Merge pull request #96206 from AThousandShips/tree_last_child_fix

[Tree] Fix error when removing child from `Tree`
This commit is contained in:
Rémi Verschelde 2024-08-28 13:14:05 +02:00
commit 58a492000f
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2 changed files with 27 additions and 0 deletions

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@ -178,6 +178,9 @@ private:
if (parent->first_child == this) {
parent->first_child = next;
}
if (parent->last_child == this) {
parent->last_child = prev;
}
}
}

View file

@ -108,6 +108,30 @@ TEST_CASE("[SceneTree][Tree]") {
memdelete(tree);
}
// https://github.com/godotengine/godot/issues/96205
SUBCASE("[Tree] Get last item after removal.") {
Tree *tree = memnew(Tree);
TreeItem *root = tree->create_item();
TreeItem *child1 = tree->create_item(root);
TreeItem *child2 = tree->create_item(root);
CHECK_EQ(root->get_child_count(), 2);
CHECK_EQ(tree->get_last_item(), child2);
root->remove_child(child2);
CHECK_EQ(root->get_child_count(), 1);
CHECK_EQ(tree->get_last_item(), child1);
root->add_child(child2);
CHECK_EQ(root->get_child_count(), 2);
CHECK_EQ(tree->get_last_item(), child2);
memdelete(tree);
}
SUBCASE("[Tree] Previous and Next items.") {
Tree *tree = memnew(Tree);
TreeItem *root = tree->create_item();