) {
|
||||
joints[i].bone = -1;
|
||||
joints[i].parent_joint = -1;
|
||||
}
|
||||
|
||||
Skeleton3D *skeleton = get_skeleton();
|
||||
if (!skeleton) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Find the skeleton-bones associated with each joint.
|
||||
int bones[XRBodyTracker::JOINT_MAX];
|
||||
for (int i = 0; i < XRBodyTracker::JOINT_MAX; i++) {
|
||||
// Skip upper body joints if not enabled.
|
||||
if (!body_update.has_flag(BODY_UPDATE_UPPER_BODY) && i >= XRBodyTracker::JOINT_HIPS && i <= XRBodyTracker::JOINT_RIGHT_LOWER_ARM) {
|
||||
bones[i] = -1;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Skip lower body joints if not enabled.
|
||||
if (!body_update.has_flag(BODY_UPDATE_LOWER_BODY) && i >= XRBodyTracker::JOINT_LEFT_UPPER_LEG && i <= XRBodyTracker::JOINT_RIGHT_TOES) {
|
||||
bones[i] = -1;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Skip hand joints if not enabled.
|
||||
if (!body_update.has_flag(BODY_UPDATE_HANDS) && i >= XRBodyTracker::JOINT_LEFT_HAND && i <= XRBodyTracker::JOINT_RIGHT_PINKY_FINGER_TIP) {
|
||||
bones[i] = -1;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Find the skeleton bone.
|
||||
bones[i] = skeleton->find_bone(bone_names[i]);
|
||||
if (bones[i] == -1) {
|
||||
WARN_PRINT(vformat("Couldn't obtain bone for %s", bone_names[i]));
|
||||
}
|
||||
}
|
||||
|
||||
// If the root bone is not found then use the skeleton root bone.
|
||||
if (bones[XRBodyTracker::JOINT_ROOT] == -1) {
|
||||
bones[XRBodyTracker::JOINT_ROOT] = 0;
|
||||
}
|
||||
|
||||
// Assemble the joint relationship to the available skeleton bones.
|
||||
for (int i = 0; i < XRBodyTracker::JOINT_MAX; i++) {
|
||||
// Get the skeleton bone (skip if not found).
|
||||
const int bone = bones[i];
|
||||
if (bone == -1) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Find the parent skeleton-bone.
|
||||
const int parent_bone = skeleton->get_bone_parent(bone);
|
||||
if (parent_bone == -1) {
|
||||
// If no parent skeleton-bone exists then drive this relative to the root joint.
|
||||
joints[i].bone = bone;
|
||||
joints[i].parent_joint = XRBodyTracker::JOINT_ROOT;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Find the joint associated with the parent skeleton-bone.
|
||||
for (int j = 0; j < XRBodyTracker::JOINT_MAX; ++j) {
|
||||
if (bones[j] == parent_bone) {
|
||||
// If a parent joint is found then drive this bone relative to it.
|
||||
joints[i].bone = bone;
|
||||
joints[i].parent_joint = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void XRBodyModifier3D::_update_skeleton() {
|
||||
Skeleton3D *skeleton = get_skeleton();
|
||||
if (!skeleton) {
|
||||
return;
|
||||
}
|
||||
|
||||
XRServer *xr_server = XRServer::get_singleton();
|
||||
if (!xr_server) {
|
||||
return;
|
||||
}
|
||||
|
||||
Ref<XRBodyTracker> tracker = xr_server->get_body_tracker(tracker_name);
|
||||
if (tracker.is_null()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Handle no tracking data.
|
||||
if (!tracker->get_has_tracking_data()) {
|
||||
// If tracking-state determines visibility then hide the node.
|
||||
if (show_when_tracked) {
|
||||
set_visible(false);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Read the relevant tracking data.
|
||||
bool has_valid_data[XRBodyTracker::JOINT_MAX];
|
||||
Transform3D transforms[XRBodyTracker::JOINT_MAX];
|
||||
Transform3D inv_transforms[XRBodyTracker::JOINT_MAX];
|
||||
const float ws = xr_server->get_world_scale();
|
||||
for (int joint = 0; joint < XRBodyTracker::JOINT_MAX; joint++) {
|
||||
BitField<XRBodyTracker::JointFlags> flags = tracker->get_joint_flags(static_cast<XRBodyTracker::Joint>(joint));
|
||||
has_valid_data[joint] = flags.has_flag(XRBodyTracker::JOINT_FLAG_ORIENTATION_VALID) && flags.has_flag(XRBodyTracker::JOINT_FLAG_POSITION_VALID);
|
||||
|
||||
if (has_valid_data[joint]) {
|
||||
transforms[joint] = tracker->get_joint_transform(static_cast<XRBodyTracker::Joint>(joint));
|
||||
transforms[joint].origin *= ws;
|
||||
inv_transforms[joint] = transforms[joint].inverse();
|
||||
}
|
||||
}
|
||||
|
||||
// Handle root joint not tracked.
