doc: Complete GlobalScope documentation
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@ -648,7 +648,7 @@
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_ key.
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</constant>
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<constant name="KEY_QUOTELEFT" value="96" enum="KeyList">
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Left Quote key.
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` key.
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</constant>
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<constant name="KEY_BRACELEFT" value="123" enum="KeyList">
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{ key.
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@ -675,9 +675,10 @@
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£ key.
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</constant>
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<constant name="KEY_CURRENCY" value="164" enum="KeyList">
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¤ key.
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</constant>
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<constant name="KEY_YEN" value="165" enum="KeyList">
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Yen key.
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¥ key.
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</constant>
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<constant name="KEY_BROKENBAR" value="166" enum="KeyList">
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¦ key.
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@ -692,21 +693,22 @@
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© key.
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</constant>
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<constant name="KEY_ORDFEMININE" value="170" enum="KeyList">
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ª key.
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</constant>
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<constant name="KEY_GUILLEMOTLEFT" value="171" enum="KeyList">
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« key.
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</constant>
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<constant name="KEY_NOTSIGN" value="172" enum="KeyList">
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» key.
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¬ key.
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</constant>
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<constant name="KEY_HYPHEN" value="173" enum="KeyList">
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‐ key.
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Soft hyphen key.
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</constant>
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<constant name="KEY_REGISTERED" value="174" enum="KeyList">
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® key.
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</constant>
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<constant name="KEY_MACRON" value="175" enum="KeyList">
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Macron key.
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¯ key.
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</constant>
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<constant name="KEY_DEGREE" value="176" enum="KeyList">
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° key.
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@ -727,19 +729,19 @@
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µ key.
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</constant>
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<constant name="KEY_PARAGRAPH" value="182" enum="KeyList">
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§ key.
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¶ key.
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</constant>
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<constant name="KEY_PERIODCENTERED" value="183" enum="KeyList">
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· key.
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</constant>
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<constant name="KEY_CEDILLA" value="184" enum="KeyList">
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¬ key.
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¸ key.
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</constant>
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<constant name="KEY_ONESUPERIOR" value="185" enum="KeyList">
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¹ key.
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</constant>
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<constant name="KEY_MASCULINE" value="186" enum="KeyList">
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♂ key.
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º key.
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</constant>
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<constant name="KEY_GUILLEMOTRIGHT" value="187" enum="KeyList">
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» key.
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@ -757,97 +759,97 @@
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¿ key.
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</constant>
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<constant name="KEY_AGRAVE" value="192" enum="KeyList">
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à key.
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À key.
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</constant>
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<constant name="KEY_AACUTE" value="193" enum="KeyList">
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á key.
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Á key.
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</constant>
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<constant name="KEY_ACIRCUMFLEX" value="194" enum="KeyList">
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â key.
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 key.
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</constant>
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<constant name="KEY_ATILDE" value="195" enum="KeyList">
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ã key.
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à key.
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</constant>
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<constant name="KEY_ADIAERESIS" value="196" enum="KeyList">
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ä key.
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Ä key.
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</constant>
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<constant name="KEY_ARING" value="197" enum="KeyList">
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å key.
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Å key.
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</constant>
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<constant name="KEY_AE" value="198" enum="KeyList">
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æ key.
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Æ key.
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</constant>
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<constant name="KEY_CCEDILLA" value="199" enum="KeyList">
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ç key.
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Ç key.
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</constant>
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<constant name="KEY_EGRAVE" value="200" enum="KeyList">
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è key.
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È key.
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</constant>
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<constant name="KEY_EACUTE" value="201" enum="KeyList">
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é key.
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É key.
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</constant>
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<constant name="KEY_ECIRCUMFLEX" value="202" enum="KeyList">
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ê key.
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Ê key.
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</constant>
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<constant name="KEY_EDIAERESIS" value="203" enum="KeyList">
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ë key.
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Ë key.
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</constant>
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<constant name="KEY_IGRAVE" value="204" enum="KeyList">
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ì key.
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Ì key.
