diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index 066adde780b..9d3493cb494 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -41,6 +41,7 @@
 #include "platform/osx/logo.gen.h"
 #include "string.h"
 #include "version.h"
+#include <sys/stat.h>
 
 class EditorExportPlatformOSX : public EditorExportPlatform {
 
@@ -52,6 +53,10 @@ class EditorExportPlatformOSX : public EditorExportPlatform {
 
 	void _fix_plist(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &plist, const String &p_binary);
 	void _make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data);
+#ifdef OSX_ENABLED
+	Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path);
+	Error _create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name);
+#endif
 
 protected:
 	virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features);
@@ -61,7 +66,11 @@ public:
 	virtual String get_name() const { return "Mac OSX"; }
 	virtual Ref<Texture> get_logo() const { return logo; }
 
+#ifdef OSX_ENABLED
+	virtual String get_binary_extension() const { return "dmg"; }
+#else
 	virtual String get_binary_extension() const { return "zip"; }
+#endif
 	virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
 
 	virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
@@ -90,6 +99,11 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options)
 	r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
 	r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/bits_mode", PROPERTY_HINT_ENUM, "Fat (32 & 64 bits),64 bits,32 bits"), 0));
 	r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "display/high_res"), false));
+
+#ifdef OSX_ENABLED
+	r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity"), ""));
+	r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements"), ""));
+#endif
 }
 
 void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data) {
@@ -177,21 +191,62 @@ void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset
 	}
 }
 
+#ifdef OSX_ENABLED
+/**
+	If we're running the OSX version of the Godot editor we'll:
+	- export our application bundle to a temporary folder
+	- attempt to code sign it
+	- and then wrap it up in a DMG
+**/
+
+Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
+	List<String> args;
+	if (p_preset->get("codesign/entitlements") != "") {
+		/* this should point to our entitlements.plist file that sandboxes our application, I don't know if this should also be placed in our app bundle */
+		args.push_back("-entitlements");
+		args.push_back(p_preset->get("codesign/entitlements"));
+	}
+	args.push_back("-s");
+	args.push_back(p_preset->get("codesign/identity"));
+	args.push_back("-v"); /* provide some more feedback */
+	args.push_back(p_path);
+	Error err = OS::get_singleton()->execute("/usr/bin/codesign", args, true);
+	ERR_FAIL_COND_V(err, err);
+
+	return OK;
+}
+
+Error EditorExportPlatformOSX::_create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name) {
+	List<String> args;
+	args.push_back("create");
+	args.push_back(p_dmg_path);
+	args.push_back("-volname");
+	args.push_back(p_pkg_name);
+	args.push_back("-fs");
+	args.push_back("HFS+");
+	args.push_back("-srcfolder");
+	args.push_back(p_app_path_name);
+	Error err = OS::get_singleton()->execute("/usr/bin/hdiutil", args, true);
+	ERR_FAIL_COND_V(err, err);
+
+	return OK;
+}
+
 Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
 
-	String src_pkg;
+	String src_pkg_name;
 
-	EditorProgress ep("export", "Exporting for OSX", 104);
+	EditorProgress ep("export", "Exporting for OSX", 3);
 
 	if (p_debug)
-		src_pkg = p_preset->get("custom_package/debug");
+		src_pkg_name = p_preset->get("custom_package/debug");
 	else
-		src_pkg = p_preset->get("custom_package/release");
+		src_pkg_name = p_preset->get("custom_package/release");
 
-	if (src_pkg == "") {
+	if (src_pkg_name == "") {
 		String err;
-		src_pkg = find_export_template("osx.zip", &err);
-		if (src_pkg == "") {
+		src_pkg_name = find_export_template("osx.zip", &err);
+		if (src_pkg_name == "") {
 			EditorNode::add_io_error(err);
 			return ERR_FILE_NOT_FOUND;
 		}
@@ -202,20 +257,15 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
 
 	ep.step("Creating app", 0);
 
-	unzFile pkg = unzOpen2(src_pkg.utf8().get_data(), &io);
-	if (!pkg) {
+	unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io);
+	if (!src_pkg_zip) {
 
-		EditorNode::add_io_error("Could not find template app to export:\n" + src_pkg);
+		EditorNode::add_io_error("Could not find template app to export:\n" + src_pkg_name);
 		return ERR_FILE_NOT_FOUND;
 	}
 