|
||||
if (!has_valid_data[XRBodyTracker::JOINT_ROOT]) {
|
||||
// If tracking-state determines visibility then hide the node.
|
||||
if (show_when_tracked) {
|
||||
set_visible(false);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Apply the joint information to the skeleton.
|
||||
for (int joint = 0; joint < XRBodyTracker::JOINT_MAX; joint++) {
|
||||
// Skip if no valid joint data
|
||||
if (!has_valid_data[joint]) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Get the skeleton bone (skip if none).
|
||||
const int bone = joints[joint].bone;
|
||||
if (bone == -1) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Calculate the relative relationship to the parent bone joint.
|
||||
const int parent_joint = joints[joint].parent_joint;
|
||||
const Transform3D relative_transform = inv_transforms[parent_joint] * transforms[joint];
|
||||
|
||||
// Update the bone position if enabled by update mode.
|
||||
if (bone_update == BONE_UPDATE_FULL) {
|
||||
skeleton->set_bone_pose_position(joints[joint].bone, relative_transform.origin);
|
||||
}
|
||||
|
||||
// Always update the bone rotation.
|
||||
skeleton->set_bone_pose_rotation(joints[joint].bone, Quaternion(relative_transform.basis));
|
||||
}
|
||||
|
||||
// Transform to the skeleton pose.
|
||||
set_transform(transforms[XRBodyTracker::JOINT_ROOT]);
|
||||
|
||||
// If tracking-state determines visibility then show the node.
|
||||
if (show_when_tracked) {
|
||||
set_visible(true);
|
||||
}
|
||||
}
|
||||
|
||||
void XRBodyModifier3D::_tracker_changed(const StringName &p_tracker_name, const Ref<XRBodyTracker> &p_tracker) {
|
||||
if (tracker_name == p_tracker_name) {
|
||||
_get_joint_data();
|
||||
}
|
||||
}
|
||||
|
||||
void XRBodyModifier3D::_notification(int p_what) {
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
XRServer *xr_server = XRServer::get_singleton();
|
||||
if (xr_server) {
|
||||
xr_server->connect("body_tracker_added", callable_mp(this, &XRBodyModifier3D::_tracker_changed));
|
||||
xr_server->connect("body_tracker_updated", callable_mp(this, &XRBodyModifier3D::_tracker_changed));
|
||||
xr_server->connect("body_tracker_removed", callable_mp(this, &XRBodyModifier3D::_tracker_changed).bind(Ref<XRBodyTracker>()));
|
||||
}
|
||||
|
||||
_get_joint_data();
|
||||
|
||||
set_process_internal(true);
|
||||
} break;
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
XRServer *xr_server = XRServer::get_singleton();
|
||||
if (xr_server) {
|
||||
xr_server->disconnect("body_tracker_added", callable_mp(this, &XRBodyModifier3D::_tracker_changed));
|
||||
xr_server->disconnect("body_tracker_updated", callable_mp(this, &XRBodyModifier3D::_tracker_changed));
|
||||
xr_server->disconnect("body_tracker_removed", callable_mp(this, &XRBodyModifier3D::_tracker_changed).bind(Ref<XRBodyTracker>()));
|
||||
}
|
||||
|
||||
set_process_internal(false);
|
||||
|
||||
for (int i = 0; i < XRBodyTracker::JOINT_MAX; i++) {
|
||||
joints[i].bone = -1;
|
||||
joints[i].parent_joint = -1;
|
||||
}
|
||||
} break;
|
||||
case NOTIFICATION_INTERNAL_PROCESS: {
|
||||
_update_skeleton();
|
||||
} break;
|
||||
default: {
|
||||
} break;
|
||||
}
|
||||
}
|
102
scene/3d/xr_body_modifier_3d.h
Normal file
102
scene/3d/xr_body_modifier_3d.h
Normal file
|
@ -0,0 +1,102 @@
|
|||
/**************************************************************************/
|
||||
/* xr_body_modifier_3d.h */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef XR_BODY_MODIFIER_3D_H
|
||||
#define XR_BODY_MODIFIER_3D_H
|
||||
|
||||
#include "scene/3d/node_3d.h"
|
||||
#include "servers/xr/xr_body_tracker.h"
|
||||
|
||||
class Skeleton3D;
|
||||
|
||||
/**
|
||||
The XRBodyModifier3D node drives a body skeleton using body tracking
|
||||
data from an XRBodyTracker instance.
|
||||
*/
|
||||
|
||||
class XRBodyModifier3D : public Node3D {
|
||||
GDCLASS(XRBodyModifier3D, Node3D);
|
||||
|
||||
public:
|
||||
enum BodyUpdate {
|
||||
BODY_UPDATE_UPPER_BODY = 1,
|
||||
BODY_UPDATE_LOWER_BODY = 2,
|
||||
BODY_UPDATE_HANDS = 4,
|
||||
};
|
||||
|
||||
enum BoneUpdate {
|
||||
BONE_UPDATE_FULL,
|
||||
BONE_UPDATE_ROTATION_ONLY,
|
||||
BONE_UPDATE_MAX
|
||||
};
|
||||
|
||||
void set_body_tracker(const StringName &p_tracker_name);
|
||||
StringName get_body_tracker() const;
|
||||
|
||||
void set_target(const NodePath &p_target);
|
||||
NodePath get_target() const;
|
||||
|
||||
void set_body_update(BitField<BodyUpdate> p_body_update);
|
||||
BitField<BodyUpdate> get_body_update() const;
|
||||
|
||||
void set_bone_update(BoneUpdate p_bone_update);
|
||||
BoneUpdate get_bone_update() const;
|
||||
|
||||
void set_show_when_tracked(bool p_show_when_tracked);
|
||||
bool get_show_when_tracked() const;
|
||||
|
||||
void _notification(int p_what);
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
|
||||
private:
|
||||
struct JointData {
|
||||
int bone = -1;
|
||||
int parent_joint = -1;
|
||||
};
|
||||
|
||||
StringName tracker_name = "/user/body";
|
||||
NodePath target;
|
||||
BitField<BodyUpdate> body_update = BODY_UPDATE_UPPER_BODY | BODY_UPDATE_LOWER_BODY | BODY_UPDATE_HANDS;
|
||||
BoneUpdate bone_update = BONE_UPDATE_FULL;
|
||||
bool show_when_tracked = true;
|
||||
JointData joints[XRBodyTracker::JOINT_MAX];
|
||||
|
||||
Skeleton3D *get_skeleton();
|
||||
void _get_joint_data();
|
||||
void _update_skeleton();
|
||||
void _tracker_changed(const StringName &p_tracker_name, const Ref<XRBodyTracker> &p_tracker);
|
||||
};
|
||||
|
||||
VARIANT_BITFIELD_CAST(XRBodyModifier3D::BodyUpdate)
|
||||
VARIANT_ENUM_CAST(XRBodyModifier3D::BoneUpdate)
|
||||
|
||||
#endif // XR_BODY_MODIFIER_3D_H
|
|
@ -260,6 +260,7 @@
|
|||
#include "scene/3d/visible_on_screen_notifier_3d.h"
|
||||
#include "scene/3d/voxel_gi.h"
|
||||
#include "scene/3d/world_environment.h"
|
||||
#include "scene/3d/xr_body_modifier_3d.h"
|
||||
#include "scene/3d/xr_face_modifier_3d.h"
|
||||
#include "scene/3d/xr_hand_modifier_3d.h"
|
||||
#include "scene/3d/xr_nodes.h"
|
||||
|
@ -522,6 +523,7 @@ void register_scene_types() {
|
|||
GDREGISTER_CLASS(XRController3D);
|
||||
GDREGISTER_CLASS(XRAnchor3D);
|
||||
GDREGISTER_CLASS(XROrigin3D);
|
||||
GDREGISTER_CLASS(XRBodyModifier3D);
|
||||
GDREGISTER_CLASS(XRHandModifier3D);
|
||||
GDREGISTER_CLASS(XRFaceModifier3D);
|
||||
GDREGISTER_CLASS(MeshInstance3D);
|
||||
|
|
|
@ -76,6 +76,7 @@
|
|||
#include "text/text_server_dummy.h"
|
||||
#include "text/text_server_extension.h"
|
||||
#include "text_server.h"
|
||||
#include "xr/xr_body_tracker.h"
|
||||
#include "xr/xr_face_tracker.h"
|
||||
#include "xr/xr_hand_tracker.h"
|
||||
#include "xr/xr_interface.h"
|
||||
|
@ -173,6 +174,7 @@ void register_server_types() {
|
|||
|
||||
GDREGISTER_ABSTRACT_CLASS(RenderingDevice);
|
||||
|
||||
GDREGISTER_CLASS(XRBodyTracker);
|
||||
GDREGISTER_ABSTRACT_CLASS(XRInterface);
|
||||
GDREGISTER_CLASS(XRHandTracker);
|
||||
GDREGISTER_CLASS(XRInterfaceExtension); // can't register this as virtual because we need a creation function for our extensions.
|
||||
|
|
171
servers/xr/xr_body_tracker.cpp
Normal file
171
servers/xr/xr_body_tracker.cpp
Normal file
|
@ -0,0 +1,171 @@
|
|||
/**************************************************************************/
|
||||
/* xr_body_tracker.cpp */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#include "xr_body_tracker.h"
|
||||
|
||||
void XRBodyTracker::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("set_has_tracking_data", "has_data"), &XRBodyTracker::set_has_tracking_data);
|
||||
ClassDB::bind_method(D_METHOD("get_has_tracking_data"), &XRBodyTracker::get_has_tracking_data);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_body_flags", "flags"), &XRBodyTracker::set_body_flags);
|
||||
ClassDB::bind_method(D_METHOD("get_body_flags"), &XRBodyTracker::get_body_flags);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_joint_flags", "joint", "flags"), &XRBodyTracker::set_joint_flags);
|
||||
ClassDB::bind_method(D_METHOD("get_joint_flags", "joint"), &XRBodyTracker::get_joint_flags);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_joint_transform", "joint", "transform"), &XRBodyTracker::set_joint_transform);
|
||||
ClassDB::bind_method(D_METHOD("get_joint_transform", "joint"), &XRBodyTracker::get_joint_transform);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "has_tracking_data", PROPERTY_HINT_NONE), "set_has_tracking_data", "get_has_tracking_data");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "body_flags", PROPERTY_HINT_FLAGS, "Upper Body,Lower Body,Hands"), "set_body_flags", "get_body_flags");
|
||||
|
||||
BIND_BITFIELD_FLAG(BODY_FLAG_UPPER_BODY_SUPPORTED);
|
||||
BIND_BITFIELD_FLAG(BODY_FLAG_LOWER_BODY_SUPPORTED);
|
||||
BIND_BITFIELD_FLAG(BODY_FLAG_HANDS_SUPPORTED);
|
||||
|
||||
BIND_ENUM_CONSTANT(JOINT_ROOT);
|
||||
BIND_ENUM_CONSTANT(JOINT_HIPS);
|
||||
BIND_ENUM_CONSTANT(JOINT_SPINE);
|
||||
BIND_ENUM_CONSTANT(JOINT_CHEST);
|
||||
BIND_ENUM_CONSTANT(JOINT_UPPER_CHEST);
|
||||
BIND_ENUM_CONSTANT(JOINT_NECK);
|
||||
BIND_ENUM_CONSTANT(JOINT_HEAD);
|
||||
BIND_ENUM_CONSTANT(JOINT_HEAD_TIP);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_SHOULDER);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_UPPER_ARM);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_LOWER_ARM);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_SHOULDER);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_UPPER_ARM);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_LOWER_ARM);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_UPPER_LEG);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_LOWER_LEG);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_FOOT);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_TOES);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_UPPER_LEG);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_LOWER_LEG);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_FOOT);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_TOES);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_HAND);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_PALM);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_WRIST);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_THUMB_METACARPAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_THUMB_PHALANX_PROXIMAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_THUMB_PHALANX_DISTAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_THUMB_TIP);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_INDEX_FINGER_METACARPAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_INDEX_FINGER_PHALANX_PROXIMAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_INDEX_FINGER_PHALANX_INTERMEDIATE);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_INDEX_FINGER_PHALANX_DISTAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_INDEX_FINGER_TIP);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_MIDDLE_FINGER_METACARPAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_MIDDLE_FINGER_PHALANX_PROXIMAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_MIDDLE_FINGER_PHALANX_INTERMEDIATE);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