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</constant>
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<constant name="KEY_IACUTE" value="205" enum="KeyList">
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í key.
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Í key.
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</constant>
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<constant name="KEY_ICIRCUMFLEX" value="206" enum="KeyList">
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î key.
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Î key.
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</constant>
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<constant name="KEY_IDIAERESIS" value="207" enum="KeyList">
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ë key.
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Ï key.
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</constant>
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<constant name="KEY_ETH" value="208" enum="KeyList">
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ð key.
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Ð key.
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</constant>
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<constant name="KEY_NTILDE" value="209" enum="KeyList">
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ñ key.
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Ñ key.
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</constant>
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<constant name="KEY_OGRAVE" value="210" enum="KeyList">
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ò key.
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Ò key.
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</constant>
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<constant name="KEY_OACUTE" value="211" enum="KeyList">
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ó key.
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Ó key.
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</constant>
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<constant name="KEY_OCIRCUMFLEX" value="212" enum="KeyList">
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ô key.
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Ô key.
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</constant>
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<constant name="KEY_OTILDE" value="213" enum="KeyList">
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õ key.
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Õ key.
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</constant>
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<constant name="KEY_ODIAERESIS" value="214" enum="KeyList">
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ö key.
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Ö key.
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</constant>
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<constant name="KEY_MULTIPLY" value="215" enum="KeyList">
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× key.
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</constant>
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<constant name="KEY_OOBLIQUE" value="216" enum="KeyList">
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ø key.
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Ø key.
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</constant>
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<constant name="KEY_UGRAVE" value="217" enum="KeyList">
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ù key.
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Ù key.
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</constant>
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<constant name="KEY_UACUTE" value="218" enum="KeyList">
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ú key.
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Ú key.
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</constant>
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<constant name="KEY_UCIRCUMFLEX" value="219" enum="KeyList">
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û key.
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Û key.
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</constant>
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<constant name="KEY_UDIAERESIS" value="220" enum="KeyList">
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ü key.
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Ü key.
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</constant>
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<constant name="KEY_YACUTE" value="221" enum="KeyList">
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ý key.
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Ý key.
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</constant>
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<constant name="KEY_THORN" value="222" enum="KeyList">
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þ key.
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Þ key.
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</constant>
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<constant name="KEY_SSHARP" value="223" enum="KeyList">
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ß key.
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Gamepad right stick vertical axis.
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</constant>
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<constant name="JOY_AXIS_4" value="4" enum="JoystickList">
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Generic gamepad axis 4.
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</constant>
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<constant name="JOY_AXIS_5" value="5" enum="JoystickList">
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Generic gamepad axis 5.
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</constant>
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<constant name="JOY_AXIS_6" value="6" enum="JoystickList">
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Gamepad left trigger analog axis.
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Gamepad right trigger analog axis.
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</constant>
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<constant name="JOY_AXIS_8" value="8" enum="JoystickList">
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Generic gamepad axis 8.
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</constant>
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<constant name="JOY_AXIS_9" value="9" enum="JoystickList">
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Generic gamepad axis 9.
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</constant>
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<constant name="JOY_AXIS_MAX" value="10" enum="JoystickList">
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Represents the maximum number of joystick axes supported.
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OpenVR touchpad Y axis (Joystick axis on Oculus Touch and Windows MR controllers).
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</constant>
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<constant name="MIDI_MESSAGE_NOTE_OFF" value="8" enum="MidiMessageList">
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MIDI note OFF message.
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</constant>
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<constant name="MIDI_MESSAGE_NOTE_ON" value="9" enum="MidiMessageList">
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MIDI note ON message.
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</constant>
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<constant name="MIDI_MESSAGE_AFTERTOUCH" value="10" enum="MidiMessageList">
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MIDI aftertouch message.
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</constant>
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<constant name="MIDI_MESSAGE_CONTROL_CHANGE" value="11" enum="MidiMessageList">
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MIDI control change message.
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</constant>
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<constant name="MIDI_MESSAGE_PROGRAM_CHANGE" value="12" enum="MidiMessageList">
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MIDI program change message.
