Change winrt build to be less dependent on ANGLE
Now it does not try to build if the solution is not found. This way it's possible to provide a minimal package with includes and libs and make it build correctly. Also remove messages from detect.py since it is ran for every platform target.
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2 changed files with 8 additions and 7 deletions
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@ -13,7 +13,10 @@ files = [
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'os_winrt.cpp',
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]
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cmd = env.AlwaysBuild(env.ANGLE('libANGLE.lib', None))
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if "build_angle" in env and env["build_angle"]:
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cmd = env.AlwaysBuild(env.ANGLE('libANGLE.lib', None))
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prog = env.Program('#bin/godot', files)
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env.Depends(prog, [cmd])
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if "build_angle" in env and env["build_angle"]:
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env.Depends(prog, [cmd])
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@ -17,11 +17,6 @@ def can_build():
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if (os.getenv("VSINSTALLDIR")):
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if (os.getenv("ANGLE_SRC_PATH") == None):
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print("You need to define ANGLE_SRC_PATH to the path of ANGLE source root.")
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return False
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if not os.path.isfile(str(os.getenv("ANGLE_SRC_PATH")) + "/winrt/10/src/angle.sln"):
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print ("Couldn't find the ANGLE solution. Is ANGLE_SRC_PATH configured to the right path?")
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return False
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return True
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@ -56,6 +51,9 @@ def configure(env):
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jobs = str(env.GetOption("num_jobs"))
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angle_build_cmd = "msbuild.exe " + angle_root + "/winrt/10/src/angle.sln /nologo /v:m /m:" + jobs + " /p:Configuration=Release /p:Platform="
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if os.path.isfile(str(os.getenv("ANGLE_SRC_PATH")) + "/winrt/10/src/angle.sln"):
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env["build_angle"] = True
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if os.getenv('Platform') == "ARM":
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print "Compiled program architecture will be an ARM executable. (forcing bits=32)."
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