-	ERR_FAIL_COND_V(!pkg, ERR_CANT_OPEN);
-	int ret = unzGoToFirstFile(pkg);
-
-	zlib_filefunc_def io2 = io;
-	FileAccess *dst_f = NULL;
-	io2.opaque = &dst_f;
-	zipFile dpkg = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, NULL, &io2);
+	ERR_FAIL_COND_V(!src_pkg_zip, ERR_CANT_OPEN);
+	int ret = unzGoToFirstFile(src_pkg_zip);
 
 	String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + ".";
 	int bits_mode = p_preset->get("application/bits_mode");
@@ -230,14 +280,34 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
 	else
 		pkg_name = "Unnamed";
 
+	// We're on OSX so we can export to DMG, but first we create our application bundle
+	String tmp_app_path_name = p_path.get_base_dir() + "/" + pkg_name + ".app";
+	print_line("Exporting to " + tmp_app_path_name);
+	DirAccess *tmp_app_path = DirAccess::create_for_path(tmp_app_path_name);
+	ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE)
+
+	///@TODO We should delete the existing application bundle especially if we attempt to code sign it, but what is a safe way to do this? Maybe call system function so it moves to trash?
+	// tmp_app_path->erase_contents_recursive();
+
+	// Create our folder structure or rely on unzip?
+	print_line("Creating " + tmp_app_path_name + "/Contents/MacOS");
+	Error dir_err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/MacOS");
+	ERR_FAIL_COND_V(dir_err, ERR_CANT_CREATE)
+	print_line("Creating " + tmp_app_path_name + "/Contents/Resources");
+	dir_err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/Resources");
+	ERR_FAIL_COND_V(dir_err, ERR_CANT_CREATE)
+
+	/* Now process our template */
 	bool found_binary = false;
+	int total_size = 0;
 
 	while (ret == UNZ_OK) {
+		bool is_execute = false;
 
 		//get filename
 		unz_file_info info;
 		char fname[16384];
-		ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, NULL, 0, NULL, 0);
+		ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, NULL, 0, NULL, 0);
 
 		String file = fname;
 
@@ -246,9 +316,9 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
 		data.resize(info.uncompressed_size);
 
 		//read
-		unzOpenCurrentFile(pkg);
-		unzReadCurrentFile(pkg, data.ptr(), data.size());
-		unzCloseCurrentFile(pkg);
+		unzOpenCurrentFile(src_pkg_zip);
+		unzReadCurrentFile(src_pkg_zip, data.ptr(), data.size());
+		unzCloseCurrentFile(src_pkg_zip);
 
