Formatting of mm files
This commit is contained in:
parent
21727657ff
commit
5c2ddb299b
12 changed files with 1097 additions and 1220 deletions
1
.gitattributes
vendored
1
.gitattributes
vendored
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@ -4,6 +4,7 @@
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drivers/* linguist-vendored
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*.cpp eol=lf
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*.mm eol=lf
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*.h eol=lf
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*.py eol=lf
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*.hpp eol=lf
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@ -85,8 +85,7 @@ CMMotionManager *motionManager;
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bool motionInitialised;
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static ViewController* mainViewController = nil;
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+ (ViewController*) getViewController
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{
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+ (ViewController*) getViewController {
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return mainViewController;
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}
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@ -94,14 +93,12 @@ static int frame_count = 0;
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- (void)drawView:(GLView*)view; {
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switch (frame_count) {
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case 0: {
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int backingWidth;
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int backingHeight;
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glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth);
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glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight);
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OS::VideoMode vm;
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vm.fullscreen = true;
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vm.width = backingWidth;
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@ -126,7 +123,6 @@ static int frame_count = 0;
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if ([[UIDevice currentDevice]respondsToSelector:@selector(identifierForVendor)]) {
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uuid = [UIDevice currentDevice].identifierForVendor.UUIDString;
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} else {
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// before iOS 6, so just generate an identifier and store it
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uuid = [[NSUserDefaults standardUserDefaults] objectForKey:@"identiferForVendor"];
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if( !uuid ) {
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@ -143,7 +139,7 @@ static int frame_count = 0;
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/*
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case 1: {
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++frame_count;
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} break;
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}; break;
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*/
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case 1: {
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@ -174,11 +170,11 @@ static int frame_count = 0;
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// do stuff
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}
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} break;
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}; break;
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/*
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case 3: {
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++frame_count;
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} break;
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}; break;
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*/
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case 2: {
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@ -243,7 +239,7 @@ static int frame_count = 0;
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bool quit_request = OSIPhone::get_singleton()->iterate();
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};
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};
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}; break;
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};
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};
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@ -313,12 +309,10 @@ static int frame_count = 0;
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#ifdef MODULE_GAME_ANALYTICS_ENABLED
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printf("********************* didFinishLaunchingWithOptions\n");
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if(!GlobalConfig::get_singleton()->has("mobileapptracker/advertiser_id"))
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{
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if (!GlobalConfig::get_singleton()->has("mobileapptracker/advertiser_id")) {
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return;
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}
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if(!GlobalConfig::get_singleton()->has("mobileapptracker/conversion_key"))
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{
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if (!GlobalConfig::get_singleton()->has("mobileapptracker/conversion_key")) {
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return;
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}
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@ -329,8 +323,7 @@ static int frame_count = 0;
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NSString * conversion_key = [NSString stringWithUTF8String:convkey.utf8().get_data()];
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// Account Configuration info - must be set
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[MobileAppTracker initializeWithMATAdvertiserId:advertiser_id
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MATConversionKey:conversion_key];
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[MobileAppTracker initializeWithMATAdvertiserId:advertiser_id MATConversionKey:conversion_key];
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// Used to pass us the IFA, enables highly accurate 1-to-1 attribution.
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// Required for many advertising networks.
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@ -356,35 +349,32 @@ static int frame_count = 0;
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iphone_finish();
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};
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- (void)applicationDidEnterBackground:(UIApplication *)application
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{
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- (void)applicationDidEnterBackground:(UIApplication *)application {
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printf("********************* did enter background\n");
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///@TODO maybe add pause motionManager? and where would we unpause it?
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if (OS::get_singleton()->get_main_loop())
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OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
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[view_controller.view stopAnimation];
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if (OS::get_singleton()->native_video_is_playing()) {
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OSIPhone::get_singleton()->native_video_focus_out();
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};
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}
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- (void)applicationWillEnterForeground:(UIApplication *)application
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{
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- (void)applicationWillEnterForeground:(UIApplication *)application {
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printf("********************* did enter foreground\n");
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//OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
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[view_controller.view startAnimation];
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}
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- (void) applicationWillResignActive:(UIApplication *)application
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{
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- (void) applicationWillResignActive:(UIApplication *)application {
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printf("********************* will resign active\n");
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//OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
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[view_controller.view stopAnimation]; // FIXME: pause seems to be recommended elsewhere
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}
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- (void) applicationDidBecomeActive:(UIApplication *)application
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{
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- (void) applicationDidBecomeActive:(UIApplication *)application {
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printf("********************* did become active\n");
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#ifdef MODULE_GAME_ANALYTICS_ENABLED
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printf("********************* mobile app tracker found\n");
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@ -392,6 +382,7 @@ static int frame_count = 0;
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#endif
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if (OS::get_singleton()->get_main_loop())
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OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
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[view_controller.view startAnimation]; // FIXME: resume seems to be recommended elsewhere
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if (OSIPhone::get_singleton()->native_video_is_playing()) {
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OSIPhone::get_singleton()->native_video_unpause();
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@ -450,8 +441,7 @@ static int frame_count = 0;
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#endif
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}
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- (void)dealloc
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{
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- (void)dealloc {
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[window release];
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[super dealloc];
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}
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@ -82,8 +82,7 @@ Error GameCenter::connect() {
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player.authenticateHandler = (^(UIViewController *controller, NSError *error) {
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if (controller) {
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[root_controller presentViewController:controller animated:YES completion:nil];
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}
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else {
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} else {
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Dictionary ret;
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ret["type"] = "authentication";
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if (player.isAuthenticated) {
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@ -98,7 +97,6 @@ Error GameCenter::connect() {
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pending_events.push_back(ret);
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};
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});
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return OK;
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@ -266,8 +264,7 @@ void GameCenter::request_achievements() {
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void GameCenter::reset_achievements() {
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[GKAchievement resetAchievementsWithCompletionHandler:^(NSError *error)
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{
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[GKAchievement resetAchievementsWithCompletionHandler:^(NSError *error) {
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Dictionary ret;
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ret["type"] = "reset_achievements";
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if (error == nil) {
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@ -292,17 +289,13 @@ Error GameCenter::show_game_center(Variant p_params) {
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String view_name = params["view"];
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if (view_name == "default") {
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view_state = GKGameCenterViewControllerStateDefault;
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}
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else if (view_name == "leaderboards") {
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} else if (view_name == "leaderboards") {
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view_state = GKGameCenterViewControllerStateLeaderboards;
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}
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else if (view_name == "achievements") {
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} else if (view_name == "achievements") {
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view_state = GKGameCenterViewControllerStateAchievements;
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}
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else if (view_name == "challenges") {
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} else if (view_name == "challenges") {
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view_state = GKGameCenterViewControllerStateChallenges;
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}
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else {
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} else {
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return ERR_INVALID_PARAMETER;
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}
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}
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@ -104,13 +104,11 @@ bool _play_video(String p_path, float p_volume, String p_audio_track, String p_s
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AVMediaSelectionGroup *audioGroup = [_instance.avAsset mediaSelectionGroupForMediaCharacteristic: AVMediaCharacteristicAudible];
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NSMutableArray *allAudioParams = [NSMutableArray array];
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for (id track in audioGroup.options)
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{
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for (id track in audioGroup.options) {
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NSString* language = [[track locale] localeIdentifier];
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NSLog(@"subtitle lang: %@", language);
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if ([language isEqualToString:[NSString stringWithUTF8String:p_audio_track.utf8()]])
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{
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if ([language isEqualToString:[NSString stringWithUTF8String:p_audio_track.utf8()]]) {
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AVMutableAudioMixInputParameters *audioInputParams = [AVMutableAudioMixInputParameters audioMixInputParameters];
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[audioInputParams setVolume:p_volume atTime:kCMTimeZero];
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[audioInputParams setTrackID:[track trackID]];
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@ -129,13 +127,11 @@ bool _play_video(String p_path, float p_volume, String p_audio_track, String p_s
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AVMediaSelectionGroup *subtitlesGroup = [_instance.avAsset mediaSelectionGroupForMediaCharacteristic: AVMediaCharacteristicLegible];
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NSArray *useableTracks = [AVMediaSelectionGroup mediaSelectionOptionsFromArray:subtitlesGroup.options withoutMediaCharacteristics:[NSArray arrayWithObject:AVMediaCharacteristicContainsOnlyForcedSubtitles]];
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for (id track in useableTracks)
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{
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for (id track in useableTracks) {
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NSString* language = [[track locale] localeIdentifier];
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NSLog(@"subtitle lang: %@", language);
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if ([language isEqualToString:[NSString stringWithUTF8String:p_subtitle_track.utf8()]])
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{
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if ([language isEqualToString:[NSString stringWithUTF8String:p_subtitle_track.utf8()]]) {
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[_instance.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup: subtitlesGroup];
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break;
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}
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@ -246,14 +242,12 @@ static void clear_touches() {
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// Implement this to override the default layer class (which is [CALayer class]).
