Fix warp_mouse for transient windows, smoother mouse positioning when releasing mouse for spinbox

This commit is contained in:
MathieuRoux 2022-08-18 11:16:29 +02:00
parent 8769088f48
commit 5ac5c8bc06
5 changed files with 18 additions and 3 deletions

View file

@ -105,8 +105,9 @@ void SpinBox::_range_click_timeout() {
void SpinBox::_release_mouse() {
if (drag.enabled) {
drag.enabled = false;
Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_HIDDEN);
warp_mouse(drag.capture_pos);
Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
}
}

View file

@ -1103,7 +1103,7 @@ Vector2 Viewport::get_mouse_position() const {
void Viewport::warp_mouse(const Vector2 &p_position) {
Transform2D xform = get_screen_transform();
Vector2 gpos = xform.xform(p_position).round();
Vector2 gpos = xform.xform(p_position);
Input::get_singleton()->warp_mouse(gpos);
}

View file

@ -563,7 +563,7 @@ public:
bool is_input_disabled() const;
Vector2 get_mouse_position() const;
void warp_mouse(const Vector2 &p_position);
virtual void warp_mouse(const Vector2 &p_position);
void set_physics_object_picking(bool p_enable);
bool get_physics_object_picking();

View file

@ -974,6 +974,18 @@ DisplayServer::WindowID Window::get_window_id() const {
return window_id;
}
void Window::warp_mouse(const Vector2 &p_position) {
Transform2D xform = get_screen_transform();
Vector2 gpos = xform.xform(p_position);
if (transient_parent && !transient_parent->is_embedding_subwindows()) {
Transform2D window_trans = Transform2D().translated(get_position() + (transient_parent->get_visible_rect().size - transient_parent->get_real_size()));
gpos = window_trans.xform(gpos);
}
Input::get_singleton()->warp_mouse(gpos);
}
void Window::set_wrap_controls(bool p_enable) {
wrap_controls = p_enable;
if (wrap_controls) {

View file

@ -239,6 +239,8 @@ public:
void set_use_font_oversampling(bool p_oversampling);
bool is_using_font_oversampling() const;
void warp_mouse(const Vector2 &p_position) override;
void set_wrap_controls(bool p_enable);
bool is_wrapping_controls() const;
void child_controls_changed();