Fix infinite recursion in GLES2 _copy_texscreen
Bug introduced in 9430e68cf3
,
likely a typo.
This commit is contained in:
parent
322fad70bd
commit
5aff990354
1 changed files with 1 additions and 1 deletions
|
@ -1227,7 +1227,7 @@ void RasterizerCanvasGLES2::_copy_texscreen(const Rect2 &p_rect) {
|
|||
|
||||
state.canvas_texscreen_used = true;
|
||||
|
||||
_copy_texscreen(p_rect);
|
||||
_copy_screen(p_rect);
|
||||
|
||||
// back to canvas, force rebind
|
||||
state.using_texture_rect = false;
|
||||
|
|
Loading…
Reference in a new issue