Merge pull request #48337 from nekomatata/dynamic-bvh-pairable-optim

[3.x] Fixed unnecessary bvh tree updates when calling set_pairable
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Rémi Verschelde 2021-05-04 23:32:46 +02:00 committed by GitHub
commit 59eed164c4
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11 changed files with 30 additions and 24 deletions

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@ -153,10 +153,10 @@ public:
return deactivate(h);
}
void set_pairable(uint32_t p_handle, bool p_pairable, uint32_t p_pairable_type, uint32_t p_pairable_mask) {
void set_pairable(uint32_t p_handle, bool p_pairable, uint32_t p_pairable_type, uint32_t p_pairable_mask, bool p_force_collision_check = true) {
BVHHandle h;
h.set(p_handle);
set_pairable(h, p_pairable, p_pairable_type, p_pairable_mask);
set_pairable(h, p_pairable, p_pairable_type, p_pairable_mask, p_force_collision_check);
}
bool is_pairable(uint32_t p_handle) const {
@ -277,15 +277,16 @@ public:
}
// prefer calling this directly as type safe
void set_pairable(const BVHHandle &p_handle, bool p_pairable, uint32_t p_pairable_type, uint32_t p_pairable_mask) {
tree.item_set_pairable(p_handle, p_pairable, p_pairable_type, p_pairable_mask);
void set_pairable(const BVHHandle &p_handle, bool p_pairable, uint32_t p_pairable_type, uint32_t p_pairable_mask, bool p_force_collision_check = true) {
// Returns true if the pairing state has changed.
bool state_changed = tree.item_set_pairable(p_handle, p_pairable, p_pairable_type, p_pairable_mask);
if (USE_PAIRS) {
// not sure if absolutely necessary to flush collisions here. It will cost performance to, instead
// of waiting for update, so only uncomment this if there are bugs.
//_check_for_collisions();
if (get_active(p_handle)) {
if ((p_force_collision_check || state_changed) && get_active(p_handle)) {
// when the pairable state changes, we need to force a collision check because newly pairable
// items may be in collision, and unpairable items might move out of collision.
// We cannot depend on waiting for the next update, because that may come much later.

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@ -280,18 +280,19 @@ void item_get_ABB(const BVHHandle &p_handle, BVHABB_CLASS &r_abb) {
r_abb = leaf.get_aabb(ref.item_id);
}
void item_set_pairable(const BVHHandle &p_handle, bool p_pairable, uint32_t p_pairable_type, uint32_t p_pairable_mask) {
bool item_set_pairable(const BVHHandle &p_handle, bool p_pairable, uint32_t p_pairable_type, uint32_t p_pairable_mask) {
// change tree?
uint32_t ref_id = p_handle.id();
ItemExtra &ex = _extra[ref_id];
ItemRef &ref = _refs[ref_id];
ex.pairable_type = p_pairable_type;
ex.pairable_mask = p_pairable_mask;
bool active = ref.is_active();
bool pairable_changed = (ex.pairable != 0) != p_pairable;
bool state_changed = pairable_changed || (ex.pairable_type != p_pairable_type) || (ex.pairable_mask != p_pairable_mask);
ex.pairable_type = p_pairable_type;
ex.pairable_mask = p_pairable_mask;
if (active && pairable_changed) {
// record abb
@ -328,6 +329,8 @@ void item_set_pairable(const BVHHandle &p_handle, bool p_pairable, uint32_t p_pa
// always keep this up to date
ex.pairable = p_pairable;
}
return state_changed;
}
void incremental_optimize() {

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@ -32,7 +32,7 @@
#include "core/list.h"
#include "core/print_string.h"
BroadPhaseSW::ID BroadPhaseBasic::create(CollisionObjectSW *p_object, int p_subindex, const AABB &p_aabb) {
BroadPhaseSW::ID BroadPhaseBasic::create(CollisionObjectSW *p_object, int p_subindex, const AABB &p_aabb, bool p_static) {
ERR_FAIL_COND_V(p_object == nullptr, 0);
current++;

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@ -80,7 +80,7 @@ class BroadPhaseBasic : public BroadPhaseSW {
public:
// 0 is an invalid ID
virtual ID create(CollisionObjectSW *p_object, int p_subindex = 0, const AABB &p_aabb = AABB());
virtual ID create(CollisionObjectSW *p_object, int p_subindex = 0, const AABB &p_aabb = AABB(), bool p_static = false);
virtual void move(ID p_id, const AABB &p_aabb);
virtual void set_static(ID p_id, bool p_static);
virtual void remove(ID p_id);

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@ -32,8 +32,8 @@
#include "collision_object_sw.h"
#include "core/project_settings.h"
BroadPhaseSW::ID BroadPhaseBVH::create(CollisionObjectSW *p_object, int p_subindex, const AABB &p_aabb) {
ID oid = bvh.create(p_object, true, p_aabb, p_subindex, false, 1 << p_object->get_type(), 0);
BroadPhaseSW::ID BroadPhaseBVH::create(CollisionObjectSW *p_object, int p_subindex, const AABB &p_aabb, bool p_static) {
ID oid = bvh.create(p_object, true, p_aabb, p_subindex, !p_static, 1 << p_object->get_type(), p_static ? 0 : 0xFFFFF); // Pair everything, don't care?
return oid + 1;
}
@ -43,7 +43,7 @@ void BroadPhaseBVH::move(ID p_id, const AABB &p_aabb) {
void BroadPhaseBVH::set_static(ID p_id, bool p_static) {
CollisionObjectSW *it = bvh.get(p_id - 1);
bvh.set_pairable(p_id - 1, !p_static, 1 << it->get_type(), p_static ? 0 : 0xFFFFF); //pair everything, don't care 1?
bvh.set_pairable(p_id - 1, !p_static, 1 << it->get_type(), p_static ? 0 : 0xFFFFF, false); // Pair everything, don't care?
}
void BroadPhaseBVH::remove(ID p_id) {
bvh.erase(p_id - 1);

