Fix description about SceneTreeTimer auto free
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[/csharp]
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[/csharp]
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[/codeblocks]
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[/codeblocks]
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The timer will be automatically freed after its time elapses, so be aware that any reference you might have kept to it will become invalid.
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The timer will be dereferenced after its time elapses. To preserve the timer, you can keep a reference to it. See [RefCounted].
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</description>
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</description>
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<tutorials>
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<tutorials>
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</tutorials>
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</tutorials>
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