Formatting of mm files

This commit is contained in:
BastiaanOlij 2017-04-09 21:22:40 +10:00
parent 21727657ff
commit 5c2ddb299b
12 changed files with 1097 additions and 1220 deletions

1
.gitattributes vendored
View file

@ -4,6 +4,7 @@
drivers/* linguist-vendored
*.cpp eol=lf
*.mm eol=lf
*.h eol=lf
*.py eol=lf
*.hpp eol=lf

View file

@ -85,8 +85,7 @@ CMMotionManager *motionManager;
bool motionInitialised;
static ViewController* mainViewController = nil;
+ (ViewController*) getViewController
{
+ (ViewController*) getViewController {
return mainViewController;
}
@ -94,14 +93,12 @@ static int frame_count = 0;
- (void)drawView:(GLView*)view; {
switch (frame_count) {
case 0: {
int backingWidth;
int backingHeight;
glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth);
glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight);
OS::VideoMode vm;
vm.fullscreen = true;
vm.width = backingWidth;
@ -125,8 +122,7 @@ static int frame_count = 0;
NSString* uuid;
if ([[UIDevice currentDevice]respondsToSelector:@selector(identifierForVendor)]) {
uuid = [UIDevice currentDevice].identifierForVendor.UUIDString;
}else{
} else {
// before iOS 6, so just generate an identifier and store it
uuid = [[NSUserDefaults standardUserDefaults] objectForKey:@"identiferForVendor"];
if( !uuid ) {
@ -143,7 +139,7 @@ static int frame_count = 0;
/*
case 1: {
++frame_count;
} break;
}; break;
*/
case 1: {
@ -174,11 +170,11 @@ static int frame_count = 0;
// do stuff
}
} break;
}; break;
/*
case 3: {
++frame_count;
} break;
}; break;
*/
case 2: {
@ -243,7 +239,7 @@ static int frame_count = 0;
bool quit_request = OSIPhone::get_singleton()->iterate();
};
};
}; break;
};
};
@ -313,12 +309,10 @@ static int frame_count = 0;
#ifdef MODULE_GAME_ANALYTICS_ENABLED
printf("********************* didFinishLaunchingWithOptions\n");
if(!GlobalConfig::get_singleton()->has("mobileapptracker/advertiser_id"))
{
if (!GlobalConfig::get_singleton()->has("mobileapptracker/advertiser_id")) {
return;
}
if(!GlobalConfig::get_singleton()->has("mobileapptracker/conversion_key"))
{
if (!GlobalConfig::get_singleton()->has("mobileapptracker/conversion_key")) {
return;
}
@ -329,8 +323,7 @@ static int frame_count = 0;
NSString * conversion_key = [NSString stringWithUTF8String:convkey.utf8().get_data()];
// Account Configuration info - must be set
[MobileAppTracker initializeWithMATAdvertiserId:advertiser_id
MATConversionKey:conversion_key];
[MobileAppTracker initializeWithMATAdvertiserId:advertiser_id MATConversionKey:conversion_key];
// Used to pass us the IFA, enables highly accurate 1-to-1 attribution.
// Required for many advertising networks.
@ -356,35 +349,32 @@ static int frame_count = 0;
iphone_finish();
};
- (void)applicationDidEnterBackground:(UIApplication *)application
{
- (void)applicationDidEnterBackground:(UIApplication *)application {
printf("********************* did enter background\n");
///@TODO maybe add pause motionManager? and where would we unpause it?
if (OS::get_singleton()->get_main_loop())
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
[view_controller.view stopAnimation];
if (OS::get_singleton()->native_video_is_playing()) {
OSIPhone::get_singleton()->native_video_focus_out();
};
}
- (void)applicationWillEnterForeground:(UIApplication *)application
{
- (void)applicationWillEnterForeground:(UIApplication *)application {
printf("********************* did enter foreground\n");
//OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
[view_controller.view startAnimation];
}
- (void) applicationWillResignActive:(UIApplication *)application
{
- (void) applicationWillResignActive:(UIApplication *)application {
printf("********************* will resign active\n");
//OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
[view_controller.view stopAnimation]; // FIXME: pause seems to be recommended elsewhere
}
- (void) applicationDidBecomeActive:(UIApplication *)application
{
- (void) applicationDidBecomeActive:(UIApplication *)application {
printf("********************* did become active\n");
#ifdef MODULE_GAME_ANALYTICS_ENABLED
printf("********************* mobile app tracker found\n");
@ -392,6 +382,7 @@ static int frame_count = 0;
#endif
if (OS::get_singleton()->get_main_loop())
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
[view_controller.view startAnimation]; // FIXME: resume seems to be recommended elsewhere
if (OSIPhone::get_singleton()->native_video_is_playing()) {
OSIPhone::get_singleton()->native_video_unpause();
@ -450,8 +441,7 @@ static int frame_count = 0;
#endif
}
- (void)dealloc
{
- (void)dealloc {
[window release];
[super dealloc];
}

