Replace deprecated USE_WEBGL2 linker flag

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Adam Scott 2024-06-10 12:14:27 -04:00
parent 5241d30bfa
commit 5a01c2e954
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@ -204,7 +204,7 @@ def configure(env: "SConsEnvironment"):
if env["opengl3"]: if env["opengl3"]:
env.AppendUnique(CPPDEFINES=["GLES3_ENABLED"]) env.AppendUnique(CPPDEFINES=["GLES3_ENABLED"])
# This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1. # This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1.
env.Append(LINKFLAGS=["-s", "USE_WEBGL2=1"]) env.Append(LINKFLAGS=["-s", "MAX_WEBGL_VERSION=2"])
# Allow use to take control of swapping WebGL buffers. # Allow use to take control of swapping WebGL buffers.
env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"]) env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"])
# Breaking change since emscripten 3.1.51 # Breaking change since emscripten 3.1.51