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// We do this so that our view will be backed by a layer that is capable of OpenGL ES rendering.
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+ (Class) layerClass
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{
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+ (Class) layerClass {
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return [CAEAGLLayer class];
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}
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//The GL view is stored in the nib file. When it's unarchived it's sent -initWithCoder:
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- (id)initWithCoder:(NSCoder*)coder
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{
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- (id)initWithCoder:(NSCoder*)coder {
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active = FALSE;
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if((self = [super initWithCoder:coder]))
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{
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return self;
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}
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-(id)initGLES
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{
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-(id)initGLES {
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// Get our backing layer
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CAEAGLLayer *eaglLayer = (CAEAGLLayer*) self.layer;
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// Create our EAGLContext, and if successful make it current and create our framebuffer.
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context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3];
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if(!context || ![EAGLContext setCurrentContext:context] || ![self createFramebuffer])
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{
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if(!context || ![EAGLContext setCurrentContext:context] || ![self createFramebuffer]) {
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[self release];
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return nil;
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}
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@ -288,14 +280,12 @@ static void clear_touches() {
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return self;
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}
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-(id<GLViewDelegate>)delegate
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{
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-(id<GLViewDelegate>)delegate {
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return delegate;
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}
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// Update the delegate, and if it needs a -setupView: call, set our internal flag so that it will be called.
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-(void)setDelegate:(id<GLViewDelegate>)d
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{
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-(void)setDelegate:(id<GLViewDelegate>)d {
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delegate = d;
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delegateSetup = ![delegate respondsToSelector:@selector(setupView:)];
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}
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@ -306,8 +296,7 @@ static void clear_touches() {
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// This is the perfect opportunity to also update the framebuffer so that it is
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// the same size as our display area.
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-(void)layoutSubviews
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{
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-(void)layoutSubviews {
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//printf("HERE\n");
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[EAGLContext setCurrentContext:context];
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[self destroyFramebuffer];
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@ -317,8 +306,7 @@ static void clear_touches() {
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}
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- (BOOL)createFramebuffer
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{
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- (BOOL)createFramebuffer {
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// Generate IDs for a framebuffer object and a color renderbuffer
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UIScreen* mainscr = [UIScreen mainScreen];
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printf("******** screen size %i, %i\n", (int)mainscr.currentMode.size.width, (int)mainscr.currentMode.size.height);
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@ -345,8 +333,7 @@ static void clear_touches() {
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glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_DEPTH_COMPONENT16_OES, backingWidth, backingHeight);
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glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_DEPTH_ATTACHMENT_OES, GL_RENDERBUFFER_OES, depthRenderbuffer);
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if(glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES)
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{
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if(glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) {
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NSLog(@"failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES));
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return NO;
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}
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@ -366,8 +353,7 @@ static void clear_touches() {
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}
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// Clean up any buffers we have allocated.
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- (void)destroyFramebuffer
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{
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- (void)destroyFramebuffer {
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glDeleteFramebuffersOES(1, &viewFramebuffer);
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viewFramebuffer = 0;
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glDeleteRenderbuffersOES(1, &viewRenderbuffer);
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@ -380,8 +366,7 @@ static void clear_touches() {
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}
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}
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- (void)startAnimation
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{
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- (void)startAnimation {
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if (active)
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return;
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active = TRUE;
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@ -397,19 +382,16 @@ static void clear_touches() {
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// Setup DisplayLink in main thread
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[displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes];
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}
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else {
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} else {
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animationTimer = [NSTimer scheduledTimerWithTimeInterval:animationInterval target:self selector:@selector(drawView) userInfo:nil repeats:YES];
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}
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if (video_playing)
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{
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if (video_playing) {
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_unpause_video();
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}
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}
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- (void)stopAnimation
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{
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- (void)stopAnimation {
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if (!active)
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return;
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active = FALSE;
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@ -418,22 +400,19 @@ static void clear_touches() {
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if (useCADisplayLink) {
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[displayLink invalidate];
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displayLink = nil;
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}
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else {
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} else {
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[animationTimer invalidate];
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animationTimer = nil;
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}
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clear_touches();
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if (video_playing)
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{
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if (video_playing) {
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// save position
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}
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}
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- (void)setAnimationInterval:(NSTimeInterval)interval
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{
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- (void)setAnimationInterval:(NSTimeInterval)interval {
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animationInterval = interval;
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if ( (useCADisplayLink && displayLink) || ( !useCADisplayLink && animationTimer ) ) {
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[self stopAnimation];
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@ -442,8 +421,7 @@ static void clear_touches() {
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}
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// Updates the OpenGL view when the timer fires
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- (void)drawView
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{
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- (void)drawView {
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if (useCADisplayLink) {
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// Pause the CADisplayLink to avoid recursion
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[displayLink setPaused: YES];
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@ -464,8 +442,7 @@ static void clear_touches() {
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[EAGLContext setCurrentContext:context];
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// If our drawing delegate needs to have the view setup, then call -setupView: and flag that it won't need to be called again.
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if(!delegateSetup)
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{
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if(!delegateSetup) {
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[delegate setupView:self];
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delegateSetup = YES;
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}
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@ -484,8 +461,7 @@ static void clear_touches() {
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#endif
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}
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- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
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{
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- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
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NSArray* tlist = [[event allTouches] allObjects];
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for (unsigned int i=0; i< [tlist count]; i++) {
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@ -502,8 +478,7 @@ static void clear_touches() {
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};
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}
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- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
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{
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- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
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NSArray* tlist = [[event allTouches] allObjects];
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for (unsigned int i=0; i< [tlist count]; i++) {
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@ -524,8 +499,7 @@ static void clear_touches() {
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}
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- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
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{
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- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
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NSArray* tlist = [[event allTouches] allObjects];
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for (unsigned int i=0; i< [tlist count]; i++) {
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@ -582,8 +556,7 @@ static void clear_touches() {
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printf("inserting text with character %i\n", character[0]);
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};
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- (void)audioRouteChangeListenerCallback:(NSNotification*)notification
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{
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- (void)audioRouteChangeListenerCallback:(NSNotification*)notification {
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printf("*********** route changed!\n");
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NSDictionary *interuptionDict = notification.userInfo;
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@ -591,12 +564,12 @@ static void clear_touches() {
|
|||
|
||||
switch (routeChangeReason) {
|
||||
|
||||
case AVAudioSessionRouteChangeReasonNewDeviceAvailable:
|
||||
case AVAudioSessionRouteChangeReasonNewDeviceAvailable: {
|
||||
NSLog(@"AVAudioSessionRouteChangeReasonNewDeviceAvailable");
|
||||
NSLog(@"Headphone/Line plugged in");
|
||||
break;
|
||||
}; break;
|
||||
|
||||
case AVAudioSessionRouteChangeReasonOldDeviceUnavailable:
|
||||
case AVAudioSessionRouteChangeReasonOldDeviceUnavailable: {
|
||||
NSLog(@"AVAudioSessionRouteChangeReasonOldDeviceUnavailable");
|
||||
NSLog(@"Headphone/Line was pulled. Resuming video play....");
|
||||
if (_is_video_playing()) {
|
||||
|
@ -606,19 +579,18 @@ static void clear_touches() {
|
|||
NSLog(@"resumed play");
|
||||
});
|
||||
};
|
||||
break;
|
||||
}; break;
|
||||
|
||||
case AVAudioSessionRouteChangeReasonCategoryChange:
|
||||
case AVAudioSessionRouteChangeReasonCategoryChange: {
|
||||
// called at start - also when other audio wants to play
|
||||
NSLog(@"AVAudioSessionRouteChangeReasonCategoryChange");
|
||||
break;
|
||||
}; break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// When created via code however, we get initWithFrame
|
||||
-(id)initWithFrame:(CGRect)frame
|
||||
{
|
||||
-(id)initWithFrame:(CGRect)frame {
|
||||
self = [super initWithFrame:frame];
|
||||
_instance = self;
|
||||
printf("after init super %p\n", self);
|
||||
|
@ -650,12 +622,10 @@ static void clear_touches() {
|
|||
//}
|
||||
|
||||
// Stop animating and release resources when they are no longer needed.