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</constant>
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<constant name="MIDI_MESSAGE_CHANNEL_PRESSURE" value="13" enum="MidiMessageList">
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MIDI channel pressure message.
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</constant>
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<constant name="MIDI_MESSAGE_PITCH_BEND" value="14" enum="MidiMessageList">
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MIDI pitch bend message.
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</constant>
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<constant name="OK" value="0" enum="Error">
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Methods that return [enum Error] return [constant OK] when no error occurred. Note that many functions don't return an error code but will print error messages to standard output.
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No hint for the edited property.
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</constant>
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<constant name="PROPERTY_HINT_RANGE" value="1" enum="PropertyHint">
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Hints that the string is a range, defined as [code]"min,max"[/code] or [code]"min,max,step"[/code]. This is valid for integers and floats.
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Hints that an integer or float property should be within a range specified via the hint string [code]"min,max"[/code] or [code]"min,max,step"[/code]. The hint string can optionally include [code]"allow_greater"[/code] and/or [code]"allow_lesser"[/code] to allow manual input going respectively above the max or below the min values. Example: [code]"-360,360,1,allow_greater,allow_lesser"[/code].
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</constant>
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<constant name="PROPERTY_HINT_EXP_RANGE" value="2" enum="PropertyHint">
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Hints that the string is an exponential range, defined as [code]"min,max"[/code] or [code]"min,max,step"[/code]. This is valid for integers and floats.
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Hints that an integer or float property should be within an exponential range specified via the hint string [code]"min,max"[/code] or [code]"min,max,step"[/code]. The hint string can optionally include [code]"allow_greater"[/code] and/or [code]"allow_lesser"[/code] to allow manual input going respectively above the max or below the min values. Example: [code]"0.01,100,0.01,allow_greater"[/code].
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</constant>
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<constant name="PROPERTY_HINT_ENUM" value="3" enum="PropertyHint">
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Property hint for an enumerated value, like [code]"Hello,Something,Else"[/code]. This is valid for integer, float and string properties.
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Hints that an integer, float or string property is an enumerated value to pick in a list specified via a hint string such as [code]"Hello,Something,Else"[/code].
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</constant>
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<constant name="PROPERTY_HINT_EXP_EASING" value="4" enum="PropertyHint">
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Hints that a float property should be edited via an exponential easing function. The hint string can include [code]"attenuation"[/code] to flip the curve horizontally and/or [code]"inout"[/code] to also include in/out easing.
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</constant>
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<constant name="PROPERTY_HINT_LENGTH" value="5" enum="PropertyHint">
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Deprecated hint, unused.
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</constant>
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<constant name="PROPERTY_HINT_KEY_ACCEL" value="7" enum="PropertyHint">
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Deprecated hint, unused.
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</constant>
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<constant name="PROPERTY_HINT_FLAGS" value="8" enum="PropertyHint">
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Property hint for a bitmask description. For example, for bits 0, 1, 2, 3 and 5, the hint could be something like [code]"Bit0,Bit1,Bit2,Bit3,,Bit5"[/code]. This is only valid for integer properties.
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Hints that an integer property is a bitmask with named bit flags. For example, to allow toggling bits 0, 1, 2 and 4, the hint could be something like [code]"Bit0,Bit1,Bit2,,Bit4"[/code].
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</constant>
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<constant name="PROPERTY_HINT_LAYERS_2D_RENDER" value="9" enum="PropertyHint">
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Hints that an integer property is a bitmask using the optionally named 2D render layers.
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</constant>
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<constant name="PROPERTY_HINT_LAYERS_2D_PHYSICS" value="10" enum="PropertyHint">
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Hints that an integer property is a bitmask using the optionally named 2D physics layers.
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</constant>
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<constant name="PROPERTY_HINT_LAYERS_3D_RENDER" value="11" enum="PropertyHint">
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Hints that an integer property is a bitmask using the optionally named 3D render layers.
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</constant>
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<constant name="PROPERTY_HINT_LAYERS_3D_PHYSICS" value="12" enum="PropertyHint">
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Hints that an integer property is a bitmask using the optionally named 3D physics layers.
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</constant>
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<constant name="PROPERTY_HINT_FILE" value="13" enum="PropertyHint">
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String property is a file, will pop up a file dialog when edited. Hint string can be a set of wildcards like [code]"*.doc"[/code].
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Hints that a string property is a path to a file. Editing it will show a file dialog for picking the path. The hint string can be a set of filters with wildcards like [code]"*.png,*.jpg"[/code].
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</constant>
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<constant name="PROPERTY_HINT_DIR" value="14" enum="PropertyHint">
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String property is a directory, will pop up a file dialog when edited.
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Hints that a string property is a path to a directory. Editing it will show a file dialog for picking the path.
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</constant>
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<constant name="PROPERTY_HINT_GLOBAL_FILE" value="15" enum="PropertyHint">
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Hints that a string property is an absolute path to a file outside the project folder. Editing it will show a file dialog for picking the path. The hint string can be a set of filters with wildcards like [code]"*.png,*.jpg"[/code].
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</constant>
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<constant name="PROPERTY_HINT_GLOBAL_DIR" value="16" enum="PropertyHint">
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Hints that a string property is an absolute path to a directory outside the project folder. Editing it will show a file dialog for picking the path.
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</constant>
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<constant name="PROPERTY_HINT_RESOURCE_TYPE" value="17" enum="PropertyHint">
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String property is a resource, will open the resource popup menu when edited.
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Hints that a property is an instance of a [Resource]-derived type, optionally specified via the hint string (e.g. [code]"Texture"[/code]). Editing it will show a popup menu of valid resource types to instantiate.
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</constant>
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<constant name="PROPERTY_HINT_MULTILINE_TEXT" value="18" enum="PropertyHint">
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Hints that a string property is text with line breaks. Editing it will show a text input field where line breaks can be typed.
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</constant>
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<constant name="PROPERTY_HINT_PLACEHOLDER_TEXT" value="19" enum="PropertyHint">
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Hints that a string property should have a placeholder text visible on its input field, whenever the property is empty. The hint string is the placeholder text to use.
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</constant>
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<constant name="PROPERTY_HINT_COLOR_NO_ALPHA" value="20" enum="PropertyHint">
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Hints that a color property should be edited without changing its alpha component, i.e. only R, G and B channels are edited.
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</constant>
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<constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSY" value="21" enum="PropertyHint">
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Hints that the image is compressed using lossy compression.
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Hints that an image is compressed using lossy compression.
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</constant>
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<constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS" value="22" enum="PropertyHint">
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Hints that the image is compressed using lossless compression.
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Hints that an image is compressed using lossless compression.
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</constant>
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<constant name="PROPERTY_USAGE_STORAGE" value="1" enum="PropertyUsageFlags">
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Property will be used as storage (default).
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The property is serialized and saved in the scene file (default).
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</constant>
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<constant name="PROPERTY_USAGE_EDITOR" value="2" enum="PropertyUsageFlags">
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Property will be visible in editor (default).
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The property is shown in the editor inspector (default).
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</constant>
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<constant name="PROPERTY_USAGE_NETWORK" value="4" enum="PropertyUsageFlags">
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Deprecated usage flag, unused.
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</constant>
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<constant name="PROPERTY_USAGE_EDITOR_HELPER" value="8" enum="PropertyUsageFlags">
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Deprecated usage flag, unused.
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</constant>
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<constant name="PROPERTY_USAGE_CHECKABLE" value="16" enum="PropertyUsageFlags">
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The property can be checked in the editor inspector.
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</constant>
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<constant name="PROPERTY_USAGE_CHECKED" value="32" enum="PropertyUsageFlags">
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The property is checked in the editor inspector.
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</constant>
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<constant name="PROPERTY_USAGE_INTERNATIONALIZED" value="64" enum="PropertyUsageFlags">
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The property is a translatable string.
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</constant>
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<constant name="PROPERTY_USAGE_GROUP" value="128" enum="PropertyUsageFlags">
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Used to group properties together in the editor.