 		//write
 
@@ -261,7 +331,202 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
 
 		if (file.begins_with("Contents/MacOS/godot_")) {
 			if (file != "Contents/MacOS/" + binary_to_use) {
-				ret = unzGoToNextFile(pkg);
+				ret = unzGoToNextFile(src_pkg_zip);
+				continue; //ignore!
+			}
+			found_binary = true;
+			is_execute = true;
+			file = "Contents/MacOS/" + pkg_name;
+		}
+
+		if (file == "Contents/Resources/icon.icns") {
+			//see if there is an icon
+			String iconpath;
+			if (p_preset->get("application/icon") != "")
+				iconpath = p_preset->get("application/icon");
+			else
+				iconpath = GlobalConfig::get_singleton()->get("application/icon");
+			print_line("icon? " + iconpath);
+			if (iconpath != "") {
+				Ref<Image> icon;
+				icon.instance();
+				icon->load(iconpath);
+				if (!icon->empty()) {
+					print_line("loaded?");
+					_make_icon(icon, data);
+				}
+			}
+			//bleh?
+		}
+
+		if (data.size() > 0) {
+			print_line("ADDING: " + file + " size: " + itos(data.size()));
+			total_size += data.size();
+
+			/* write it into our application bundle */
+			file = tmp_app_path_name + "/" + file;
+
+			/* write the file, need to add chmod */
+			FileAccess *f = FileAccess::open(file, FileAccess::WRITE);
+			ERR_FAIL_COND_V(!f, ERR_CANT_CREATE)
+			f->store_buffer(data.ptr(), data.size());
+			f->close();
+			memdelete(f);
+
+			if (is_execute) {
+				// we need execute rights on this file
+				chmod(file.utf8().get_data(), 0755);
+			} else {
+				// seems to already be set correctly
+				// chmod(file.utf8().get_data(), 0644);
+			}
+		}
+
+		ret = unzGoToNextFile(src_pkg_zip);
+	}
+
+	/* we're done with our source zip */
+	unzClose(src_pkg_zip);
+
+	if (!found_binary) {
+		ERR_PRINTS("Requested template binary '" + binary_to_use + "' not found. It might be missing from your template archive.");
+		unzClose(src_pkg_zip);
+		return ERR_FILE_NOT_FOUND;
+	}
+
+	ep.step("Making PKG", 1);
+
+	String pack_path = tmp_app_path_name + "/Contents/Resources/" + pkg_name + ".pck";
+	Error err = save_pack(p_preset, pack_path);
+	//	chmod(pack_path.utf8().get_data(), 0644);
+
+	if (err) {
+		return err;
+	}
+
+	/* see if we can code sign our new package */
+	if (p_preset->get("codesign/identity") != "") {
+		ep.step("Code signing bundle", 2);
+
+		/* the order in which we code sign is important, this is a bit of a shame or we could do this in our loop that extracts the files from our ZIP */
+
+		// start with our application
+		err = _code_sign(p_preset, tmp_app_path_name + "/Contents/MacOS/" + pkg_name);
+		ERR_FAIL_COND_V(err, err);
+
+		///@TODO we should check the contents of /Contents/Frameworks for frameworks to sign
+
+		// we should probably loop through all resources and sign them?
+		err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Resources/icon.icns");
+		ERR_FAIL_COND_V(err, err);
+		err = _code_sign(p_preset, pack_path);
+		ERR_FAIL_COND_V(err, err);
+		err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Info.plist");
+		ERR_FAIL_COND_V(err, err);
+	}
+
+	/* and finally create a DMG */
+	ep.step("Making DMG", 3);
+	err = _create_dmg(p_path, pkg_name, tmp_app_path_name);
+	ERR_FAIL_COND_V(err, err);
+
+	return OK;
+}
+
+#else
+
+/**
+	When exporting for OSX from any other platform we don't have access to code signing or creating DMGs so we'll wrap the bundle into a zip file.
+
+	Should probably find a nicer way to have just one export method instead of duplicating the method like this but I would the code got very 
+	messy with switches inside of it.
+**/
+Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
+
+	String src_pkg_name;
+
+	EditorProgress ep("export", "Exporting for OSX", 104);
+
+	if (p_debug)
+		src_pkg_name = p_preset->get("custom_package/debug");
+	else
+		src_pkg_name = p_preset->get("custom_package/release");
+
+	if (src_pkg_name == "") {
+		String err;
+		src_pkg_name = find_export_template("osx.zip", &err);
+		if (src_pkg_name == "") {
+			EditorNode::add_io_error(err);
+			return ERR_FILE_NOT_FOUND;
+		}
+	}
+
+	FileAccess *src_f = NULL;
+	zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
+
+	ep.step("Creating app", 0);
+
+	unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io);
+	if (!src_pkg_zip) {
+
+		EditorNode::add_io_error("Could not find template app to export:\n" + src_pkg_name);
+		return ERR_FILE_NOT_FOUND;
+	}
+
+	ERR_FAIL_COND_V(!src_pkg_zip, ERR_CANT_OPEN);
+	int ret = unzGoToFirstFile(src_pkg_zip);
+
+	String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + ".";
+	int bits_mode = p_preset->get("application/bits_mode");
+	binary_to_use += String(bits_mode == 0 ? "fat" : bits_mode == 1 ? "64" : "32");
+
+	print_line("binary: " + binary_to_use);
+	String pkg_name;
+	if (p_preset->get("application/name") != "")
+		pkg_name = p_preset->get("application/name"); // app_name
+	else if (String(GlobalConfig::get_singleton()->get("application/name")) != "")
+		pkg_name = String(GlobalConfig::get_singleton()->get("application/name"));
+	else
+		pkg_name = "Unnamed";
+
+	/* Open our destination zip file */
+	zlib_filefunc_def io2 = io;
+	FileAccess *dst_f = NULL;
+	io2.opaque = &dst_f;
+	zipFile dst_pkg_zip = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, NULL, &io2);
+
+	bool found_binary = false;
+
+	while (ret == UNZ_OK) {
+
+		//get filename
+		unz_file_info info;
+		char fname[16384];
+		ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, NULL, 0, NULL, 0);
+
+		String file = fname;
+
+		print_line("READ: " + file);
+		Vector<uint8_t> data;
+		data.resize(info.uncompressed_size);
+
+		//read
+		unzOpenCurrentFile(src_pkg_zip);
+		unzReadCurrentFile(src_pkg_zip, data.ptr(), data.size());
+		unzCloseCurrentFile(src_pkg_zip);
+
+		//write
+
+		file = file.replace_first("osx_template.app/", "");
+
+		if (file == "Contents/Info.plist") {
+			print_line("parse plist");
+			_fix_plist(p_preset, data, pkg_name);
+		}
+
+		if (file.begins_with("Contents/MacOS/godot_")) {
+			if (file != "Contents/MacOS/" + binary_to_use) {
+				ret = unzGoToNextFile(src_pkg_zip);
 				continue; //ignore!
 			}
 			found_binary = true;
@@ -288,11 +553,12 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
 			//bleh?
 		}
 
