Merge pull request #65262 from bruvzg/win10_dm

Disable dark mode title bar on Windows 10.
This commit is contained in:
Rémi Verschelde 2022-09-13 10:58:19 +02:00
commit 5c1ef35def
2 changed files with 24 additions and 4 deletions

View file

@ -2419,14 +2419,14 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
} break;
case WM_SETTINGCHANGE: {
if (lParam && CompareStringOrdinal(reinterpret_cast<LPCWCH>(lParam), -1, L"ImmersiveColorSet", -1, true) == CSTR_EQUAL) {
if (is_dark_mode_supported()) {
if (is_dark_mode_supported() && dark_title_available) {
BOOL value = is_dark_mode();
::DwmSetWindowAttribute(windows[window_id].hWnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &value, sizeof(value));
}
}
} break;
case WM_THEMECHANGED: {
if (is_dark_mode_supported()) {
if (is_dark_mode_supported() && dark_title_available) {
BOOL value = is_dark_mode();
::DwmSetWindowAttribute(windows[window_id].hWnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &value, sizeof(value));
}
@ -3541,7 +3541,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
wd.pre_fs_valid = true;
}
if (is_dark_mode_supported()) {
if (is_dark_mode_supported() && dark_title_available) {
BOOL value = is_dark_mode();
::DwmSetWindowAttribute(wd.hWnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &value, sizeof(value));
}
@ -3633,6 +3633,7 @@ WTPacketPtr DisplayServerWindows::wintab_WTPacket = nullptr;
WTEnablePtr DisplayServerWindows::wintab_WTEnable = nullptr;
// UXTheme API.
bool DisplayServerWindows::dark_title_available = false;
bool DisplayServerWindows::ux_theme_available = false;
IsDarkModeAllowedForAppPtr DisplayServerWindows::IsDarkModeAllowedForApp = nullptr;
ShouldAppsUseDarkModePtr DisplayServerWindows::ShouldAppsUseDarkMode = nullptr;
@ -3725,7 +3726,21 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
// Enforce default keep screen on value.
screen_set_keep_on(GLOBAL_GET("display/window/energy_saving/keep_screen_on"));
// Load UXTheme
// Load Windows version info.
OSVERSIONINFOW os_ver;
ZeroMemory(&os_ver, sizeof(OSVERSIONINFOW));
os_ver.dwOSVersionInfoSize = sizeof(OSVERSIONINFOW);
HMODULE nt_lib = LoadLibraryW(L"ntdll.dll");
if (nt_lib) {
RtlGetVersionPtr RtlGetVersion = (RtlGetVersionPtr)GetProcAddress(nt_lib, "RtlGetVersion");
if (RtlGetVersion) {
RtlGetVersion(&os_ver);
}
FreeLibrary(nt_lib);
}
// Load UXTheme.
HMODULE ux_theme_lib = LoadLibraryW(L"uxtheme.dll");
if (ux_theme_lib) {
IsDarkModeAllowedForApp = (IsDarkModeAllowedForAppPtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(136));
@ -3735,6 +3750,9 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
GetImmersiveUserColorSetPreference = (GetImmersiveUserColorSetPreferencePtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(98));
ux_theme_available = IsDarkModeAllowedForApp && ShouldAppsUseDarkMode && GetImmersiveColorFromColorSetEx && GetImmersiveColorTypeFromName && GetImmersiveUserColorSetPreference;
if (os_ver.dwBuildNumber >= 22000) {
dark_title_available = true;
}
}
// Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink.

View file

@ -157,6 +157,7 @@ typedef bool(WINAPI *ShouldAppsUseDarkModePtr)();
typedef DWORD(WINAPI *GetImmersiveColorFromColorSetExPtr)(UINT dwImmersiveColorSet, UINT dwImmersiveColorType, bool bIgnoreHighContrast, UINT dwHighContrastCacheMode);
typedef int(WINAPI *GetImmersiveColorTypeFromNamePtr)(const WCHAR *name);
typedef int(WINAPI *GetImmersiveUserColorSetPreferencePtr)(bool bForceCheckRegistry, bool bSkipCheckOnFail);
typedef HRESULT(WINAPI *RtlGetVersionPtr)(OSVERSIONINFOW *lpVersionInformation);
// Windows Ink API
#ifndef POINTER_STRUCTURES
@ -285,6 +286,7 @@ class DisplayServerWindows : public DisplayServer {
_THREAD_SAFE_CLASS_
// UXTheme API
static bool dark_title_available;
static bool ux_theme_available;
static IsDarkModeAllowedForAppPtr IsDarkModeAllowedForApp;
static ShouldAppsUseDarkModePtr ShouldAppsUseDarkMode;