TileMap: _update_dirty_quadrants() cancel pending update pre return
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1 changed files with 3 additions and 3 deletions
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@ -268,10 +268,10 @@ void TileMap::_update_dirty_quadrants() {
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if (!pending_update)
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return;
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if (!is_inside_tree())
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return;
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if (!tile_set.is_valid())
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if (!is_inside_tree() || !tile_set.is_valid()) {
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pending_update = false;
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return;
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}
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VisualServer *vs = VisualServer::get_singleton();
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Physics2DServer *ps = Physics2DServer::get_singleton();
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