|
||||
- (void)dealloc
|
||||
{
|
||||
- (void)dealloc {
|
||||
[self stopAnimation];
|
||||
|
||||
if([EAGLContext currentContext] == context)
|
||||
{
|
||||
if([EAGLContext currentContext] == context) {
|
||||
[EAGLContext setCurrentContext:nil];
|
||||
}
|
||||
|
||||
|
@ -665,8 +635,7 @@ static void clear_touches() {
|
|||
[super dealloc];
|
||||
}
|
||||
|
||||
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object
|
||||
change:(NSDictionary *)change context:(void *)context {
|
||||
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
|
||||
|
||||
if (object == _instance.avPlayerItem && [keyPath isEqualToString:@"status"]) {
|
||||
if (_instance.avPlayerItem.status == AVPlayerStatusFailed || _instance.avPlayer.status == AVPlayerStatusFailed) {
|
||||
|
|
|
@ -77,8 +77,7 @@ Variant nsobject_to_variant(NSObject* object) {
|
|||
if ([object isKindOfClass:[NSString class]]) {
|
||||
const char* str = [(NSString*)object UTF8String];
|
||||
return String::utf8(str != NULL ? str : "");
|
||||
}
|
||||
else if ([object isKindOfClass:[NSData class]]) {
|
||||
} else if ([object isKindOfClass:[NSData class]]) {
|
||||
PoolByteArray ret;
|
||||
NSData* data = (NSData*)object;
|
||||
if ([data length] > 0) {
|
||||
|
@ -89,8 +88,7 @@ Variant nsobject_to_variant(NSObject* object) {
|
|||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
else if ([object isKindOfClass:[NSArray class]]) {
|
||||
} else if ([object isKindOfClass:[NSArray class]]) {
|
||||
Array result;
|
||||
NSArray* array = (NSArray*)object;
|
||||
for (unsigned int i = 0; i < [array count]; ++i) {
|
||||
|
@ -98,8 +96,7 @@ Variant nsobject_to_variant(NSObject* object) {
|
|||
result.push_back(nsobject_to_variant(value));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
else if ([object isKindOfClass:[NSDictionary class]]) {
|
||||
} else if ([object isKindOfClass:[NSDictionary class]]) {
|
||||
Dictionary result;
|
||||
NSDictionary* dic = (NSDictionary*)object;
|
||||
|
||||
|
@ -113,8 +110,7 @@ Variant nsobject_to_variant(NSObject* object) {
|
|||
result[nsobject_to_variant(k)] = nsobject_to_variant(v);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
else if ([object isKindOfClass:[NSNumber class]]) {
|
||||
} else if ([object isKindOfClass:[NSNumber class]]) {
|
||||
//Every type except numbers can reliably identify its type. The following is comparing to the *internal* representation, which isn't guaranteed to match the type that was used to create it, and is not advised, particularly when dealing with potential platform differences (ie, 32/64 bit)
|
||||
//To avoid errors, we'll cast as broadly as possible, and only return int or float.
|
||||
//bool, char, int, uint, longlong -> int
|
||||
|
@ -122,37 +118,28 @@ Variant nsobject_to_variant(NSObject* object) {
|
|||
NSNumber* num = (NSNumber*)object;
|
||||
if(strcmp([num objCType], @encode(BOOL)) == 0) {
|
||||
return Variant((int)[num boolValue]);
|
||||
}
|
||||
else if(strcmp([num objCType], @encode(char)) == 0) {
|
||||
} else if(strcmp([num objCType], @encode(char)) == 0) {
|
||||
return Variant((int)[num charValue]);
|
||||
}
|
||||
else if(strcmp([num objCType], @encode(int)) == 0) {
|
||||
} else if(strcmp([num objCType], @encode(int)) == 0) {
|
||||
return Variant([num intValue]);
|
||||
}
|
||||
else if(strcmp([num objCType], @encode(unsigned int)) == 0) {
|
||||
} else if(strcmp([num objCType], @encode(unsigned int)) == 0) {
|
||||
return Variant((int)[num unsignedIntValue]);
|
||||
}
|
||||
else if(strcmp([num objCType], @encode(long long)) == 0) {
|
||||
} else if(strcmp([num objCType], @encode(long long)) == 0) {
|
||||
return Variant((int)[num longValue]);
|
||||
}
|
||||
else if(strcmp([num objCType], @encode(float)) == 0) {
|
||||
} else if(strcmp([num objCType], @encode(float)) == 0) {
|
||||
return Variant([num floatValue]);
|
||||
}
|
||||
else if(strcmp([num objCType], @encode(double)) == 0) {
|
||||
} else if(strcmp([num objCType], @encode(double)) == 0) {
|
||||
return Variant((float)[num doubleValue]);
|
||||
}
|
||||
}
|
||||
else if ([object isKindOfClass:[NSDate class]]) {
|
||||
} else if ([object isKindOfClass:[NSDate class]]) {
|
||||
//this is a type that icloud supports...but how did you submit it in the first place?