-		file = pkg_name + ".app/" + file;
-
 		if (data.size() > 0) {
 			print_line("ADDING: " + file + " size: " + itos(data.size()));
 
+			/* add it to our zip file */
+			file = pkg_name + ".app/" + file;
+
 			zip_fileinfo fi;
 			fi.tmz_date.tm_hour = info.tmu_date.tm_hour;
 			fi.tmz_date.tm_min = info.tmu_date.tm_min;
@@ -304,7 +570,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
 			fi.internal_fa = info.internal_fa;
 			fi.external_fa = info.external_fa;
 
-			int err = zipOpenNewFileInZip(dpkg,
+			int err = zipOpenNewFileInZip(dst_pkg_zip,
 					file.utf8().get_data(),
 					&fi,
 					NULL,
@@ -316,37 +582,37 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
 					Z_DEFAULT_COMPRESSION);
 
 			print_line("OPEN ERR: " + itos(err));
-			err = zipWriteInFileInZip(dpkg, data.ptr(), data.size());
+			err = zipWriteInFileInZip(dst_pkg_zip, data.ptr(), data.size());
 			print_line("WRITE ERR: " + itos(err));
-			zipCloseFileInZip(dpkg);
+			zipCloseFileInZip(dst_pkg_zip);
 		}
 
-		ret = unzGoToNextFile(pkg);
+		ret = unzGoToNextFile(src_pkg_zip);
 	}
 
 	if (!found_binary) {
 		ERR_PRINTS("Requested template binary '" + binary_to_use + "' not found. It might be missing from your template archive.");
-		zipClose(dpkg, NULL);
-		unzClose(pkg);
+		zipClose(dst_pkg_zip, NULL);
+		unzClose(src_pkg_zip);
 		return ERR_FILE_NOT_FOUND;
 	}
 
 	ep.step("Making PKG", 1);
 
-	String pack_path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/data.pck";
+	String pack_path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/" + pkg_name + ".pck";
 	Error err = save_pack(p_preset, pack_path);
 
 	if (err) {
-		zipClose(dpkg, NULL);
-		unzClose(pkg);
+		zipClose(dst_pkg_zip, NULL);
+		unzClose(src_pkg_zip);
 		return err;
 	}
 
 	{
 		//write datapack
 
-		zipOpenNewFileInZip(dpkg,
-				(pkg_name + ".app/Contents/Resources/data.pck").utf8().get_data(),
+		zipOpenNewFileInZip(dst_pkg_zip,
+				(pkg_name + ".app/Contents/Resources/" + pkg_name + ".pck").utf8().get_data(),
 				NULL,
 				NULL,
 				0,
@@ -366,17 +632,18 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
 			int r = pf->get_buffer(buf, BSIZE);
 			if (r <= 0)
 				break;
-			zipWriteInFileInZip(dpkg, buf, r);
+			zipWriteInFileInZip(dst_pkg_zip, buf, r);
 		}
-		zipCloseFileInZip(dpkg);
+		zipCloseFileInZip(dst_pkg_zip);
 		memdelete(pf);
 	}
 
-	zipClose(dpkg, NULL);
-	unzClose(pkg);
+	zipClose(dst_pkg_zip, NULL);
+	unzClose(src_pkg_zip);
 
 	return OK;
 }
+#endif
 
 bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {