Merge pull request #66509 from Mickeon/yes
Support chaining AtlasTextures inside other AtlasTextures
This commit is contained in:
commit
57d7e35370
2 changed files with 10 additions and 2 deletions
|
@ -6,13 +6,13 @@
|
|||
<description>
|
||||
[Texture2D] resource that draws only part of its [member atlas] texture, as defined by the [member region]. An additional [member margin] can also be set, which is useful for small adjustments.
|
||||
Multiple [AtlasTexture] resources can be cropped from the same [member atlas]. Packing many smaller textures into a singular large texture helps to optimize video memory costs and render calls.
|
||||
[b]Note:[/b] [AtlasTexture] cannot be used in an [AnimatedTexture], and does not work properly if used inside of other [AtlasTexture] resources.
|
||||
[b]Note:[/b] [AtlasTexture] cannot be used in an [AnimatedTexture], and may not tile properly in nodes such as [TextureRect], when inside other [AtlasTexture] resources.
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<members>
|
||||
<member name="atlas" type="Texture2D" setter="set_atlas" getter="get_atlas">
|
||||
The texture that contains the atlas. Can be any type inheriting from [Texture2D]. Nesting [AtlasTexture] resources is not supported.
|
||||
The texture that contains the atlas. Can be any type inheriting from [Texture2D], including another [AtlasTexture].
|
||||
</member>
|
||||
<member name="filter_clip" type="bool" setter="set_filter_clip" getter="has_filter_clip" default="false">
|
||||
If [code]true[/code], the area outside of the [member region] is clipped to avoid bleeding of the surrounding texture pixels.
|
||||
|
|
|
@ -1489,7 +1489,15 @@ void AtlasTexture::set_atlas(const Ref<Texture2D> &p_atlas) {
|
|||
if (atlas == p_atlas) {
|
||||
return;
|
||||
}
|
||||
// Support recursive AtlasTextures.
|
||||
if (Ref<AtlasTexture>(atlas).is_valid()) {
|
||||
atlas->disconnect(CoreStringNames::get_singleton()->changed, callable_mp((Resource *)this, &AtlasTexture::emit_changed));
|
||||
}
|
||||
atlas = p_atlas;
|
||||
if (Ref<AtlasTexture>(atlas).is_valid()) {
|
||||
atlas->connect(CoreStringNames::get_singleton()->changed, callable_mp((Resource *)this, &AtlasTexture::emit_changed));
|
||||
}
|
||||
|
||||
emit_changed();
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue