Merge pull request #96206 from AThousandShips/tree_last_child_fix
[Tree] Fix error when removing child from `Tree`
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commit
58a492000f
2 changed files with 27 additions and 0 deletions
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@ -178,6 +178,9 @@ private:
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if (parent->first_child == this) {
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parent->first_child = next;
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}
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if (parent->last_child == this) {
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parent->last_child = prev;
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}
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}
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}
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@ -108,6 +108,30 @@ TEST_CASE("[SceneTree][Tree]") {
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memdelete(tree);
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}
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// https://github.com/godotengine/godot/issues/96205
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SUBCASE("[Tree] Get last item after removal.") {
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Tree *tree = memnew(Tree);
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TreeItem *root = tree->create_item();
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TreeItem *child1 = tree->create_item(root);
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TreeItem *child2 = tree->create_item(root);
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CHECK_EQ(root->get_child_count(), 2);
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CHECK_EQ(tree->get_last_item(), child2);
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root->remove_child(child2);
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CHECK_EQ(root->get_child_count(), 1);
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CHECK_EQ(tree->get_last_item(), child1);
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root->add_child(child2);
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CHECK_EQ(root->get_child_count(), 2);
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CHECK_EQ(tree->get_last_item(), child2);
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memdelete(tree);
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}
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SUBCASE("[Tree] Previous and Next items.") {
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Tree *tree = memnew(Tree);
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TreeItem *root = tree->create_item();
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