View file

@ -49,18 +49,18 @@ extern "C" {
GameCenter* GameCenter::instance = NULL;
void GameCenter::_bind_methods() {
ClassDB::bind_method(D_METHOD("connect"),&GameCenter::connect);
ClassDB::bind_method(D_METHOD("is_connected"),&GameCenter::is_connected);
ClassDB::bind_method(D_METHOD("connect"), &GameCenter::connect);
ClassDB::bind_method(D_METHOD("is_connected"), &GameCenter::is_connected);
ClassDB::bind_method(D_METHOD("post_score"),&GameCenter::post_score);
ClassDB::bind_method(D_METHOD("award_achievement"),&GameCenter::award_achievement);
ClassDB::bind_method(D_METHOD("reset_achievements"),&GameCenter::reset_achievements);
ClassDB::bind_method(D_METHOD("request_achievements"),&GameCenter::request_achievements);
ClassDB::bind_method(D_METHOD("request_achievement_descriptions"),&GameCenter::request_achievement_descriptions);
ClassDB::bind_method(D_METHOD("show_game_center"),&GameCenter::show_game_center);
ClassDB::bind_method(D_METHOD("post_score"), &GameCenter::post_score);
ClassDB::bind_method(D_METHOD("award_achievement"), &GameCenter::award_achievement);
ClassDB::bind_method(D_METHOD("reset_achievements"), &GameCenter::reset_achievements);
ClassDB::bind_method(D_METHOD("request_achievements"), &GameCenter::request_achievements);
ClassDB::bind_method(D_METHOD("request_achievement_descriptions"), &GameCenter::request_achievement_descriptions);
ClassDB::bind_method(D_METHOD("show_game_center"), &GameCenter::show_game_center);
ClassDB::bind_method(D_METHOD("get_pending_event_count"),&GameCenter::get_pending_event_count);
ClassDB::bind_method(D_METHOD("pop_pending_event"),&GameCenter::pop_pending_event);
ClassDB::bind_method(D_METHOD("get_pending_event_count"), &GameCenter::get_pending_event_count);
ClassDB::bind_method(D_METHOD("pop_pending_event"), &GameCenter::pop_pending_event);
};
@ -82,8 +82,7 @@ Error GameCenter::connect() {
player.authenticateHandler = (^(UIViewController *controller, NSError *error) {
if (controller) {
[root_controller presentViewController:controller animated:YES completion:nil];
}
else {
} else {
Dictionary ret;
ret["type"] = "authentication";
if (player.isAuthenticated) {
@ -98,7 +97,6 @@ Error GameCenter::connect() {
pending_events.push_back(ret);
};
});
return OK;
@ -191,7 +189,7 @@ void GameCenter::request_achievement_descriptions() {
Array hidden;
Array replayable;
for (int i=0; i<[descriptions count]; i++) {
for (int i = 0; i < [descriptions count]; i++) {
GKAchievementDescription* description = [descriptions objectAtIndex:i];
@ -266,8 +264,7 @@ void GameCenter::request_achievements() {
void GameCenter::reset_achievements() {
[GKAchievement resetAchievementsWithCompletionHandler:^(NSError *error)
{
[GKAchievement resetAchievementsWithCompletionHandler:^(NSError *error) {
Dictionary ret;
ret["type"] = "reset_achievements";
if (error == nil) {
@ -292,17 +289,13 @@ Error GameCenter::show_game_center(Variant p_params) {
String view_name = params["view"];
if (view_name == "default") {
view_state = GKGameCenterViewControllerStateDefault;
}
else if (view_name == "leaderboards") {
} else if (view_name == "leaderboards") {
view_state = GKGameCenterViewControllerStateLeaderboards;
}
else if (view_name == "achievements") {
} else if (view_name == "achievements") {
view_state = GKGameCenterViewControllerStateAchievements;
}
else if (view_name == "challenges") {
} else if (view_name == "challenges") {
view_state = GKGameCenterViewControllerStateChallenges;
}
else {
} else {
return ERR_INVALID_PARAMETER;
}
}

