Merge pull request #91830 from Chaosus/fix_animation_history_bug

Fix errors on pressing autoplay in sprite frames editor
This commit is contained in:
Rémi Verschelde 2024-05-14 12:06:51 +02:00
commit 598be9bb4e
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@ -1733,7 +1733,7 @@ void SpriteFramesEditor::_autoplay_pressed() {
if (animated_sprite) { if (animated_sprite) {
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Toggle Autoplay"), UndoRedo::MERGE_DISABLE, frames.ptr()); undo_redo->create_action(TTR("Toggle Autoplay"), UndoRedo::MERGE_DISABLE, animated_sprite);
String current = animated_sprite->call("get_animation"); String current = animated_sprite->call("get_animation");
String current_auto = animated_sprite->call("get_autoplay"); String current_auto = animated_sprite->call("get_autoplay");
if (current == current_auto) { if (current == current_auto) {