diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp index 0151a71a694..85069cb9869 100644 --- a/scene/2d/animated_sprite.cpp +++ b/scene/2d/animated_sprite.cpp @@ -96,7 +96,7 @@ Rect2 AnimatedSprite::_get_rect() const { Point2 ofs = offset; if (centered) { - ofs -= Size2(s) / 2; + ofs -= s / 2; } if (s == Size2(0, 0)) { @@ -436,8 +436,7 @@ void AnimatedSprite::_notification(int p_what) { RID ci = get_canvas_item(); - Size2i s; - s = texture->get_size(); + Size2 s = texture->get_size(); Point2 ofs = offset; if (centered) { ofs -= s / 2; diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index bf4df19fdd5..29eb605770b 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -683,7 +683,7 @@ Rect2 Sprite3D::get_item_rect() const { return CanvasItem::get_item_rect(); */ - Size2i s; + Size2 s; if (region) { s = region_rect.size; @@ -782,22 +782,20 @@ void AnimatedSprite3D::_draw() { set_base(RID()); return; //no texuture no life } - Vector2 tsize = texture->get_size(); + Size2 tsize = texture->get_size(); if (tsize.x == 0 || tsize.y == 0) { return; } - Size2i s = tsize; Rect2 src_rect; - - src_rect.size = s; + src_rect.size = tsize; Point2 ofs = get_offset(); if (is_centered()) { - ofs -= s / 2; + ofs -= tsize / 2; } - Rect2 dst_rect(ofs, s); + Rect2 dst_rect(ofs, tsize); Rect2 final_rect; Rect2 final_src_rect; @@ -1085,7 +1083,7 @@ Rect2 AnimatedSprite3D::get_item_rect() const { if (t.is_null()) { return Rect2(0, 0, 1, 1); } - Size2i s = t->get_size(); + Size2 s = t->get_size(); Point2 ofs = get_offset(); if (centered) {