View file

@ -104,13 +104,11 @@ bool _play_video(String p_path, float p_volume, String p_audio_track, String p_s
AVMediaSelectionGroup *audioGroup = [_instance.avAsset mediaSelectionGroupForMediaCharacteristic: AVMediaCharacteristicAudible];
NSMutableArray *allAudioParams = [NSMutableArray array];
for (id track in audioGroup.options)
{
for (id track in audioGroup.options) {
NSString* language = [[track locale] localeIdentifier];
NSLog(@"subtitle lang: %@", language);
if ([language isEqualToString:[NSString stringWithUTF8String:p_audio_track.utf8()]])
{
if ([language isEqualToString:[NSString stringWithUTF8String:p_audio_track.utf8()]]) {
AVMutableAudioMixInputParameters *audioInputParams = [AVMutableAudioMixInputParameters audioMixInputParameters];
[audioInputParams setVolume:p_volume atTime:kCMTimeZero];
[audioInputParams setTrackID:[track trackID]];
@ -129,13 +127,11 @@ bool _play_video(String p_path, float p_volume, String p_audio_track, String p_s
AVMediaSelectionGroup *subtitlesGroup = [_instance.avAsset mediaSelectionGroupForMediaCharacteristic: AVMediaCharacteristicLegible];
NSArray *useableTracks = [AVMediaSelectionGroup mediaSelectionOptionsFromArray:subtitlesGroup.options withoutMediaCharacteristics:[NSArray arrayWithObject:AVMediaCharacteristicContainsOnlyForcedSubtitles]];
for (id track in useableTracks)
{
for (id track in useableTracks) {
NSString* language = [[track locale] localeIdentifier];
NSLog(@"subtitle lang: %@", language);
if ([language isEqualToString:[NSString stringWithUTF8String:p_subtitle_track.utf8()]])
{
if ([language isEqualToString:[NSString stringWithUTF8String:p_subtitle_track.utf8()]]) {
[_instance.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup: subtitlesGroup];
break;
}
@ -246,14 +242,12 @@ static void clear_touches() {
// Implement this to override the default layer class (which is [CALayer class]).
// We do this so that our view will be backed by a layer that is capable of OpenGL ES rendering.
+ (Class) layerClass
{
+ (Class) layerClass {
return [CAEAGLLayer class];
}
//The GL view is stored in the nib file. When it's unarchived it's sent -initWithCoder:
- (id)initWithCoder:(NSCoder*)coder
{
- (id)initWithCoder:(NSCoder*)coder {
active = FALSE;
if((self = [super initWithCoder:coder]))
{
@ -262,8 +256,7 @@ static void clear_touches() {
return self;
}
-(id)initGLES
{
-(id)initGLES {
// Get our backing layer
CAEAGLLayer *eaglLayer = (CAEAGLLayer*) self.layer;
@ -277,8 +270,7 @@ static void clear_touches() {
// Create our EAGLContext, and if successful make it current and create our framebuffer.
context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3];
if(!context || ![EAGLContext setCurrentContext:context] || ![self createFramebuffer])
{
if(!context || ![EAGLContext setCurrentContext:context] || ![self createFramebuffer]) {
[self release];
return nil;
}
@ -288,14 +280,12 @@ static void clear_touches() {
return self;
}
-(id<GLViewDelegate>)delegate
{
-(id<GLViewDelegate>)delegate {
return delegate;
}
// Update the delegate, and if it needs a -setupView: call, set our internal flag so that it will be called.
-(void)setDelegate:(id<GLViewDelegate>)d
{
-(void)setDelegate:(id<GLViewDelegate>)d {
delegate = d;
delegateSetup = ![delegate respondsToSelector:@selector(setupView:)];
}
@ -306,8 +296,7 @@ static void clear_touches() {
// This is the perfect opportunity to also update the framebuffer so that it is
// the same size as our display area.
-(void)layoutSubviews
{
-(void)layoutSubviews {
//printf("HERE\n");
[EAGLContext setCurrentContext:context];
[self destroyFramebuffer];
@ -317,8 +306,7 @@ static void clear_touches() {
}
- (BOOL)createFramebuffer
{
- (BOOL)createFramebuffer {
// Generate IDs for a framebuffer object and a color renderbuffer
UIScreen* mainscr = [UIScreen mainScreen];
printf("******** screen size %i, %i\n", (int)mainscr.currentMode.size.width, (int)mainscr.currentMode.size.height);
@ -345,8 +333,7 @@ static void clear_touches() {
glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_DEPTH_COMPONENT16_OES, backingWidth, backingHeight);
glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_DEPTH_ATTACHMENT_OES, GL_RENDERBUFFER_OES, depthRenderbuffer);
if(glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES)
{
if(glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) {
NSLog(@"failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES));
return NO;
}
@ -366,8 +353,7 @@ static void clear_touches() {
}
// Clean up any buffers we have allocated.
- (void)destroyFramebuffer
{
- (void)destroyFramebuffer {
glDeleteFramebuffersOES(1, &viewFramebuffer);
viewFramebuffer = 0;
glDeleteRenderbuffersOES(1, &viewRenderbuffer);
@ -380,8 +366,7 @@ static void clear_touches() {
}
}
- (void)startAnimation
{
- (void)startAnimation {
if (active)
return;
active = TRUE;
@ -397,19 +382,16 @@ static void clear_touches() {
// Setup DisplayLink in main thread
[displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes];
}
else {
} else {
animationTimer = [NSTimer scheduledTimerWithTimeInterval:animationInterval target:self selector:@selector(drawView) userInfo:nil repeats:YES];
}
if (video_playing)
{
if (video_playing) {
_unpause_video();
}
}
- (void)stopAnimation
{
- (void)stopAnimation {
if (!active)
return;
active = FALSE;
@ -418,22 +400,19 @@ static void clear_touches() {
if (useCADisplayLink) {
[displayLink invalidate];
displayLink = nil;
}
else {
} else {
[animationTimer invalidate];
animationTimer = nil;
}
clear_touches();
if (video_playing)
{
if (video_playing) {
// save position
}
}
- (void)setAnimationInterval:(NSTimeInterval)interval
{
- (void)setAnimationInterval:(NSTimeInterval)interval {
animationInterval = interval;
if ( (useCADisplayLink && displayLink) || ( !useCADisplayLink && animationTimer ) ) {
[self stopAnimation];
@ -442,8 +421,7 @@ static void clear_touches() {
}
// Updates the OpenGL view when the timer fires
- (void)drawView
{
- (void)drawView {
if (useCADisplayLink) {
// Pause the CADisplayLink to avoid recursion
[displayLink setPaused: YES];
@ -464,8 +442,7 @@ static void clear_touches() {
[EAGLContext setCurrentContext:context];
// If our drawing delegate needs to have the view setup, then call -setupView: and flag that it won't need to be called again.
if(!delegateSetup)
{
if(!delegateSetup) {
[delegate setupView:self];
delegateSetup = YES;
}
@ -484,8 +461,7 @@ static void clear_touches() {
#endif
}
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
NSArray* tlist = [[event allTouches] allObjects];
for (unsigned int i=0; i< [tlist count]; i++) {
@ -502,8 +478,7 @@ static void clear_touches() {
};
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
NSArray* tlist = [[event allTouches] allObjects];
for (unsigned int i=0; i< [tlist count]; i++) {
@ -524,8 +499,7 @@ static void clear_touches() {
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
NSArray* tlist = [[event allTouches] allObjects];
for (unsigned int i=0; i< [tlist count]; i++) {
@ -582,8 +556,7 @@ static void clear_touches() {
printf("inserting text with character %i\n", character[0]);
};
- (void)audioRouteChangeListenerCallback:(NSNotification*)notification
{
- (void)audioRouteChangeListenerCallback:(NSNotification*)notification {
printf("*********** route changed!\n");
NSDictionary *interuptionDict = notification.userInfo;
@ -591,12 +564,12 @@ static void clear_touches() {
switch (routeChangeReason) {
case AVAudioSessionRouteChangeReasonNewDeviceAvailable:
case AVAudioSessionRouteChangeReasonNewDeviceAvailable: {
NSLog(@"AVAudioSessionRouteChangeReasonNewDeviceAvailable");
NSLog(@"Headphone/Line plugged in");
break;
}; break;
case AVAudioSessionRouteChangeReasonOldDeviceUnavailable:
case AVAudioSessionRouteChangeReasonOldDeviceUnavailable: {
NSLog(@"AVAudioSessionRouteChangeReasonOldDeviceUnavailable");
NSLog(@"Headphone/Line was pulled. Resuming video play....");
if (_is_video_playing()) {
@ -606,19 +579,18 @@ static void clear_touches() {
NSLog(@"resumed play");
});
};
break;
}; break;
case AVAudioSessionRouteChangeReasonCategoryChange:
case AVAudioSessionRouteChangeReasonCategoryChange: {
// called at start - also when other audio wants to play
NSLog(@"AVAudioSessionRouteChangeReasonCategoryChange");
break;
}; break;
}
}
// When created via code however, we get initWithFrame
-(id)initWithFrame:(CGRect)frame
{
-(id)initWithFrame:(CGRect)frame {
self = [super initWithFrame:frame];
_instance = self;
printf("after init super %p\n", self);
@ -641,21 +613,19 @@ static void clear_touches() {
return self;
}
// -(BOOL)automaticallyForwardAppearanceAndRotationMethodsToChildViewControllers {
//- (BOOL)automaticallyForwardAppearanceAndRotationMethodsToChildViewControllers {
// return YES;
// }
//}
// - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation{
//- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation{
// return YES;
// }
//}
// Stop animating and release resources when they are no longer needed.
- (void)dealloc
{
- (void)dealloc {
[self stopAnimation];
if([EAGLContext currentContext] == context)
{
if([EAGLContext currentContext] == context) {
[EAGLContext setCurrentContext:nil];
}
@ -665,8 +635,7 @@ static void clear_touches() {
[super dealloc];
}
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object
change:(NSDictionary *)change context:(void *)context {
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
if (object == _instance.avPlayerItem && [keyPath isEqualToString:@"status"]) {
if (_instance.avPlayerItem.status == AVPlayerStatusFailed || _instance.avPlayer.status == AVPlayerStatusFailed) {

View file

@ -45,14 +45,14 @@ extern "C" {
ICloud* ICloud::instance = NULL;
void ICloud::_bind_methods() {
ClassDB::bind_method(D_METHOD("remove_key"),&ICloud::remove_key);
ClassDB::bind_method(D_METHOD("set_key_values"),&ICloud::set_key_values);
ClassDB::bind_method(D_METHOD("get_key_value"),&ICloud::get_key_value);
ClassDB::bind_method(D_METHOD("synchronize_key_values"),&ICloud::synchronize_key_values);
ClassDB::bind_method(D_METHOD("get_all_key_values"),&ICloud::get_all_key_values);
ClassDB::bind_method(D_METHOD("remove_key"), &ICloud::remove_key);
ClassDB::bind_method(D_METHOD("set_key_values"), &ICloud::set_key_values);
ClassDB::bind_method(D_METHOD("get_key_value"), &ICloud::get_key_value);
ClassDB::bind_method(D_METHOD("synchronize_key_values"), &ICloud::synchronize_key_values);
ClassDB::bind_method(D_METHOD("get_all_key_values"), &ICloud::get_all_key_values);
ClassDB::bind_method(D_METHOD("get_pending_event_count"),&ICloud::get_pending_event_count);
ClassDB::bind_method(D_METHOD("pop_pending_event"),&ICloud::pop_pending_event);
ClassDB::bind_method(D_METHOD("get_pending_event_count"), &ICloud::get_pending_event_count);
ClassDB::bind_method(D_METHOD("pop_pending_event"), &ICloud::pop_pending_event);
};
int ICloud::get_pending_event_count() {
@ -77,8 +77,7 @@ Variant nsobject_to_variant(NSObject* object) {
if ([object isKindOfClass:[NSString class]]) {
const char* str = [(NSString*)object UTF8String];
return String::utf8(str != NULL ? str : "");
}
else if ([object isKindOfClass:[NSData class]]) {
} else if ([object isKindOfClass:[NSData class]]) {
PoolByteArray ret;
NSData* data = (NSData*)object;
if ([data length] > 0) {
@ -89,8 +88,7 @@ Variant nsobject_to_variant(NSObject* object) {
}
}
return ret;
}
else if ([object isKindOfClass:[NSArray class]]) {
} else if ([object isKindOfClass:[NSArray class]]) {
Array result;
NSArray* array = (NSArray*)object;
for (unsigned int i = 0; i < [array count]; ++i) {
@ -98,8 +96,7 @@ Variant nsobject_to_variant(NSObject* object) {
result.push_back(nsobject_to_variant(value));
}
return result;
}
else if ([object isKindOfClass:[NSDictionary class]]) {
} else if ([object isKindOfClass:[NSDictionary class]]) {
Dictionary result;
NSDictionary* dic = (NSDictionary*)object;
@ -113,8 +110,7 @@ Variant nsobject_to_variant(NSObject* object) {
result[nsobject_to_variant(k)] = nsobject_to_variant(v);
}
return result;
}
else if ([object isKindOfClass:[NSNumber class]]) {
} else if ([object isKindOfClass:[NSNumber class]]) {
//Every type except numbers can reliably identify its type. The following is comparing to the *internal* representation, which isn't guaranteed to match the type that was used to create it, and is not advised, particularly when dealing with potential platform differences (ie, 32/64 bit)
