From 5c039ccc72366a90acf043d606d56fa19546f08a Mon Sep 17 00:00:00 2001 From: Haoyu Qiu Date: Fri, 8 Apr 2022 19:19:09 +0800 Subject: [PATCH] Free region RID when cleaning NavPoly in TileMap --- scene/2d/tile_map.cpp | 24 ++++++++++++------------ scene/2d/tile_map.h | 2 ++ 2 files changed, 14 insertions(+), 12 deletions(-) diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 3111706b99c..560d7a8c375 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -38,6 +38,15 @@ #include "servers/navigation_2d_server.h" #include "servers/physics_2d_server.h" +void TileMap::Quadrant::clear_navpoly() { + for (Map::Element *E = navpoly_ids.front(); E; E = E->next()) { + RID region = E->get().region; + Navigation2DServer::get_singleton()->region_set_map(region, RID()); + Navigation2DServer::get_singleton()->free(region); + } + navpoly_ids.clear(); +} + int TileMap::_get_quadrant_size() const { if (y_sort_mode) { return 1; @@ -79,10 +88,7 @@ void TileMap::_notification(int p_what) { for (Map::Element *E = quadrant_map.front(); E; E = E->next()) { Quadrant &q = E->get(); if (navigation) { - for (Map::Element *F = q.navpoly_ids.front(); F; F = F->next()) { - Navigation2DServer::get_singleton()->region_set_map(F->get().region, RID()); - } - q.navpoly_ids.clear(); + q.clear_navpoly(); } if (collision_parent) { @@ -376,10 +382,7 @@ void TileMap::update_dirty_quadrants() { int shape_idx = 0; if (navigation) { - for (Map::Element *E = q.navpoly_ids.front(); E; E = E->next()) { - Navigation2DServer::get_singleton()->region_set_map(E->get().region, RID()); - } - q.navpoly_ids.clear(); + q.clear_navpoly(); } for (Map::Element *E = q.occluder_instances.front(); E; E = E->next()) { @@ -816,10 +819,7 @@ void TileMap::_erase_quadrant(Map::Element *Q) { } if (navigation) { - for (Map::Element *E = q.navpoly_ids.front(); E; E = E->next()) { - Navigation2DServer::get_singleton()->region_set_map(E->get().region, RID()); - } - q.navpoly_ids.clear(); + q.clear_navpoly(); } for (Map::Element *E = q.occluder_instances.front(); E; E = E->next()) { diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index c42a7c81cfd..9ba12c55db0 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -150,6 +150,8 @@ private: VSet cells; + void clear_navpoly(); + void operator=(const Quadrant &q) { pos = q.pos; canvas_items = q.canvas_items;