Make same resize behavior for TextureButton with TextureFrame.
Remove property 'scale' of TextureButton which is not required any more.
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0c1c34ef22
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58a700e43e
2 changed files with 108 additions and 50 deletions
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@ -28,40 +28,32 @@
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/*************************************************************************/
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#include "texture_button.h"
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Size2 TextureButton::get_minimum_size() const {
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Size2 rscale;
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if (normal.is_null()) {
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if (pressed.is_null()) {
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if (hover.is_null())
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if (click_mask.is_null())
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rscale= Size2();
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Size2 size = Control::get_minimum_size();
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if(!expand) {
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if (normal.is_null()) {
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if (pressed.is_null()) {
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if (hover.is_null())
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if (click_mask.is_null())
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size=Size2();
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else
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size=click_mask->get_size();
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else
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rscale= click_mask->get_size();
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else
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rscale= hover->get_size();
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size=hover->get_size();
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} else
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size=pressed->get_size();
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} else
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rscale=pressed->get_size();
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} else
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rscale= normal->get_size();
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return rscale*scale.abs();
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size=normal->get_size();
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}
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return size;
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}
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bool TextureButton::has_point(const Point2& p_point) const {
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if (scale[0] == 0 || scale[1] == 0) {
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return false;
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}
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Point2 ppos = p_point/scale.abs();
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if (click_mask.is_valid()) {
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Point2i p =ppos;
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Point2i p = p_point;
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if (p.x<0 || p.x>=click_mask->get_size().width || p.y<0 || p.y>=click_mask->get_size().height)
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return false;
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@ -71,6 +63,7 @@ bool TextureButton::has_point(const Point2& p_point) const {
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return Control::has_point(p_point);
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}
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void TextureButton::_notification(int p_what) {
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switch( p_what ) {
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@ -119,17 +112,67 @@ void TextureButton::_notification(int p_what) {
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}
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if (texdraw.is_valid()) {
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Rect2 drect(Point2(),texdraw->get_size()*scale);
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draw_texture_rect(texdraw,drect,false,modulate);
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Point2 ofs;
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Size2 size = texdraw->get_size();
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Rect2 tex_regin = Rect2(Point2(), texdraw->get_size());
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bool tile = false;
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if(expand) {
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switch (stretch_mode) {
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case TextureFrame::STRETCH_KEEP:
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size = texdraw->get_size();
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break;
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case TextureFrame::STRETCH_SCALE_ON_EXPAND:
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case TextureFrame::STRETCH_SCALE:
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size = get_size();
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break;
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case TextureFrame::STRETCH_TILE:
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size = get_size();
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tile = true;
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break;
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case TextureFrame::STRETCH_KEEP_CENTERED:
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ofs = (get_size() - texdraw->get_size())/2;
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size = texdraw->get_size();
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break;
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case TextureFrame::STRETCH_KEEP_ASPECT_CENTERED:
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case TextureFrame::STRETCH_KEEP_ASPECT: {
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Size2 _size=get_size();
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float tex_width = texdraw->get_width() * _size.height / texdraw->get_height();
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float tex_height = _size.height;
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if (tex_width > _size.width) {
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tex_width = _size.width;
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tex_height = texdraw->get_height() * tex_width / texdraw->get_width();
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}
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if (stretch_mode==TextureFrame::STRETCH_KEEP_ASPECT_CENTERED) {
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ofs.x = (_size.width - tex_width)/2;
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ofs.y = (_size.height - tex_height)/2;
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}
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size.width = tex_width;
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size.height = tex_height;
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} break;
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case TextureFrame::STRETCH_KEEP_ASPECT_COVERED:{
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size = get_size();
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Size2 tex_size = texdraw->get_size();
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Size2 scaleSize(size.width/tex_size.width, size.height/tex_size.height);
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float scale = scaleSize.width > scaleSize.height? scaleSize.width : scaleSize.height;
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Size2 scaledTexSize = tex_size * scale;
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Point2 ofs = ((scaledTexSize - size) / scale).abs() / 2.0f;
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tex_regin = Rect2(ofs, size/scale);
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} break;
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}
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}
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if (tile)
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draw_texture_rect(texdraw,Rect2(ofs,size),tile,modulate);
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else
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draw_texture_rect_region(texdraw, Rect2(ofs, size), tex_regin, modulate);
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}
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if (has_focus() && focused.is_valid()) {
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Rect2 drect(Point2(),focused->get_size()*scale);
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Rect2 drect(Point2(), get_size());
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draw_texture_rect(focused,drect,false,modulate);
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};
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} break;
