Merge pull request #25540 from JFonS/remove_gizmo_errors

Fix gizmo errors on "Align with view"
This commit is contained in:
Rémi Verschelde 2019-02-01 14:12:37 +01:00 committed by GitHub
commit 58de384978
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2 changed files with 21 additions and 4 deletions

View file

@ -2865,6 +2865,18 @@ void SpatialEditorViewport::update_transform_gizmo_view() {
Transform xform = spatial_editor->get_gizmo_transform();
Transform camera_xform = camera->get_transform();
if (xform.origin.distance_squared_to(camera_xform.origin) < 0.01) {
for (int i = 0; i < 3; i++) {
VisualServer::get_singleton()->instance_set_visible(move_gizmo_instance[i], false);
VisualServer::get_singleton()->instance_set_visible(move_plane_gizmo_instance[i], false);
VisualServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[i], false);
VisualServer::get_singleton()->instance_set_visible(scale_gizmo_instance[i], false);
VisualServer::get_singleton()->instance_set_visible(scale_plane_gizmo_instance[i], false);
}
return;
}
Vector3 camz = -camera_xform.get_basis().get_axis(2).normalized();
Vector3 camy = -camera_xform.get_basis().get_axis(1).normalized();
Plane p(camera_xform.origin, camz);

View file

@ -551,7 +551,10 @@ bool EditorSpatialGizmo::intersect_ray(Camera *p_camera, const Point2 &p_point,
Transform t = spatial_node->get_global_transform();
t.orthonormalize();
t.set_look_at(t.origin, p_camera->get_camera_transform().origin, Vector3(0, 1, 0));
Vector3 camera_position = p_camera->get_camera_transform().origin;
if (camera_position.distance_squared_to(t.origin) > 0.01) {
t.set_look_at(t.origin, camera_position, Vector3(0, 1, 0));
}
float scale = t.origin.distance_to(p_camera->get_camera_transform().origin);
@ -563,16 +566,18 @@ bool EditorSpatialGizmo::intersect_ray(Camera *p_camera, const Point2 &p_point,
Point2 center = p_camera->unproject_position(t.origin);
Transform oct = p_camera->get_camera_transform();
Transform orig_camera_transform = p_camera->get_camera_transform();
p_camera->look_at(t.origin, Vector3(0, 1, 0));
if (orig_camera_transform.origin.distance_squared_to(t.origin) > 0.01) {
p_camera->look_at(t.origin, Vector3(0, 1, 0));
}
Vector3 c0 = t.xform(Vector3(selectable_icon_size, selectable_icon_size, 0) * scale);
Vector3 c1 = t.xform(Vector3(-selectable_icon_size, -selectable_icon_size, 0) * scale);
Point2 p0 = p_camera->unproject_position(c0);
Point2 p1 = p_camera->unproject_position(c1);
p_camera->set_global_transform(oct);
p_camera->set_global_transform(orig_camera_transform);
Rect2 rect(p0, p1 - p0);