|
||||
//I guess this is a type that *might* show up, if you were, say, trying to make your game
|
||||
//compatible with existing cloud data written by another engine's version of your game
|
||||
WARN_PRINT("NSDate unsupported, returning null Variant")
|
||||
return Variant();
|
||||
}
|
||||
else if ([object isKindOfClass:[NSNull class]] or object == nil) {
|
||||
} else if ([object isKindOfClass:[NSNull class]] or object == nil) {
|
||||
return Variant();
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
WARN_PRINT("Trying to convert unknown NSObject type to Variant");
|
||||
return Variant();
|
||||
}
|
||||
|
@ -161,17 +148,13 @@ Variant nsobject_to_variant(NSObject* object) {
|
|||
NSObject* variant_to_nsobject(Variant v) {
|
||||
if (v.get_type() == Variant::STRING) {
|
||||
return [[[NSString alloc] initWithUTF8String:((String)v).utf8().get_data()] autorelease];
|
||||
}
|
||||
else if (v.get_type() == Variant::REAL) {
|
||||
} else if (v.get_type() == Variant::REAL) {
|
||||
return [NSNumber numberWithDouble:(double)v];
|
||||
}
|
||||
else if (v.get_type() == Variant::INT) {
|
||||
} else if (v.get_type() == Variant::INT) {
|
||||
return [NSNumber numberWithLongLong:(long)(int)v];
|
||||
}
|
||||
else if (v.get_type() == Variant::BOOL) {
|
||||
} else if (v.get_type() == Variant::BOOL) {
|
||||
return [NSNumber numberWithBool:BOOL((bool)v)];
|
||||
}
|
||||
else if (v.get_type() == Variant::DICTIONARY) {
|
||||
} else if (v.get_type() == Variant::DICTIONARY) {
|
||||
NSMutableDictionary* result = [[[NSMutableDictionary alloc] init] autorelease];
|
||||
Dictionary dic = v;
|
||||
Array keys = dic.keys();
|
||||
|
@ -186,8 +169,7 @@ NSObject* variant_to_nsobject(Variant v) {
|
|||
[result setObject:value forKey:key];
|
||||
}
|
||||
return result;
|
||||
}
|
||||
else if (v.get_type() == Variant::ARRAY) {
|
||||
} else if (v.get_type() == Variant::ARRAY) {
|
||||
NSMutableArray* result = [[[NSMutableArray alloc] init] autorelease];
|
||||
Array arr = v;
|
||||
for (unsigned int i = 0; i < arr.size(); ++i) {
|
||||
|
@ -199,8 +181,7 @@ NSObject* variant_to_nsobject(Variant v) {
|
|||
[result addObject:value];
|
||||
}
|
||||
return result;
|
||||
}
|
||||
else if (v.get_type() == Variant::POOL_BYTE_ARRAY) {
|
||||
} else if (v.get_type() == Variant::POOL_BYTE_ARRAY) {
|
||||
PoolByteArray arr = v;
|
||||
PoolByteArray::Read r = arr.read();
|
||||
NSData* result = [NSData dataWithBytes:r.ptr() length:arr.size()];
|
||||
|
@ -297,8 +278,7 @@ Error ICloud::synchronize_key_values() {
|
|||
BOOL result = [store synchronize];
|
||||
if (result == YES) {
|
||||
return OK;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
return FAILED;
|
||||
}
|
||||
}
|
||||
|
@ -341,14 +321,11 @@ ICloud::ICloud() {
|
|||
|
||||
if (change == NSUbiquitousKeyValueStoreServerChange) {
|
||||
reason = "server";
|
||||
}
|
||||
else if (change == NSUbiquitousKeyValueStoreInitialSyncChange) {
|
||||
} else if (change == NSUbiquitousKeyValueStoreInitialSyncChange) {
|
||||
reason = "initial_sync";
|
||||
}
|
||||
else if (change == NSUbiquitousKeyValueStoreQuotaViolationChange) {
|
||||
} else if (change == NSUbiquitousKeyValueStoreQuotaViolationChange) {
|
||||
reason = "quota_violation";
|
||||
}
|
||||
else if (change == NSUbiquitousKeyValueStoreAccountChange) {
|
||||
} else if (change == NSUbiquitousKeyValueStoreAccountChange) {
|
||||
reason = "account";
|
||||
}
|
||||
|
||||
|
|
|
@ -51,8 +51,7 @@ NSMutableDictionary* pending_transactions = [NSMutableDictionary dictionary];
|
|||
// SKProduct extension
|
||||
//----------------------------------//
|
||||
@implementation SKProduct (LocalizedPrice)
|
||||
- (NSString *)localizedPrice
|
||||
{
|
||||
- (NSString *)localizedPrice {
|
||||
NSNumberFormatter *numberFormatter = [[NSNumberFormatter alloc] init];
|
||||
[numberFormatter setFormatterBehavior:NSNumberFormatterBehavior10_4];
|
||||
[numberFormatter setNumberStyle:NSNumberFormatterCurrencyStyle];
|
||||
|
@ -169,7 +168,6 @@ Error InAppStore::request_product_info(Variant p_params) {
|
|||
for (SKPaymentTransaction* transaction in transactions) {
|
||||
|
||||
switch (transaction.transactionState) {
|
||||
|
||||
case SKPaymentTransactionStatePurchased: {
|
||||
printf("status purchased!\n");
|
||||
String pid = String::utf8([transaction.payment.productIdentifier UTF8String]);
|
||||
|
@ -210,8 +208,7 @@ Error InAppStore::request_product_info(Variant p_params) {
|
|||
}
|
||||
|
||||
NSString* receipt_to_send = nil;
|
||||
if (receipt != nil)
|
||||
{
|
||||
if (receipt != nil) {
|
||||
receipt_to_send = [receipt description];
|
||||
}
|
||||
Dictionary receipt_ret;
|
||||
|
@ -223,8 +220,7 @@ Error InAppStore::request_product_info(Variant p_params) {
|
|||
|
||||
if (auto_finish_transactions){
|
||||
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
|
||||
}
|
||||
else{
|
||||
} else{
|
||||
[pending_transactions setObject:transaction forKey:transaction.payment.productIdentifier];
|
||||
}
|
||||
|
||||
|
@ -232,7 +228,7 @@ Error InAppStore::request_product_info(Variant p_params) {
|
|||
printf("Registering transaction on Fuseboxx!\n");
|
||||
[FuseSDK registerInAppPurchase: transaction];
|
||||
#endif
|
||||
} break;
|
||||
}; break;
|
||||
case SKPaymentTransactionStateFailed: {
|
||||
printf("status transaction failed!\n");
|
||||
String pid = String::utf8([transaction.payment.productIdentifier UTF8String]);
|
||||
|
@ -249,11 +245,9 @@ Error InAppStore::request_product_info(Variant p_params) {
|
|||
InAppStore::get_singleton()->_record_purchase(pid);
|
||||
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
|
||||
} break;
|
||||
|
||||
default:
|
||||
default: {
|
||||
printf("status default %i!\n", (int)transaction.transactionState);
|
||||
|
||||
break;
|
||||
}; break;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
|
|
@ -44,14 +44,11 @@ String iOS::get_rate_url(int p_app_id) const {
|
|||
//ios7 before
|
||||
String ret = templ;
|
||||
|
||||
if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0 && [[[UIDevice currentDevice] systemVersion] floatValue] < 7.1) {
|
||||
// iOS 7 needs a different templateReviewURL @see https://github.com/arashpayan/appirater/issues/131
|
||||
if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0 && [[[UIDevice currentDevice] systemVersion] floatValue] < 7.1)
|
||||
{
|
||||
ret = templ_iOS7;
|
||||
}
|
||||
} else if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 8.0) {
|
||||
// iOS 8 needs a different templateReviewURL also @see https://github.com/arashpayan/appirater/issues/182
|
||||
else if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 8.0)
|
||||
{
|
||||
ret = templ_iOS8;
|
||||
}
|
||||
|
||||
|
|
|
@ -34,8 +34,7 @@
|
|||
int gargc;
|
||||
char** gargv;
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
int main(int argc, char *argv[]) {
|
||||
printf("*********** main.m\n");
|
||||
gargc = argc;
|
||||
gargv = argv;
|
||||
|
|
|
@ -128,8 +128,7 @@ int add_cmdline(int p_argc, char** p_args) {
|
|||
}
|
||||
};
|
||||
|
||||
- (BOOL)prefersStatusBarHidden
|
||||
{
|
||||
- (BOOL)prefersStatusBarHidden {
|
||||
return YES;
|
||||
}
|
||||
|
||||
|
|
|
@ -76,8 +76,6 @@ int main(int argc, char** argv) {
|
|||
free(pathinfo);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
OS_OSX os;
|
||||
|
@ -89,6 +87,7 @@ int main(int argc, char** argv) {
|
|||
|
||||
if (Main::start())
|
||||
os.run(); // it is actually the OS that decides how to run
|
||||
|
||||
Main::cleanup();
|
||||
|
||||
return 0;
|
||||
|
|
|
@ -42,8 +42,7 @@ static int global_argc;
|
|||
static char **global_argv;
|
||||
static BOOL gCalledAppMainline = FALSE;
|
||||
|
||||
static NSString *getApplicationName(void)
|
||||
{
|
||||
static NSString *getApplicationName(void) {
|
||||
const NSDictionary *dict;
|
||||
NSString *appName = 0;
|
||||
|
||||
|
@ -61,8 +60,7 @@ static NSString *getApplicationName(void)
|
|||
/* The main class of the application, the application's delegate */
|
||||
@implementation GodotMain
|
||||
|
||||
static void setApplicationMenu(void)
|
||||
{
|
||||
static void setApplicationMenu(void) {
|
||||
/* warning: this code is very odd */
|
||||
NSMenu *appleMenu;
|
||||
NSMenuItem *menuItem;
|
||||
|
@ -106,8 +104,7 @@ static void setApplicationMenu(void)
|
|||
}
|
||||
|
||||
/* Create a window menu */
|
||||
static void setupWindowMenu(void)
|
||||
{
|
||||
static void setupWindowMenu(void) {
|
||||
NSMenu *windowMenu;
|
||||
NSMenuItem *windowMenuItem;
|
||||
NSMenuItem *menuItem;
|
||||
|
@ -133,8 +130,7 @@ static void setupWindowMenu(void)
|
|||
}
|
||||
|
||||
/* Replacement for NSApplicationMain */
|
||||
static void CustomApplicationMain (int argc, char **argv)
|
||||
{
|
||||
static void CustomApplicationMain (int argc, char **argv) {
|
||||
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
||||
GodotMain *main;
|
||||
|
||||
|
@ -159,8 +155,7 @@ static void CustomApplicationMain (int argc, char **argv)
|
|||
extern int godot_main(int argc, char** argv);
|
||||
|
||||
/* Called when the internal event loop has just started running */
|
||||
- (void) applicationDidFinishLaunching: (NSNotification *) note
|
||||
{
|
||||
- (void) applicationDidFinishLaunching: (NSNotification *) note {
|
||||
int status;
|
||||
|
||||
/* Hand off to main application code */
|
||||
|
@ -177,8 +172,7 @@ extern int godot_main(int argc, char** argv);
|
|||
#endif
|
||||
|
||||
|
||||
int main (int argc, char **argv)
|
||||
{
|
||||
int main (int argc, char **argv) {
|
||||
/* Copy the arguments into a global variable */
|
||||
/* This is passed if we are launched by double-clicking */
|
||||
if ( argc >= 2 && strncmp (argv[1], "-psn", 4) == 0 ) {
|
||||
|
|
|
@ -96,8 +96,7 @@ static NSRect convertRectToBacking(NSRect contentRect) {
|
|||
|
||||
}
|
||||
|
||||
static InputModifierState translateFlags(NSUInteger flags)
|
||||
{
|
||||
static InputModifierState translateFlags(NSUInteger flags) {
|
||||
InputModifierState mod;
|
||||
|
||||
|
||||
|
@ -124,8 +123,7 @@ static int button_mask=0;
|
|||
// From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost
|
||||
// This works around an AppKit bug, where key up events while holding
|
||||
// down the command key don't get sent to the key window.
|
||||
- (void)sendEvent:(NSEvent *)event
|
||||
{
|
||||
- (void)sendEvent:(NSEvent *)event {
|
||||
if ([event type] == NSKeyUp && ([event modifierFlags] & NSCommandKeyMask))
|
||||
[[self keyWindow] sendEvent:event];
|
||||
else
|
||||
|
@ -139,16 +137,14 @@ static int button_mask=0;
|
|||
|
||||
@implementation GodotApplicationDelegate
|
||||
|
||||
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
|
||||
{
|
||||
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender {
|
||||
if (OS_OSX::singleton->get_main_loop())
|
||||
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
|
||||
|
||||
return NSTerminateCancel;
|
||||
}
|
||||
|
||||
- (void)applicationDidHide:(NSNotification *)notification
|
||||
{
|
||||
- (void)applicationDidHide:(NSNotification *)notification{
|
||||
/*
|
||||
_Godotwindow* window;
|
||||
for (window = _Godot.windowListHead; window; window = window->next)
|
||||
|
@ -156,28 +152,24 @@ static int button_mask=0;
|
|||
*/
|
||||
}
|
||||
|
||||
- (void)applicationDidUnhide:(NSNotification *)notification
|
||||
{
|
||||
- (void)applicationDidUnhide:(NSNotification *)notification {
|
||||
/*
|
||||
_Godotwindow* window;
|
||||
|
||||
for (window = _Godot.windowListHead; window; window = window->next)
|
||||
{
|
||||
for (window = _Godot.windowListHead; window; window = window->next) {
|
||||
if ([window_object isVisible])
|
||||
_GodotInputWindowVisibility(window, GL_TRUE);
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
- (void)applicationDidChangeScreenParameters:(NSNotification *) notification
|
||||
{
|
||||
- (void)applicationDidChangeScreenParameters:(NSNotification *) notification {
|
||||
//_GodotInputMonitorChange();
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
@interface GodotWindowDelegate : NSObject
|
||||
{
|
||||
@interface GodotWindowDelegate : NSObject {
|
||||
//_Godotwindow* window;
|
||||
}
|
||||
|
||||
|
@ -186,19 +178,18 @@ static int button_mask=0;
|
|||
@implementation GodotWindowDelegate
|
||||
|
||||
|
||||
- (BOOL)windowShouldClose:(id)sender
|
||||
{
|
||||
- (BOOL)windowShouldClose:(id)sender {
|
||||
//_GodotInputWindowCloseRequest(window);
|
||||
if (OS_OSX::singleton->get_main_loop())
|
||||
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
|
||||
|
||||
return NO;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
- (void)windowDidResize:(NSNotification *)notification
|
||||
{
|
||||
- (void)windowDidResize:(NSNotification *)notification {
|
||||
[OS_OSX::singleton->context update];
|
||||
|
||||
const NSRect contentRect = [OS_OSX::singleton->window_view frame];
|
||||
|
@ -218,8 +209,7 @@ static int button_mask=0;
|
|||
*/
|
||||
}
|
||||
|
||||
- (void)windowDidMove:(NSNotification *)notification
|
||||
{
|
||||
- (void)windowDidMove:(NSNotification *)notification {
|
||||
/*
|
||||
[window->nsgl.context update];
|
||||
|
||||
|
@ -232,32 +222,27 @@ static int button_mask=0;
|
|||
*/
|
||||
}
|
||||
|
||||
- (void)windowDidBecomeKey:(NSNotification *)notification
|
||||
{
|
||||
- (void)windowDidBecomeKey:(NSNotification *)notification {
|
||||
//_GodotInputWindowFocus(window, GL_TRUE);
|
||||
//_GodotPlatformSetCursorMode(window, window->cursorMode);
|
||||
if (OS_OSX::singleton->get_main_loop())
|
||||
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
|
||||
}
|
||||
|
||||
- (void)windowDidResignKey:(NSNotification *)notification
|
||||
{
|
||||
- (void)windowDidResignKey:(NSNotification *)notification {
|
||||
//_GodotInputWindowFocus(window, GL_FALSE);
|
||||
//_GodotPlatformSetCursorMode(window, Godot_CURSOR_NORMAL);
|
||||
if (OS_OSX::singleton->get_main_loop())
|
||||
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
|
||||
}
|
||||
|
||||
- (void)windowDidMiniaturize:(NSNotification*)notification
|
||||
{
|
||||
- (void)windowDidMiniaturize:(NSNotification*)notification {
|
||||
OS_OSX::singleton->wm_minimized(true);
|
||||
if (OS_OSX::singleton->get_main_loop())
|
||||
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
|
||||
};
|
||||
|
||||
- (void)windowDidDeminiaturize:(NSNotification*)notification
|
||||
{
|
||||
|
||||
- (void)windowDidDeminiaturize:(NSNotification*)notification {
|
||||
OS_OSX::singleton->wm_minimized(false);
|
||||
if (OS_OSX::singleton->get_main_loop())
|
||||
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
|
||||
|
@ -265,24 +250,18 @@ static int button_mask=0;
|
|||
|
||||
@end
|
||||
|
||||
@interface GodotContentView : NSView
|
||||
{
|
||||
@interface GodotContentView : NSView {
|
||||
NSTrackingArea* trackingArea;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@end
|
||||
|
||||
@implementation GodotContentView
|
||||
|
||||
+ (void)initialize
|
||||
{
|
||||
if (self == [GodotContentView class])
|
||||
{
|
||||
+ (void)initialize {
|
||||
if (self == [GodotContentView class]) {
|
||||
/*
|
||||
if (_glfw.ns.cursor == nil)
|
||||
{
|
||||
if (_glfw.ns.cursor == nil) {
|
||||
NSImage* data = [[NSImage alloc] initWithSize:NSMakeSize(1, 1)];
|
||||
_glfw.ns.cursor = [[NSCursor alloc] initWithImage:data
|
||||
hotSpot:NSZeroPoint];
|
||||
|
@ -292,8 +271,7 @@ static int button_mask=0;
|
|||
}
|
||||
}
|
||||
|
||||
- (id)init
|
||||
{
|
||||
- (id)init {
|
||||
self = [super init];
|
||||
trackingArea = nil;
|
||||
[self updateTrackingAreas];
|
||||
|
@ -302,8 +280,7 @@ static int button_mask=0;
|
|||
}
|
||||
|
||||
|
||||
-(void)dealloc
|
||||
{
|
||||
-(void)dealloc {
|
||||
[trackingArea release];
|
||||
[super dealloc];
|
||||
}
|
||||
|
@ -318,7 +295,6 @@ static int button_mask=0;
|
|||
|
||||
- (BOOL)performDragOperation:(id<NSDraggingInfo>)sender {
|
||||
|
||||
|
||||
NSPasteboard *pboard = [sender draggingPasteboard];
|
||||
NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType];
|
||||
|
||||
|
@ -343,28 +319,23 @@ static int button_mask=0;
|
|||
}
|
||||
|
||||
|
||||
- (BOOL)isOpaque
|
||||
{
|
||||
- (BOOL)isOpaque {
|
||||
return YES;
|
||||
}
|
||||
|
||||
- (BOOL)canBecomeKeyView
|
||||
{
|
||||
- (BOOL)canBecomeKeyView {
|
||||
return YES;
|
||||
}
|
||||
|
||||
- (BOOL)acceptsFirstResponder
|
||||
{
|
||||
- (BOOL)acceptsFirstResponder {
|
||||
return YES;
|
||||
}
|
||||
|
||||
- (void)cursorUpdate:(NSEvent *)event
|
||||
{
|
||||
- (void)cursorUpdate:(NSEvent *)event {
|
||||
//setModeCursor(window, window->cursorMode);
|
||||
}
|
||||
|
||||
- (void)mouseDown:(NSEvent *)event
|
||||
{
|
||||
- (void)mouseDown:(NSEvent *)event {
|
||||
|
||||
//print_line("mouse down:");
|
||||
button_mask |= BUTTON_MASK_LEFT;
|
||||
|
@ -381,20 +352,19 @@ static int button_mask=0;
|
|||
ev.mouse_button.mod = translateFlags([event modifierFlags]);
|
||||
OS_OSX::singleton->push_input(ev);
|
||||
|
||||
|
||||
/* _glfwInputMouseClick(window,
|
||||
/*
|
||||
_glfwInputMouseClick(window,
|
||||
GLFW_MOUSE_BUTTON_LEFT,
|
||||
GLFW_PRESS,
|
||||
translateFlags([event modifierFlags]));*/
|
||||
translateFlags([event modifierFlags]));
|
||||
*/
|
||||
}
|
||||
|
||||
- (void)mouseDragged:(NSEvent *)event
|
||||
{
|
||||
- (void)mouseDragged:(NSEvent *)event {
|
||||
[self mouseMoved:event];
|
||||
}
|
||||
|
||||
- (void)mouseUp:(NSEvent *)event
|
||||
{
|
||||
- (void)mouseUp:(NSEvent *)event {
|
||||
|
||||
button_mask &= ~BUTTON_MASK_LEFT;
|
||||
InputEvent ev;
|
||||
|
@ -409,14 +379,15 @@ static int button_mask=0;
|
|||
ev.mouse_button.mod = translateFlags([event modifierFlags]);
|
||||
OS_OSX::singleton->push_input(ev);
|
||||
|
||||
/* _glfwInputMouseClick(window,
|
||||
/*
|
||||
_glfwInputMouseClick(window,
|
||||
GLFW_MOUSE_BUTTON_LEFT,
|
||||
GLFW_RELEASE,
|
||||
translateFlags([event modifierFlags]));*/
|
||||
translateFlags([event modifierFlags]));
|
||||
*/
|
||||
}
|
||||
|
||||
- (void)mouseMoved:(NSEvent *)event
|
||||
{
|
||||
- (void)mouseMoved:(NSEvent *)event {
|
||||
|
||||
InputEvent ev;
|
||||
ev.type = InputEvent::MOUSE_MOTION;
|
||||
|
@ -438,20 +409,19 @@ static int button_mask=0;
|
|||
OS_OSX::singleton->input->set_mouse_pos(Point2(mouse_x,mouse_y));
|
||||
OS_OSX::singleton->push_input(ev);
|
||||
|
||||
|
||||
/* if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||
/*
|
||||
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||
_glfwInputCursorMotion(window, [event deltaX], [event deltaY]);
|
||||
else
|
||||
{
|
||||
else {
|
||||
const NSRect contentRect = [window->ns.view frame];
|
||||
const NSPoint p = [event locationInWindow];
|
||||
|
||||
_glfwInputCursorMotion(window, p.x, contentRect.size.height - p.y);
|
||||
}*/
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
- (void)rightMouseDown:(NSEvent *)event
|
||||
{
|
||||
- (void)rightMouseDown:(NSEvent *)event {
|
||||
|
||||
button_mask |= BUTTON_MASK_RIGHT;
|
||||
InputEvent ev;
|
||||
|
@ -466,19 +436,19 @@ static int button_mask=0;
|
|||
ev.mouse_button.mod = translateFlags([event modifierFlags]);
|
||||
OS_OSX::singleton->push_input(ev);
|
||||
|
||||
/* _glfwInputMouseClick(window,
|
||||
/*
|
||||
_glfwInputMouseClick(window,
|
||||
GLFW_MOUSE_BUTTON_RIGHT,
|
||||
GLFW_PRESS,
|
||||
translateFlags([event modifierFlags]));*/
|
||||
translateFlags([event modifierFlags]));
|
||||
*/
|
||||
}
|
||||
|
||||
- (void)rightMouseDragged:(NSEvent *)event
|
||||
{
|
||||
- (void)rightMouseDragged:(NSEvent *)event {
|
||||
[self mouseMoved:event];
|
||||
}
|
||||
|
||||
- (void)rightMouseUp:(NSEvent *)event
|
||||
{
|
||||
- (void)rightMouseUp:(NSEvent *)event {
|
||||
|
||||
button_mask &= ~BUTTON_MASK_RIGHT;
|
||||
InputEvent ev;
|
||||
|
@ -493,14 +463,15 @@ static int button_mask=0;
|
|||
ev.mouse_button.mod = translateFlags([event modifierFlags]);
|
||||
OS_OSX::singleton->push_input(ev);
|
||||
|
||||
/*_glfwInputMouseClick(window,
|
||||
/*
|
||||
_glfwInputMouseClick(window,
|
||||
GLFW_MOUSE_BUTTON_RIGHT,
|
||||
GLFW_RELEASE,
|
||||
translateFlags([event modifierFlags]));*/
|
||||
translateFlags([event modifierFlags]));
|
||||
*/
|
||||
}
|
||||
|
||||
- (void)otherMouseDown:(NSEvent *)event
|
||||
{
|
||||
- (void)otherMouseDown:(NSEvent *)event {
|
||||
|
||||
if ((int) [event buttonNumber]!=2)
|
||||
return;
|
||||
|
@ -518,19 +489,19 @@ static int button_mask=0;
|
|||
ev.mouse_button.mod = translateFlags([event modifierFlags]);
|
||||
OS_OSX::singleton->push_input(ev);
|
||||
|
||||
/*_glfwInputMouseClick(window,
|
||||
/*
|
||||
_glfwInputMouseClick(window,
|
||||
(int) [event buttonNumber],
|
||||
GLFW_PRESS,
|
||||
translateFlags([event modifierFlags]));*/
|
||||
translateFlags([event modifierFlags]));
|
||||
*/
|
||||
}
|
||||
|
||||
- (void)otherMouseDragged:(NSEvent *)event
|
||||
{
|
||||
- (void)otherMouseDragged:(NSEvent *)event {
|
||||
[self mouseMoved:event];
|
||||
}
|
||||
|
||||
- (void)otherMouseUp:(NSEvent *)event
|
||||
{
|
||||
- (void)otherMouseUp:(NSEvent *)event {
|
||||
|
||||
if ((int) [event buttonNumber]!=2)
|
||||
return;
|
||||
|
@ -547,14 +518,16 @@ static int button_mask=0;
|
|||
ev.mouse_button.button_mask = button_mask;
|
||||
ev.mouse_button.mod = translateFlags([event modifierFlags]);
|
||||
OS_OSX::singleton->push_input(ev);
|
||||
/* _glfwInputMouseClick(window,
|
||||
|
||||
/*
|
||||
_glfwInputMouseClick(window,
|
||||
(int) [event buttonNumber],
|
||||
GLFW_RELEASE,
|
||||
translateFlags([event modifierFlags]));*/
|
||||
translateFlags([event modifierFlags]));
|
||||
*/
|
||||
}
|
||||
|
||||
- (void)mouseExited:(NSEvent *)event
|
||||
{
|
||||
- (void)mouseExited:(NSEvent *)event {
|
||||
if (!OS_OSX::singleton)
|
||||
return;
|
||||
|
||||
|
@ -565,8 +538,7 @@ static int button_mask=0;
|
|||
//_glfwInputCursorEnter(window, GL_FALSE);
|
||||
}
|
||||
|
||||
- (void)mouseEntered:(NSEvent *)event
|
||||
{
|
||||
- (void)mouseEntered:(NSEvent *)event {
|
||||
//_glfwInputCursorEnter(window, GL_TRUE);
|
||||
if (!OS_OSX::singleton)
|
||||
return;
|
||||
|
@ -577,18 +549,17 @@ static int button_mask=0;
|
|||
|
||||
}
|
||||
|
||||
- (void)viewDidChangeBackingProperties
|
||||
{
|
||||
/* const NSRect contentRect = [window->ns.view frame];
|
||||
- (void)viewDidChangeBackingProperties {
|
||||
/*
|
||||
const NSRect contentRect = [window->ns.view frame];
|
||||
const NSRect fbRect = convertRectToBacking(window, contentRect);
|
||||
|
||||
_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);*/
|
||||
_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
|
||||
*/
|
||||
}
|
||||
|
||||
- (void)updateTrackingAreas
|
||||
{
|
||||
if (trackingArea != nil)
|
||||
{
|
||||
- (void)updateTrackingAreas {
|
||||
if (trackingArea != nil) {
|
||||
[self removeTrackingArea:trackingArea];
|
||||
[trackingArea release];
|
||||
}
|
||||
|
@ -609,11 +580,9 @@ static int button_mask=0;
|
|||
|
||||
// Translates a OS X keycode to a Godot keycode
|
||||
//
|
||||
static int translateKey(unsigned int key)
|
||||
{
|
||||
static int translateKey(unsigned int key) {
|
||||
// Keyboard symbol translation table
|
||||
static const unsigned int table[128] =
|
||||
{
|
||||
static const unsigned int table[128] = {
|
||||
/* 00 */ KEY_A,
|
||||
/* 01 */ KEY_S,
|
||||
/* 02 */ KEY_D,
|
||||
|
@ -749,8 +718,8 @@ static int translateKey(unsigned int key)
|
|||
|
||||
return table[key];
|
||||
}
|
||||
- (void)keyDown:(NSEvent *)event
|
||||
{
|
||||
|
||||
- (void)keyDown:(NSEvent *)event {
|
||||
InputEvent ev;
|
||||
ev.type = InputEvent::KEY;
|
||||
ev.key.pressed = true;
|
||||
|
@ -761,23 +730,18 @@ static int translateKey(unsigned int key)
|
|||
NSString* characters = [event characters];
|
||||
NSUInteger i, length = [characters length];
|
||||
|
||||
|
||||
if (length>0 && keycode_has_unicode(ev.key.scancode)) {
|
||||
|
||||
|
||||
for (i = 0; i < length; i++) {
|
||||
ev.key.unicode = [characters characterAtIndex:i];
|
||||
OS_OSX::singleton->push_input(ev);
|
||||
ev.key.scancode=0;
|
||||
}
|
||||
|
||||
} else {
|
||||
OS_OSX::singleton->push_input(ev);
|
||||
}
|
||||
}
|
||||
|
||||
- (void)flagsChanged:(NSEvent *)event
|
||||
{
|
||||
- (void)flagsChanged:(NSEvent *)event {
|
||||
InputEvent ev;
|
||||
int key = [event keyCode];
|
||||
int mod = [event modifierFlags];
|
||||
|
@ -822,8 +786,7 @@ static int translateKey(unsigned int key)
|
|||
OS_OSX::singleton->push_input(ev);
|
||||
}
|
||||
|
||||
- (void)keyUp:(NSEvent *)event
|
||||
{
|
||||
- (void)keyUp:(NSEvent *)event {
|
||||
|
||||
InputEvent ev;
|
||||
ev.type = InputEvent::KEY;
|
||||
|
@ -832,36 +795,33 @@ static int translateKey(unsigned int key)
|
|||
ev.key.scancode = latin_keyboard_keycode_convert(translateKey([event keyCode]));
|
||||
OS_OSX::singleton->push_input(ev);
|
||||
|
||||
|
||||
/* const int key = translateKey([event keyCode]);
|
||||
/*
|
||||
const int key = translateKey([event keyCode]);
|
||||
const int mods = translateFlags([event modifierFlags]);
|
||||
_glfwInputKey(window, key, [event keyCode], GLFW_RELEASE, mods);*/
|
||||
_glfwInputKey(window, key, [event keyCode], GLFW_RELEASE, mods);
|
||||
*/
|
||||
}
|
||||
|
||||
- (void)scrollWheel:(NSEvent *)event
|
||||
{
|
||||
|
||||
- (void)scrollWheel:(NSEvent *)event {
|
||||
double deltaX, deltaY;
|
||||
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
|
||||
if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6)
|
||||
{
|
||||
if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6) {
|
||||
deltaX = [event scrollingDeltaX];
|
||||
deltaY = [event scrollingDeltaY];
|
||||
|
||||
if ([event hasPreciseScrollingDeltas])
|
||||
{
|
||||
if ([event hasPreciseScrollingDeltas]) {
|
||||
deltaX *= 0.1;
|
||||
deltaY *= 0.1;
|
||||
}
|
||||
}
|
||||
else
|
||||
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
|
||||
{
|
||||
} else {
|
||||
deltaX = [event deltaX];
|
||||
deltaY = [event deltaY];
|
||||
}
|
||||
|
||||
#else
|
||||
deltaX = [event deltaX];
|
||||
deltaY = [event deltaY];
|
||||
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
|
||||
|
||||
if (fabs(deltaY)) {
|
||||
|
||||
|
@ -904,8 +864,7 @@ static int translateKey(unsigned int key)
|
|||
@implementation GodotWindow
|
||||
|
||||
|
||||
- (BOOL)canBecomeKeyWindow
|
||||
{
|
||||
- (BOOL)canBecomeKeyWindow {
|
||||
// Required for NSBorderlessWindowMask windows
|
||||
return YES;
|
||||
}
|
||||
|
@ -914,9 +873,9 @@ static int translateKey(unsigned int key)
|
|||
|
||||
|
||||
int OS_OSX::get_video_driver_count() const {
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
const char * OS_OSX::get_video_driver_name(int p_driver) const {
|
||||
|
||||
return "GLES2";
|
||||
|
@ -1031,21 +990,26 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
|
|||
|
||||
ADD_ATTR2(NSOpenGLPFAColorSize, colorBits);
|
||||
|
||||
/* if (fbconfig->alphaBits > 0)
|
||||
ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits);*/
|
||||
/*
|
||||
if (fbconfig->alphaBits > 0)
|
||||
ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits);
|
||||
*/
|
||||
|
||||
ADD_ATTR2(NSOpenGLPFADepthSize, 24);
|
||||
|
||||
ADD_ATTR2(NSOpenGLPFAStencilSize, 8);
|
||||
|
||||
/*if (fbconfig->stereo)
|
||||
ADD_ATTR(NSOpenGLPFAStereo);*/
|
||||
/*
|
||||
if (fbconfig->stereo)
|
||||
ADD_ATTR(NSOpenGLPFAStereo);
|
||||
*/
|
||||
|
||||
/* if (fbconfig->samples > 0)
|
||||
{
|
||||
/*
|
||||
if (fbconfig->samples > 0) {
|
||||
ADD_ATTR2(NSOpenGLPFASampleBuffers, 1);
|
||||
ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples);
|
||||
}*/
|
||||
}
|
||||
*/
|
||||
|
||||
// NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB
|
||||
// frambuffer, so there's no need (and no way) to request it
|
||||
|
@ -1059,12 +1023,10 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
|
|||
ERR_FAIL_COND( pixelFormat == nil);
|
||||
|
||||
|
||||
context = [[NSOpenGLContext alloc] initWithFormat:pixelFormat
|
||||
shareContext:nil];
|
||||
context = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:nil];
|
||||
|
||||
ERR_FAIL_COND(context==nil);
|
||||
|
||||
|
||||
[context setView:window_view];
|
||||
|
||||
[context makeCurrentContext];
|
||||
|
@ -1083,7 +1045,6 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
|
|||
bool use_gl2=p_video_driver!=1;
|
||||
|
||||
|
||||
|
||||
AudioDriverManager::add_driver(&audio_driver_osx);
|
||||
|
||||
// only opengl support here...
|
||||
|
@ -1153,6 +1114,7 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
|
|||
};
|
||||
restore_rect = Rect2(get_window_position(), get_window_size());
|
||||
}
|
||||
|
||||
void OS_OSX::finalize() {
|
||||
|
||||
CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL);
|
||||
|
@ -1173,7 +1135,6 @@ void OS_OSX::finalize() {
|
|||
|
||||
screens.clear();
|
||||
|
||||
|
||||
}
|
||||
|
||||
void OS_OSX::set_main_loop( MainLoop * p_main_loop ) {
|
||||
|
@ -1245,9 +1206,11 @@ void OS_OSX::set_cursor_shape(CursorShape p_shape) {
|
|||
void OS_OSX::set_mouse_show(bool p_show) {
|
||||
|
||||
}
|
||||
|
||||
void OS_OSX::set_mouse_grab(bool p_grab) {
|
||||
|
||||
}
|
||||
|
||||
bool OS_OSX::is_mouse_grab_enabled() const {
|
||||
|
||||
return mouse_grab;
|
||||
|
@ -1259,8 +1222,7 @@ void OS_OSX::warp_mouse_pos(const Point2& p_to) {
|
|||
if (mouse_mode == MOUSE_MODE_CAPTURED){
|
||||
mouse_x = p_to.x;
|
||||
mouse_y = p_to.y;
|
||||
}
|
||||
else{ //set OS position
|
||||
} else { //set OS position
|
||||
|
||||
/* this code has not been tested, please be a kind soul and fix it if it fails! */
|
||||
|
||||
|
@ -1288,9 +1250,11 @@ Point2 OS_OSX::get_mouse_pos() const {
|
|||
|
||||
return Vector2(mouse_x,mouse_y);
|
||||
}
|
||||
|
||||
int OS_OSX::get_mouse_button_state() const {
|
||||
return button_mask;
|
||||
}
|
||||
|
||||
void OS_OSX::set_window_title(const String& p_title) {
|
||||
|
||||
[window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]];
|
||||
|
@ -1355,18 +1319,17 @@ void OS_OSX::set_clipboard(const String& p_text) {
|
|||
[pasteboard setString:[NSString stringWithUTF8String:p_text.utf8().get_data()]
|
||||
forType:NSStringPboardType];
|
||||
}
|
||||
|
||||
String OS_OSX::get_clipboard() const {
|
||||
|
||||
NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
|
||||
|
||||
if (![[pasteboard types] containsObject:NSStringPboardType])
|
||||
{
|
||||
if (![[pasteboard types] containsObject:NSStringPboardType]) {
|
||||
return "";
|
||||
}
|
||||
|
||||
NSString* object = [pasteboard stringForType:NSStringPboardType];
|
||||
if (!object)
|
||||
{
|
||||
if (!object) {
|
||||
return "";
|
||||
}
|
||||
|
||||
|
@ -1383,6 +1346,7 @@ void OS_OSX::release_rendering_thread() {
|
|||
[NSOpenGLContext clearCurrentContext];
|
||||
|
||||
}
|
||||
|
||||
void OS_OSX::make_rendering_thread() {
|
||||
|
||||
[context makeCurrentContext];
|
||||
|
@ -1423,11 +1387,11 @@ OS::VideoMode OS_OSX::get_video_mode(int p_screen) const {
|
|||
|
||||
return vm;
|
||||
}
|
||||
|
||||
void OS_OSX::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const {
|
||||
|
||||
}
|
||||
|
||||
|
||||
int OS_OSX::get_screen_count() const {
|
||||
|
||||
return screens.size();
|
||||
|
@ -1645,6 +1609,7 @@ static NSString *createStringForKeys(const CGKeyCode *keyCode, int length) {
|
|||
|
||||
return (NSString *)output;
|
||||
}
|
||||
|
||||
OS::LatinKeyboardVariant OS_OSX::get_latin_keyboard_variant() const {
|
||||
|
||||
static LatinKeyboardVariant layout = LATIN_KEYBOARD_QWERTY;
|
||||
|
@ -1792,12 +1757,12 @@ OS_OSX::OS_OSX() {
|
|||
CGEventSourceSetLocalEventsSuppressionInterval(eventSource, 0.0);
|
||||
|
||||
|
||||
/*if (pthread_key_create(&_Godot.nsgl.current, NULL) != 0)
|
||||
{
|
||||
_GodotInputError(Godot_PLATFORM_ERROR,
|
||||
"NSGL: Failed to create context TLS");
|
||||
/*
|
||||
if (pthread_key_create(&_Godot.nsgl.current, NULL) != 0) {
|
||||
_GodotInputError(Godot_PLATFORM_ERROR, "NSGL: Failed to create context TLS");
|
||||
return GL_FALSE;
|
||||
}*/
|
||||
}
|
||||
*/
|
||||
|
||||
framework = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl"));
|
||||
ERR_FAIL_COND(!framework);
|
||||
|
|
Loading…
Reference in a new issue