Fix imported track flag on sliced animations.

This commit is contained in:
Saracen 2023-11-18 15:36:33 +00:00
parent 80de898d72
commit 57f1e5dcdc

View file

@ -1505,6 +1505,7 @@ void ResourceImporterScene::_create_slices(AnimationPlayer *ap, Ref<Animation> a
new_anim->add_track(anim->track_get_type(j));
dtrack = new_anim->get_track_count() - 1;
new_anim->track_set_path(dtrack, anim->track_get_path(j));
new_anim->track_set_imported(dtrack, true);
if (kt > (from + 0.01) && k > 0) {
if (anim->track_get_type(j) == Animation::TYPE_POSITION_3D) {
@ -1580,6 +1581,7 @@ void ResourceImporterScene::_create_slices(AnimationPlayer *ap, Ref<Animation> a
new_anim->add_track(anim->track_get_type(j));
dtrack = new_anim->get_track_count() - 1;
new_anim->track_set_path(dtrack, anim->track_get_path(j));
new_anim->track_set_imported(dtrack, true);
if (anim->track_get_type(j) == Animation::TYPE_POSITION_3D) {
Vector3 p;
anim->try_position_track_interpolate(j, from, &p);