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</constant>
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<constant name="PROPERTY_USAGE_CATEGORY" value="256" enum="PropertyUsageFlags">
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Used to categorize properties together in the editor.
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</constant>
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<constant name="PROPERTY_USAGE_NO_INSTANCE_STATE" value="2048" enum="PropertyUsageFlags">
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The property does not save its state in [PackedScene].
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</constant>
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<constant name="PROPERTY_USAGE_RESTART_IF_CHANGED" value="4096" enum="PropertyUsageFlags">
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Editing the property prompts the user for restarting the editor.
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</constant>
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<constant name="PROPERTY_USAGE_SCRIPT_VARIABLE" value="8192" enum="PropertyUsageFlags">
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The property is a script variable which should be serialized and saved in the scene file.
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</constant>
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<constant name="PROPERTY_USAGE_DEFAULT" value="7" enum="PropertyUsageFlags">
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Default usage (storage and editor).
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Default usage (storage, editor and network).
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</constant>
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<constant name="PROPERTY_USAGE_DEFAULT_INTL" value="71" enum="PropertyUsageFlags">
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Default usage for translatable strings (storage, editor, network and internationalized).
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</constant>
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<constant name="PROPERTY_USAGE_NOEDITOR" value="5" enum="PropertyUsageFlags">
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Default usage but without showing the property in the editor (storage, network).
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</constant>
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<constant name="METHOD_FLAG_NORMAL" value="1" enum="MethodFlags">
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Flag for a normal method.
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@ -1394,23 +1431,25 @@
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Flag for an editor method.
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</constant>
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<constant name="METHOD_FLAG_NOSCRIPT" value="4" enum="MethodFlags">
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Deprecated method flag, unused.
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</constant>
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<constant name="METHOD_FLAG_CONST" value="8" enum="MethodFlags">
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Flag for a constant method.
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</constant>
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<constant name="METHOD_FLAG_REVERSE" value="16" enum="MethodFlags">
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Deprecated method flag, unused.
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</constant>
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<constant name="METHOD_FLAG_VIRTUAL" value="32" enum="MethodFlags">
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Flag for a virtual method.
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</constant>
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<constant name="METHOD_FLAG_FROM_SCRIPT" value="64" enum="MethodFlags">
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Flag for a method from a script.
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Deprecated method flag, unused.
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||||
</constant>
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<constant name="METHOD_FLAGS_DEFAULT" value="1" enum="MethodFlags">
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Default method flags.
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</constant>
|
||||
<constant name="TYPE_NIL" value="0" enum="Variant.Type">
|
||||
Variable is of type nil (only applied for [code]null[/code]).
|
||||
Variable is of type [Nil] (only applied for [code]null[/code]).
|
||||
</constant>
|
||||
<constant name="TYPE_BOOL" value="1" enum="Variant.Type">
|
||||
Variable is of type [bool].
|
||||
|
@ -1419,7 +1458,7 @@
|
|||
Variable is of type [int].
|
||||
</constant>
|
||||
<constant name="TYPE_REAL" value="3" enum="Variant.Type">
|
||||
Variable is of type [float]/real.
|
||||
Variable is of type [float] (real).
|
||||
</constant>
|
||||
<constant name="TYPE_STRING" value="4" enum="Variant.Type">
|
||||
Variable is of type [String].
|
||||
|
@ -1494,54 +1533,79 @@
|
|||
Represents the size of the [enum Variant.Type] enum.
|
||||
</constant>
|
||||
<constant name="OP_EQUAL" value="0" enum="Variant.Operator">
|
||||
Equality operator ([code]==[/code]).
|
||||
</constant>
|
||||
<constant name="OP_NOT_EQUAL" value="1" enum="Variant.Operator">
|
||||
Inequality operator ([code]!=[/code]).
|
||||
</constant>
|
||||
<constant name="OP_LESS" value="2" enum="Variant.Operator">
|
||||
Less than operator ([code]<[/code]).
|
||||
</constant>
|
||||
<constant name="OP_LESS_EQUAL" value="3" enum="Variant.Operator">
|
||||
Less than or equal operator ([code]<=[/code]).
