diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 2efd3c031e4..33d50878ffa 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -8008,8 +8008,8 @@ EditorNode::EditorNode() { vcs_actions_menu = VersionControlEditorPlugin::get_singleton()->get_version_control_actions_panel(); vcs_actions_menu->set_name("Version Control"); vcs_actions_menu->connect("index_pressed", callable_mp(this, &EditorNode::_version_control_menu_option)); - vcs_actions_menu->add_item(TTR("Create Version Control Metadata"), RUN_VCS_METADATA); - vcs_actions_menu->add_item(TTR("Version Control Settings"), RUN_VCS_SETTINGS); + vcs_actions_menu->add_item(TTR("Create Version Control Metadata..."), RUN_VCS_METADATA); + vcs_actions_menu->add_item(TTR("Version Control Settings..."), RUN_VCS_SETTINGS); project_menu->add_child(vcs_actions_menu); project_menu->set_item_submenu(project_menu->get_item_index(VCS_MENU), "Version Control"); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 75bb6eefe8f..c9c67f3d6ba 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -2282,8 +2282,8 @@ bool CanvasItemEditor::_gui_input_select(const Ref &p_event) { if (b.is_valid() && b->is_pressed() && b->get_button_index() == MouseButton::RIGHT) { add_node_menu->clear(); - add_node_menu->add_icon_item(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), TTR("Add Node Here"), ADD_NODE); - add_node_menu->add_icon_item(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), TTR("Instantiate Scene Here"), ADD_INSTANCE); + add_node_menu->add_icon_item(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), TTR("Add Node Here..."), ADD_NODE); + add_node_menu->add_icon_item(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), TTR("Instantiate Scene Here..."), ADD_INSTANCE); for (Node *node : SceneTreeDock::get_singleton()->get_node_clipboard()) { if (Object::cast_to(node)) { add_node_menu->add_icon_item(get_theme_icon(SNAME("ActionPaste"), SNAME("EditorIcons")), TTR("Paste Node(s) Here"), ADD_PASTE); diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index e8db6ed6790..3a148b7ca90 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -3771,16 +3771,16 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec ED_SHORTCUT("scene_tree/batch_rename", TTR("Batch Rename"), KeyModifierMask::SHIFT | Key::F2); ED_SHORTCUT_OVERRIDE("scene_tree/batch_rename", "macos", KeyModifierMask::SHIFT | Key::ENTER); - ED_SHORTCUT("scene_tree/add_child_node", TTR("Add Child Node"), KeyModifierMask::CMD_OR_CTRL | Key::A); - ED_SHORTCUT("scene_tree/instantiate_scene", TTR("Instantiate Child Scene"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::A); + ED_SHORTCUT("scene_tree/add_child_node", TTR("Add Child Node..."), KeyModifierMask::CMD_OR_CTRL | Key::A); + ED_SHORTCUT("scene_tree/instantiate_scene", TTR("Instantiate Child Scene..."), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::A); ED_SHORTCUT("scene_tree/expand_collapse_all", TTR("Expand/Collapse Branch")); ED_SHORTCUT("scene_tree/cut_node", TTR("Cut"), KeyModifierMask::CMD_OR_CTRL | Key::X); ED_SHORTCUT("scene_tree/copy_node", TTR("Copy"), KeyModifierMask::CMD_OR_CTRL | Key::C); ED_SHORTCUT("scene_tree/paste_node", TTR("Paste"), KeyModifierMask::CMD_OR_CTRL | Key::V); ED_SHORTCUT("scene_tree/paste_node_as_sibling", TTR("Paste as Sibling"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::V); - ED_SHORTCUT("scene_tree/change_node_type", TTR("Change Type")); - ED_SHORTCUT("scene_tree/attach_script", TTR("Attach Script")); - ED_SHORTCUT("scene_tree/extend_script", TTR("Extend Script")); + ED_SHORTCUT("scene_tree/change_node_type", TTR("Change Type...")); + ED_SHORTCUT("scene_tree/attach_script", TTR("Attach Script...")); + ED_SHORTCUT("scene_tree/extend_script", TTR("Extend Script...")); ED_SHORTCUT("scene_tree/detach_script", TTR("Detach Script")); ED_SHORTCUT("scene_tree/move_up", TTR("Move Up"), KeyModifierMask::CMD_OR_CTRL | Key::UP); ED_SHORTCUT("scene_tree/move_down", TTR("Move Down"), KeyModifierMask::CMD_OR_CTRL | Key::DOWN);