fix ssao issue with intel hd**** hardwares

This commit is contained in:
Gilles Roudiere 2017-08-22 23:56:31 +02:00
parent 5d25f6397f
commit 591a892c2e

View file

@ -11,6 +11,7 @@ void main() {
[fragment]
#define TWO_PI 6.283185307179586476925286766559
#define NUM_SAMPLES (15)
@ -205,7 +206,7 @@ void main() {
// Hash function used in the HPG12 AlchemyAO paper
float randomPatternRotationAngle = float((3 * ssC.x ^ ssC.y + ssC.x * ssC.y) * 10);
float randomPatternRotationAngle = mod(float((3 * ssC.x ^ ssC.y + ssC.x * ssC.y) * 10), TWO_PI);
// Reconstruct normals from positions. These will lead to 1-pixel black lines
// at depth discontinuities, however the blur will wipe those out so they are not visible
@ -225,7 +226,7 @@ void main() {
#ifdef ENABLE_RADIUS2
//go again for radius2
randomPatternRotationAngle = float((5 * ssC.x ^ ssC.y + ssC.x * ssC.y) * 11);
randomPatternRotationAngle = mod(float((5 * ssC.x ^ ssC.y + ssC.x * ssC.y) * 11), TWO_PI);
// Reconstruct normals from positions. These will lead to 1-pixel black lines
// at depth discontinuities, however the blur will wipe those out so they are not visible