_MIDDLE_FINGER_PHALANX_DISTAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_MIDDLE_FINGER_TIP);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_RING_FINGER_METACARPAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_RING_FINGER_PHALANX_PROXIMAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_RING_FINGER_PHALANX_INTERMEDIATE);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_RING_FINGER_PHALANX_DISTAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_RING_FINGER_TIP);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_PINKY_FINGER_METACARPAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_PINKY_FINGER_PHALANX_PROXIMAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_PINKY_FINGER_PHALANX_INTERMEDIATE);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_PINKY_FINGER_PHALANX_DISTAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_LEFT_PINKY_FINGER_TIP);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_HAND);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_PALM);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_WRIST);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_THUMB_METACARPAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_THUMB_PHALANX_PROXIMAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_THUMB_PHALANX_DISTAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_THUMB_TIP);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_INDEX_FINGER_METACARPAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_INDEX_FINGER_PHALANX_PROXIMAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_INDEX_FINGER_PHALANX_INTERMEDIATE);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_INDEX_FINGER_PHALANX_DISTAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_INDEX_FINGER_TIP);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_MIDDLE_FINGER_METACARPAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_MIDDLE_FINGER_PHALANX_PROXIMAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_MIDDLE_FINGER_PHALANX_INTERMEDIATE);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_MIDDLE_FINGER_PHALANX_DISTAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_MIDDLE_FINGER_TIP);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_RING_FINGER_METACARPAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_RING_FINGER_PHALANX_PROXIMAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_RING_FINGER_PHALANX_INTERMEDIATE);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_RING_FINGER_PHALANX_DISTAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_RING_FINGER_TIP);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_PINKY_FINGER_METACARPAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_PINKY_FINGER_PHALANX_PROXIMAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_PINKY_FINGER_PHALANX_INTERMEDIATE);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_PINKY_FINGER_PHALANX_DISTAL);
|
||||
BIND_ENUM_CONSTANT(JOINT_RIGHT_PINKY_FINGER_TIP);
|
||||
BIND_ENUM_CONSTANT(JOINT_MAX);
|
||||
|
||||
BIND_BITFIELD_FLAG(JOINT_FLAG_ORIENTATION_VALID);
|
||||
BIND_BITFIELD_FLAG(JOINT_FLAG_ORIENTATION_TRACKED);
|
||||
BIND_BITFIELD_FLAG(JOINT_FLAG_POSITION_VALID);
|
||||
BIND_BITFIELD_FLAG(JOINT_FLAG_POSITION_TRACKED);
|
||||
}
|
||||
|
||||
void XRBodyTracker::set_has_tracking_data(bool p_has_tracking_data) {
|
||||
has_tracking_data = p_has_tracking_data;
|
||||
}
|
||||
|
||||
bool XRBodyTracker::get_has_tracking_data() const {
|
||||
return has_tracking_data;
|
||||
}
|
||||
|
||||
void XRBodyTracker::set_body_flags(BitField<BodyFlags> p_body_flags) {
|
||||
body_flags = p_body_flags;
|
||||
}
|
||||
|
||||
BitField<XRBodyTracker::BodyFlags> XRBodyTracker::get_body_flags() const {
|
||||
return body_flags;
|
||||
}
|
||||
|
||||
void XRBodyTracker::set_joint_flags(Joint p_joint, BitField<JointFlags> p_flags) {
|
||||
ERR_FAIL_INDEX(p_joint, JOINT_MAX);
|
||||
joint_flags[p_joint] = p_flags;
|
||||
}
|
||||
|
||||
BitField<XRBodyTracker::JointFlags> XRBodyTracker::get_joint_flags(Joint p_joint) const {
|
||||
ERR_FAIL_INDEX_V(p_joint, JOINT_MAX, BitField<JointFlags>());
