Batching fix polygon basis polarity

Changes based on fix in #46898
This commit is contained in:
Brian Semrau 2021-05-04 10:48:58 -04:00
parent 2b429b24b5
commit 57e3f357dc

View file

@ -1651,9 +1651,8 @@ bool C_PREAMBLE::_prefill_polygon(RasterizerCanvas::Item::CommandPolygon *p_poly
const Transform2D &tr = r_fill_state.transform_combined;
pBT[0].translate.set(tr.elements[2]);
// could do swizzling in shader?
pBT[0].basis[0].set(tr.elements[0][0], tr.elements[1][0]);
pBT[0].basis[1].set(tr.elements[0][1], tr.elements[1][1]);
pBT[0].basis[0].set(tr.elements[0][0], tr.elements[0][1]);
pBT[0].basis[1].set(tr.elements[1][0], tr.elements[1][1]);
}
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