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@ -47,7 +47,7 @@ class BroadPhaseBVH : public BroadPhaseSW {
public:
// 0 is an invalid ID
virtual ID create(CollisionObjectSW *p_object, int p_subindex = 0, const AABB &p_aabb = AABB());
virtual ID create(CollisionObjectSW *p_object, int p_subindex = 0, const AABB &p_aabb = AABB(), bool p_static = false);
virtual void move(ID p_id, const AABB &p_aabb);
virtual void set_static(ID p_id, bool p_static);
virtual void remove(ID p_id);

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@ -31,7 +31,7 @@
#include "broad_phase_octree.h"
#include "collision_object_sw.h"
BroadPhaseSW::ID BroadPhaseOctree::create(CollisionObjectSW *p_object, int p_subindex, const AABB &p_aabb) {
BroadPhaseSW::ID BroadPhaseOctree::create(CollisionObjectSW *p_object, int p_subindex, const AABB &p_aabb, bool p_static) {
ID oid = octree.create(p_object, AABB(), p_subindex, false, 1 << p_object->get_type(), 0);
return oid;
}

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@ -47,7 +47,7 @@ class BroadPhaseOctree : public BroadPhaseSW {
public:
// 0 is an invalid ID
virtual ID create(CollisionObjectSW *p_object, int p_subindex = 0, const AABB &p_aabb = AABB());
virtual ID create(CollisionObjectSW *p_object, int p_subindex = 0, const AABB &p_aabb = AABB(), bool p_static = false);
virtual void move(ID p_id, const AABB &p_aabb);
virtual void set_static(ID p_id, bool p_static);
virtual void remove(ID p_id);

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@ -48,7 +48,7 @@ public:
typedef void (*UnpairCallback)(CollisionObjectSW *A, int p_subindex_A, CollisionObjectSW *B, int p_subindex_B, void *p_data, void *p_userdata);
// 0 is an invalid ID
virtual ID create(CollisionObjectSW *p_object_, int p_subindex = 0, const AABB &p_aabb = AABB()) = 0;
virtual ID create(CollisionObjectSW *p_object_, int p_subindex = 0, const AABB &p_aabb = AABB(), bool p_static = false) = 0;
virtual void move(ID p_id, const AABB &p_aabb) = 0;
virtual void set_static(ID p_id, bool p_static) = 0;
virtual void remove(ID p_id) = 0;

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@ -146,17 +146,18 @@ void CollisionObjectSW::_update_shapes() {
AABB shape_aabb = s.shape->get_aabb();
Transform xform = transform * s.xform;
shape_aabb = xform.xform(shape_aabb);
shape_aabb.grow_by((s.aabb_cache.size.x + s.aabb_cache.size.y) * 0.5 * 0.05);
s.aabb_cache = shape_aabb;
s.aabb_cache = s.aabb_cache.grow((s.aabb_cache.size.x + s.aabb_cache.size.y) * 0.5 * 0.05);
Vector3 scale = xform.get_basis().get_scale();
s.area_cache = s.shape->get_area() * scale.x * scale.y * scale.z;
if (s.bpid == 0) {
s.bpid = space->get_broadphase()->create(this, i, s.aabb_cache);
s.bpid = space->get_broadphase()->create(this, i, shape_aabb, _static);
space->get_broadphase()->set_static(s.bpid, _static);
}
space->get_broadphase()->move(s.bpid, s.aabb_cache);
space->get_broadphase()->move(s.bpid, shape_aabb);
}
}
@ -171,13 +172,14 @@ void CollisionObjectSW::_update_shapes_with_motion(const Vector3 &p_motion) {
AABB shape_aabb = s.shape->get_aabb();
Transform xform = transform * s.xform;
shape_aabb = xform.xform(shape_aabb);
shape_aabb = shape_aabb.merge(AABB(shape_aabb.position + p_motion, shape_aabb.size)); //use motion
shape_aabb.merge_with(AABB(shape_aabb.position + p_motion, shape_aabb.size)); //use motion
s.aabb_cache = shape_aabb;
if (s.bpid == 0) {
s.bpid = space->get_broadphase()->create(this, i, s.aabb_cache);
s.bpid = space->get_broadphase()->create(this, i, shape_aabb, _static);
space->get_broadphase()->set_static(s.bpid, _static);
}
space->get_broadphase()->move(s.bpid, shape_aabb);
}
}

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@ -43,7 +43,7 @@ void BroadPhase2DBVH::move(ID p_id, const Rect2 &p_aabb) {
void BroadPhase2DBVH::set_static(ID p_id, bool p_static) {
CollisionObject2DSW *it = bvh.get(p_id - 1);
bvh.set_pairable(p_id - 1, !p_static, 1 << it->get_type(), p_static ? 0 : 0xFFFFF); // Pair everything, don't care?
bvh.set_pairable(p_id - 1, !p_static, 1 << it->get_type(), p_static ? 0 : 0xFFFFF, false); // Pair everything, don't care?
}
void BroadPhase2DBVH::remove(ID p_id) {
bvh.erase(p_id - 1);