|
||||
return joint_flags[p_joint];
|
||||
}
|
||||
|
||||
void XRBodyTracker::set_joint_transform(Joint p_joint, const Transform3D &p_transform) {
|
||||
ERR_FAIL_INDEX(p_joint, JOINT_MAX);
|
||||
joint_transforms[p_joint] = p_transform;
|
||||
}
|
||||
|
||||
Transform3D XRBodyTracker::get_joint_transform(Joint p_joint) const {
|
||||
ERR_FAIL_INDEX_V(p_joint, JOINT_MAX, Transform3D());
|
||||
return joint_transforms[p_joint];
|
||||
}
|
170
servers/xr/xr_body_tracker.h
Normal file
170
servers/xr/xr_body_tracker.h
Normal file
|
@ -0,0 +1,170 @@
|
|||
/**************************************************************************/
|
||||
/* xr_body_tracker.h */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef XR_BODY_TRACKER_H
|
||||
#define XR_BODY_TRACKER_H
|
||||
|
||||
#include "core/object/ref_counted.h"
|
||||
|
||||
class XRBodyTracker : public RefCounted {
|
||||
GDCLASS(XRBodyTracker, RefCounted);
|
||||
_THREAD_SAFE_CLASS_
|
||||
|
||||
public:
|
||||
enum BodyFlags {
|
||||
BODY_FLAG_UPPER_BODY_SUPPORTED = 1,
|
||||
BODY_FLAG_LOWER_BODY_SUPPORTED = 2,
|
||||
BODY_FLAG_HANDS_SUPPORTED = 4,
|
||||
};
|
||||
|
||||
enum Joint {
|
||||
JOINT_ROOT,
|
||||
|
||||
// Upper Body Joints
|
||||
JOINT_HIPS,
|
||||
JOINT_SPINE,
|
||||
JOINT_CHEST,
|
||||
JOINT_UPPER_CHEST,
|
||||
JOINT_NECK,
|
||||
JOINT_HEAD,
|
||||
JOINT_HEAD_TIP,
|
||||
JOINT_LEFT_SHOULDER,
|
||||
JOINT_LEFT_UPPER_ARM,
|
||||
JOINT_LEFT_LOWER_ARM,
|
||||
JOINT_RIGHT_SHOULDER,
|
||||
JOINT_RIGHT_UPPER_ARM,
|
||||
JOINT_RIGHT_LOWER_ARM,
|
||||
|
||||
// Lower Body Joints
|
||||
JOINT_LEFT_UPPER_LEG,
|
||||
JOINT_LEFT_LOWER_LEG,
|
||||
JOINT_LEFT_FOOT,
|
||||
JOINT_LEFT_TOES,
|
||||
JOINT_RIGHT_UPPER_LEG,
|
||||
JOINT_RIGHT_LOWER_LEG,
|
||||
JOINT_RIGHT_FOOT,
|
||||
JOINT_RIGHT_TOES,
|
||||
|
||||
// Left Hand Joints
|
||||
JOINT_LEFT_HAND,
|
||||
JOINT_LEFT_PALM,
|
||||
JOINT_LEFT_WRIST,
|
||||
JOINT_LEFT_THUMB_METACARPAL,
|
||||
JOINT_LEFT_THUMB_PHALANX_PROXIMAL,
|
||||
JOINT_LEFT_THUMB_PHALANX_DISTAL,
|
||||
JOINT_LEFT_THUMB_TIP,
|
||||
JOINT_LEFT_INDEX_FINGER_METACARPAL,
|
||||
JOINT_LEFT_INDEX_FINGER_PHALANX_PROXIMAL,
|
||||
JOINT_LEFT_INDEX_FINGER_PHALANX_INTERMEDIATE,
|
||||
JOINT_LEFT_INDEX_FINGER_PHALANX_DISTAL,
|
||||
JOINT_LEFT_INDEX_FINGER_TIP,
|
||||
JOINT_LEFT_MIDDLE_FINGER_METACARPAL,
|
||||
JOINT_LEFT_MIDDLE_FINGER_PHALANX_PROXIMAL,
|
||||
JOINT_LEFT_MIDDLE_FINGER_PHALANX_INTERMEDIATE,
|
||||
JOINT_LEFT_MIDDLE_FINGER_PHALANX_DISTAL,
|
||||
JOINT_LEFT_MIDDLE_FINGER_TIP,
|
||||
JOINT_LEFT_RING_FINGER_METACARPAL,
|
||||
JOINT_LEFT_RING_FINGER_PHALANX_PROXIMAL,
|
||||
JOINT_LEFT_RING_FINGER_PHALANX_INTERMEDIATE,
|
||||
JOINT_LEFT_RING_FINGER_PHALANX_DISTAL,
|
||||
JOINT_LEFT_RING_FINGER_TIP,
|
||||
JOINT_LEFT_PINKY_FINGER_METACARPAL,
|
||||
JOINT_LEFT_PINKY_FINGER_PHALANX_PROXIMAL,
|
||||
JOINT_LEFT_PINKY_FINGER_PHALANX_INTERMEDIATE,
|
||||
JOINT_LEFT_PINKY_FINGER_PHALANX_DISTAL,
|
||||
JOINT_LEFT_PINKY_FINGER_TIP,
|
||||
|
||||
// Right Hand Joints
|
||||
JOINT_RIGHT_HAND,
|
||||
JOINT_RIGHT_PALM,
|
||||
JOINT_RIGHT_WRIST,
|
||||
JOINT_RIGHT_THUMB_METACARPAL,
|
||||
JOINT_RIGHT_THUMB_PHALANX_PROXIMAL,
|
||||
JOINT_RIGHT_THUMB_PHALANX_DISTAL,
|
||||
JOINT_RIGHT_THUMB_TIP,
|
||||
JOINT_RIGHT_INDEX_FINGER_METACARPAL,
|
||||
JOINT_RIGHT_INDEX_FINGER_PHALANX_PROXIMAL,
|
||||
JOINT_RIGHT_INDEX_FINGER_PHALANX_INTERMEDIATE,
|
||||
JOINT_RIGHT_INDEX_FINGER_PHALANX_DISTAL,
|
||||
JOINT_RIGHT_INDEX_FINGER_TIP,
|
||||
JOINT_RIGHT_MIDDLE_FINGER_METACARPAL,
|
||||
JOINT_RIGHT_MIDDLE_FINGER_PHALANX_PROXIMAL,
|
||||
JOINT_RIGHT_MIDDLE_FINGER_PHALANX_INTERMEDIATE,
|
||||
JOINT_RIGHT_MIDDLE_FINGER_PHALANX_DISTAL,
|
||||
JOINT_RIGHT_MIDDLE_FINGER_TIP,
|
||||
JOINT_RIGHT_RING_FINGER_METACARPAL,
|
||||
JOINT_RIGHT_RING_FINGER_PHALANX_PROXIMAL,
|
||||
JOINT_RIGHT_RING_FINGER_PHALANX_INTERMEDIATE,
|
||||
JOINT_RIGHT_RING_FINGER_PHALANX_DISTAL,
|
||||
JOINT_RIGHT_RING_FINGER_TIP,
|
||||
JOINT_RIGHT_PINKY_FINGER_METACARPAL,
|
||||
JOINT_RIGHT_PINKY_FINGER_PHALANX_PROXIMAL,
|
||||
JOINT_RIGHT_PINKY_FINGER_PHALANX_INTERMEDIATE,
|
||||