|
||||
</constant>
|
||||
<constant name="OP_GREATER" value="4" enum="Variant.Operator">
|
||||
Greater than operator ([code]>[/code]).
|
||||
</constant>
|
||||
<constant name="OP_GREATER_EQUAL" value="5" enum="Variant.Operator">
|
||||
Greater than or equal operator ([code]>=[/code]).
|
||||
</constant>
|
||||
<constant name="OP_ADD" value="6" enum="Variant.Operator">
|
||||
Addition operator ([code]+[/code]).
|
||||
</constant>
|
||||
<constant name="OP_SUBTRACT" value="7" enum="Variant.Operator">
|
||||
Subtraction operator ([code]-[/code]).
|
||||
</constant>
|
||||
<constant name="OP_MULTIPLY" value="8" enum="Variant.Operator">
|
||||
Multiplication operator ([code]*[/code]).
|
||||
</constant>
|
||||
<constant name="OP_DIVIDE" value="9" enum="Variant.Operator">
|
||||
Division operator ([code]/[/code]).
|
||||
</constant>
|
||||
<constant name="OP_NEGATE" value="10" enum="Variant.Operator">
|
||||
Unary negation operator ([code]-[/code]).
|
||||
</constant>
|
||||
<constant name="OP_POSITIVE" value="11" enum="Variant.Operator">
|
||||
Unary plus operator ([code]+[/code]).
|
||||
</constant>
|
||||
<constant name="OP_MODULE" value="12" enum="Variant.Operator">
|
||||
Remainder/modulo operator ([code]%[/code]).
|
||||
</constant>
|
||||
<constant name="OP_STRING_CONCAT" value="13" enum="Variant.Operator">
|
||||
String concatenation operator ([code]+[/code]).
|
||||
</constant>
|
||||
<constant name="OP_SHIFT_LEFT" value="14" enum="Variant.Operator">
|
||||
Left shift operator ([code]<<[/code]).
|
||||
</constant>
|
||||
<constant name="OP_SHIFT_RIGHT" value="15" enum="Variant.Operator">
|
||||
Right shift operator ([code]>>[/code]).
|
||||
</constant>
|
||||
<constant name="OP_BIT_AND" value="16" enum="Variant.Operator">
|
||||
Bitwise AND operator ([code]&[/code]).
|
||||
</constant>
|
||||
<constant name="OP_BIT_OR" value="17" enum="Variant.Operator">
|
||||
Bitwise OR operator ([code]|[/code]).
|
||||
</constant>
|
||||
<constant name="OP_BIT_XOR" value="18" enum="Variant.Operator">
|
||||
Bitwise XOR operator ([code]^[/code]).
|
||||
</constant>
|
||||
<constant name="OP_BIT_NEGATE" value="19" enum="Variant.Operator">
|
||||
Bitwise NOT operator ([code]~[/code]).
|
||||
</constant>
|
||||
<constant name="OP_AND" value="20" enum="Variant.Operator">
|
||||
Logical AND operator ([code]and[/code] or [code]&&[/code]).
|
||||
</constant>
|
||||
<constant name="OP_OR" value="21" enum="Variant.Operator">
|
||||
Logical OR operator ([code]or[/code] or [code]||[/code]).
|
||||
</constant>
|
||||
<constant name="OP_XOR" value="22" enum="Variant.Operator">
|
||||
Logical XOR operator (not implemented in GDScript).
|
||||
</constant>
|
||||
<constant name="OP_NOT" value="23" enum="Variant.Operator">
|
||||
Logical NOT operator ([code]not[/code] or [code]![/code]).
|
||||
</constant>
|
||||
<constant name="OP_IN" value="24" enum="Variant.Operator">
|
||||
Logical IN operator ([code]in[/code]).
|
||||
</constant>
|
||||
<constant name="OP_MAX" value="25" enum="Variant.Operator">
|
||||
Represents the size of the [enum Variant.Operator] enum.
|
||||
|
|
Loading…
Reference in a new issue