Merge pull request #11587 from Zylann/directional_light_init

In editor, instance DirectionalLight with an initial orientation

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This commit is contained in:
Rémi Verschelde 2017-09-26 08:11:57 +02:00 committed by GitHub
commit 59c3f61d57

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@ -369,6 +369,12 @@ DirectionalLight::DirectionalLight()
set_shadow_depth_range(SHADOW_DEPTH_RANGE_STABLE);
blend_splits = false;
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint())
// Create light with a default natural "sun" orientation in editor, instead of looking horizontally on X
set_rotation_in_degrees(Vector3(-50, 25, 30));
#endif
}
void OmniLight::set_shadow_mode(ShadowMode p_mode) {