JOINT_RIGHT_PINKY_FINGER_PHALANX_DISTAL,
|
||||
JOINT_RIGHT_PINKY_FINGER_TIP,
|
||||
|
||||
JOINT_MAX,
|
||||
};
|
||||
|
||||
enum JointFlags {
|
||||
JOINT_FLAG_ORIENTATION_VALID = 1,
|
||||
JOINT_FLAG_ORIENTATION_TRACKED = 2,
|
||||
JOINT_FLAG_POSITION_VALID = 4,
|
||||
JOINT_FLAG_POSITION_TRACKED = 8,
|
||||
};
|
||||
|
||||
void set_has_tracking_data(bool p_has_tracking_data);
|
||||
bool get_has_tracking_data() const;
|
||||
|
||||
void set_body_flags(BitField<BodyFlags> p_body_flags);
|
||||
BitField<BodyFlags> get_body_flags() const;
|
||||
|
||||
void set_joint_flags(Joint p_joint, BitField<JointFlags> p_flags);
|
||||
BitField<JointFlags> get_joint_flags(Joint p_joint) const;
|
||||
|
||||
void set_joint_transform(Joint p_joint, const Transform3D &p_transform);
|
||||
Transform3D get_joint_transform(Joint p_joint) const;
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
|
||||
private:
|
||||
bool has_tracking_data = false;
|
||||
BitField<BodyFlags> body_flags;
|
||||
|
||||
BitField<JointFlags> joint_flags[JOINT_MAX];
|
||||
Transform3D joint_transforms[JOINT_MAX];
|
||||
};
|
||||
|
||||
VARIANT_BITFIELD_CAST(XRBodyTracker::BodyFlags)
|
||||
VARIANT_ENUM_CAST(XRBodyTracker::Joint)
|
||||
VARIANT_BITFIELD_CAST(XRBodyTracker::JointFlags)
|
||||
|
||||
#endif // XR_BODY_TRACKER_H
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "xr_server.h"
|
||||
#include "core/config/project_settings.h"
|
||||
#include "xr/xr_body_tracker.h"
|
||||
#include "xr/xr_face_tracker.h"
|
||||
#include "xr/xr_hand_tracker.h"
|
||||
#include "xr/xr_interface.h"
|
||||
|
@ -86,6 +87,11 @@ void XRServer::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("get_face_trackers"), &XRServer::get_face_trackers);
|
||||
ClassDB::bind_method(D_METHOD("get_face_tracker", "tracker_name"), &XRServer::get_face_tracker);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("add_body_tracker", "tracker_name", "body_tracker"), &XRServer::add_body_tracker);
|
||||
ClassDB::bind_method(D_METHOD("remove_body_tracker", "tracker_name"), &XRServer::remove_body_tracker);
|
||||
ClassDB::bind_method(D_METHOD("get_body_trackers"), &XRServer::get_body_trackers);
|
||||
ClassDB::bind_method(D_METHOD("get_body_tracker", "tracker_name"), &XRServer::get_body_tracker);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_primary_interface"), &XRServer::get_primary_interface);
|
||||
ClassDB::bind_method(D_METHOD("set_primary_interface", "interface"), &XRServer::set_primary_interface);
|
||||
|
||||
|
@ -117,6 +123,10 @@ void XRServer::_bind_methods() {
|
|||
ADD_SIGNAL(MethodInfo("face_tracker_added", PropertyInfo(Variant::STRING_NAME, "tracker_name"), PropertyInfo(Variant::OBJECT, "face_tracker", PROPERTY_HINT_RESOURCE_TYPE, "XRFaceTracker")));
|
||||
ADD_SIGNAL(MethodInfo("face_tracker_updated", PropertyInfo(Variant::STRING_NAME, "tracker_name"), PropertyInfo(Variant::OBJECT, "face_tracker", PROPERTY_HINT_RESOURCE_TYPE, "XRFaceTracker")));
|
||||
ADD_SIGNAL(MethodInfo("face_tracker_removed", PropertyInfo(Variant::STRING_NAME, "tracker_name")));
|
||||
|
||||
ADD_SIGNAL(MethodInfo("body_tracker_added", PropertyInfo(Variant::STRING_NAME, "tracker_name"), PropertyInfo(Variant::OBJECT, "body_tracker", PROPERTY_HINT_RESOURCE_TYPE, "XRBodyTracker")));
|
||||
ADD_SIGNAL(MethodInfo("body_tracker_updated", PropertyInfo(Variant::STRING_NAME, "tracker_name"), PropertyInfo(Variant::OBJECT, "body_tracker", PROPERTY_HINT_RESOURCE_TYPE, "XRBodyTracker")));
|
||||
ADD_SIGNAL(MethodInfo("body_tracker_removed", PropertyInfo(Variant::STRING_NAME, "tracker_name")));
|
||||
};
|
||||
|
||||
double XRServer::get_world_scale() const {
|
||||
|
@ -448,6 +458,44 @@ Ref<XRFaceTracker> XRServer::get_face_tracker(const StringName &p_tracker_name)
|
|||
return face_trackers[p_tracker_name];
|
||||
}
|
||||
|
||||
void XRServer::add_body_tracker(const StringName &p_tracker_name, Ref<XRBodyTracker> p_body_tracker) {
|
||||
ERR_FAIL_COND(p_body_tracker.is_null());
|
||||
|
||||
if (!body_trackers.has(p_tracker_name)) {
|
||||
// We don't have a tracker with this name, we're going to add it.