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}
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}
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@ -142,8 +185,9 @@ void TextureButton::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_disabled_texture","texture:Texture"),&TextureButton::set_disabled_texture);
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ObjectTypeDB::bind_method(_MD("set_focused_texture","texture:Texture"),&TextureButton::set_focused_texture);
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ObjectTypeDB::bind_method(_MD("set_click_mask","mask:BitMap"),&TextureButton::set_click_mask);
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ObjectTypeDB::bind_method(_MD("set_texture_scale","scale"),&TextureButton::set_texture_scale);
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ObjectTypeDB::bind_method(_MD("set_modulate","color"),&TextureButton::set_modulate);
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ObjectTypeDB::bind_method(_MD("set_expand","enable"), &TextureButton::set_expand);
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ObjectTypeDB::bind_method(_MD("set_stretch_mode","stretch_mode"), & TextureButton::set_stretch_mode );
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ObjectTypeDB::bind_method(_MD("get_normal_texture:Texture"),&TextureButton::get_normal_texture);
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ObjectTypeDB::bind_method(_MD("get_pressed_texture:Texture"),&TextureButton::get_pressed_texture);
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@ -151,8 +195,10 @@ void TextureButton::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("get_disabled_texture:Texture"),&TextureButton::get_disabled_texture);
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ObjectTypeDB::bind_method(_MD("get_focused_texture:Texture"),&TextureButton::get_focused_texture);
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ObjectTypeDB::bind_method(_MD("get_click_mask:BitMap"),&TextureButton::get_click_mask);
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ObjectTypeDB::bind_method(_MD("get_texture_scale"),&TextureButton::get_texture_scale);
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ObjectTypeDB::bind_method(_MD("get_modulate"),&TextureButton::get_modulate);
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ObjectTypeDB::bind_method(_MD("has_expand"), & TextureButton::has_expand);
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ObjectTypeDB::bind_method(_MD("get_stretch_mode"), &TextureButton::get_stretch_mode);
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ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_normal_texture"), _SCS("get_normal_texture"));
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ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_pressed_texture"), _SCS("get_pressed_texture"));
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@ -160,8 +206,9 @@ void TextureButton::_bind_methods() {
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ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_disabled_texture"), _SCS("get_disabled_texture"));
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ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_focused_texture"), _SCS("get_focused_texture"));
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ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), _SCS("set_click_mask"), _SCS("get_click_mask")) ;
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ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2,"params/scale",PROPERTY_HINT_RANGE,"0.01,1024,0.01"), _SCS("set_texture_scale"), _SCS("get_texture_scale"));
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ADD_PROPERTYNO(PropertyInfo(Variant::COLOR,"params/modulate"), _SCS("set_modulate"), _SCS("get_modulate"));
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ADD_PROPERTYNO(PropertyInfo(Variant::COLOR,"modulate"), _SCS("set_modulate"), _SCS("get_modulate"));
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ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand"));
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ADD_PROPERTYNO(PropertyInfo(Variant::INT, "stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), _SCS("set_stretch_mode"),_SCS("get_stretch_mode"));
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}
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@ -229,18 +276,6 @@ void TextureButton::set_focused_texture(const Ref<Texture>& p_focused) {
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focused = p_focused;
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};
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void TextureButton::set_texture_scale(Size2 p_scale) {
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scale=p_scale;
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minimum_size_changed();
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update();
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}
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Size2 TextureButton::get_texture_scale() const{
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return scale;
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}
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void TextureButton::set_modulate(const Color& p_modulate) {
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modulate=p_modulate;
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update();
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@ -250,8 +285,27 @@ Color TextureButton::get_modulate() const {
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return modulate;
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}
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void TextureButton::set_expand(bool expand) {
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this->expand = expand;
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update();
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}
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bool TextureButton::has_expand() const {
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return expand;
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}
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void TextureButton::set_stretch_mode(TextureFrame::StretchMode stretch_mode) {
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this->stretch_mode = stretch_mode;
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update();
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}
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TextureFrame::StretchMode TextureButton::get_stretch_mode() const {
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return stretch_mode;
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}
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TextureButton::TextureButton() {
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scale=Size2(1.0, 1.0);
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modulate=Color(1,1,1);
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expand=false;
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stretch_mode=TextureFrame::STRETCH_KEEP;
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}
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@ -31,6 +31,7 @@
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#include "scene/gui/base_button.h"
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#include "scene/resources/bit_mask.h"
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#include "scene/gui/texture_frame.h"
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class TextureButton : public BaseButton {
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OBJ_TYPE( TextureButton, BaseButton );
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@ -41,9 +42,9 @@ class TextureButton : public BaseButton {
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Ref<Texture> disabled;
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Ref<Texture> focused;
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Ref<BitMap> click_mask;
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Size2 scale;
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Color modulate;
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bool expand;
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TextureFrame::StretchMode stretch_mode;
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protected:
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@ -68,12 +69,15 @@ public:
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Ref<Texture> get_focused_texture() const;
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Ref<BitMap> get_click_mask() const;
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void set_texture_scale(Size2 p_scale);
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Size2 get_texture_scale() const;
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void set_modulate(const Color& p_modulate);
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Color get_modulate() const;
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void set_expand(bool expand);
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bool has_expand() const;
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void set_stretch_mode(TextureFrame::StretchMode stretch_mode);
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TextureFrame::StretchMode get_stretch_mode() const;
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TextureButton();
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};
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