|
||||
body_trackers[p_tracker_name] = p_body_tracker;
|
||||
emit_signal(SNAME("body_tracker_added"), p_tracker_name, p_body_tracker);
|
||||
} else if (body_trackers[p_tracker_name] != p_body_tracker) {
|
||||
// We already have a tracker with this name, we're going to replace it.
|
||||
body_trackers[p_tracker_name] = p_body_tracker;
|
||||
emit_signal(SNAME("body_tracker_updated"), p_tracker_name, p_body_tracker);
|
||||
}
|
||||
}
|
||||
|
||||
void XRServer::remove_body_tracker(const StringName &p_tracker_name) {
|
||||
// Skip if no face tracker is found.
|
||||
if (!body_trackers.has(p_tracker_name)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Send the removed signal, then remove the face tracker.
|
||||
emit_signal(SNAME("body_tracker_removed"), p_tracker_name);
|
||||
body_trackers.erase(p_tracker_name);
|
||||
}
|
||||
|
||||
Dictionary XRServer::get_body_trackers() const {
|
||||
return body_trackers;
|
||||
}
|
||||
|
||||
Ref<XRBodyTracker> XRServer::get_body_tracker(const StringName &p_tracker_name) const {
|
||||
// Skip if no tracker is found.
|
||||
if (!body_trackers.has(p_tracker_name)) {
|
||||
return Ref<XRBodyTracker>();
|
||||
}
|
||||
|
||||
return body_trackers[p_tracker_name];
|
||||
}
|
||||
|
||||
void XRServer::_process() {
|
||||
// called from our main game loop before we handle physics and game logic
|
||||
// note that we can have multiple interfaces active if we have interfaces that purely handle tracking
|
||||
|
|
|
@ -41,6 +41,7 @@ class XRInterface;
|
|||
class XRPositionalTracker;
|
||||
class XRHandTracker;
|
||||
class XRFaceTracker;
|
||||
class XRBodyTracker;
|
||||
|
||||
/**
|
||||
The XR server is a singleton object that gives access to the various
|
||||
|
@ -89,6 +90,7 @@ private:
|
|||
Dictionary trackers;
|
||||
Dictionary hand_trackers;
|
||||
Dictionary face_trackers;
|
||||
Dictionary body_trackers;
|
||||
|
||||
Ref<XRInterface> primary_interface; /* we'll identify one interface as primary, this will be used by our viewports */
|
||||
|
||||
|
@ -203,6 +205,14 @@ public:
|
|||
Dictionary get_face_trackers() const;
|
||||
Ref<XRFaceTracker> get_face_tracker(const StringName &p_tracker_name) const;
|
||||
|
||||
/*
|
||||
Body trackers are objects that expose the tracked joints of a body.
|
||||
*/
|
||||
void add_body_tracker(const StringName &p_tracker_name, Ref<XRBodyTracker> p_face_tracker);
|
||||
void remove_body_tracker(const StringName &p_tracker_name);
|
||||
Dictionary get_body_trackers() const;
|
||||
Ref<XRBodyTracker> get_body_tracker(const StringName &p_tracker_name) const;
|
||||
|
||||
// Process is called before we handle our physics process and game process. This is where our interfaces will update controller data and such.
|
||||
void _process();
|
||||
|
||||
|
|
Loading…
Reference in a new issue