//To avoid errors, we'll cast as broadly as possible, and only return int or float.
//bool, char, int, uint, longlong -> int
@ -122,37 +118,28 @@ Variant nsobject_to_variant(NSObject* object) {
NSNumber* num = (NSNumber*)object;
if(strcmp([num objCType], @encode(BOOL)) == 0) {
return Variant((int)[num boolValue]);
}
else if(strcmp([num objCType], @encode(char)) == 0) {
} else if(strcmp([num objCType], @encode(char)) == 0) {
return Variant((int)[num charValue]);
}
else if(strcmp([num objCType], @encode(int)) == 0) {
} else if(strcmp([num objCType], @encode(int)) == 0) {
return Variant([num intValue]);
}
else if(strcmp([num objCType], @encode(unsigned int)) == 0) {
} else if(strcmp([num objCType], @encode(unsigned int)) == 0) {
return Variant((int)[num unsignedIntValue]);
}
else if(strcmp([num objCType], @encode(long long)) == 0) {
} else if(strcmp([num objCType], @encode(long long)) == 0) {
return Variant((int)[num longValue]);
}
else if(strcmp([num objCType], @encode(float)) == 0) {
} else if(strcmp([num objCType], @encode(float)) == 0) {
return Variant([num floatValue]);
}
else if(strcmp([num objCType], @encode(double)) == 0) {
} else if(strcmp([num objCType], @encode(double)) == 0) {
return Variant((float)[num doubleValue]);
}
}
else if ([object isKindOfClass:[NSDate class]]) {
} else if ([object isKindOfClass:[NSDate class]]) {
//this is a type that icloud supports...but how did you submit it in the first place?
//I guess this is a type that *might* show up, if you were, say, trying to make your game
//compatible with existing cloud data written by another engine's version of your game
WARN_PRINT("NSDate unsupported, returning null Variant")
return Variant();
}
else if ([object isKindOfClass:[NSNull class]] or object == nil) {
} else if ([object isKindOfClass:[NSNull class]] or object == nil) {
return Variant();
}
else {
} else {
WARN_PRINT("Trying to convert unknown NSObject type to Variant");
return Variant();
}
@ -161,17 +148,13 @@ Variant nsobject_to_variant(NSObject* object) {
NSObject* variant_to_nsobject(Variant v) {
if (v.get_type() == Variant::STRING) {
return [[[NSString alloc] initWithUTF8String:((String)v).utf8().get_data()] autorelease];
}
else if (v.get_type() == Variant::REAL) {
} else if (v.get_type() == Variant::REAL) {
return [NSNumber numberWithDouble:(double)v];
}
else if (v.get_type() == Variant::INT) {
} else if (v.get_type() == Variant::INT) {
return [NSNumber numberWithLongLong:(long)(int)v];
}
else if (v.get_type() == Variant::BOOL) {
} else if (v.get_type() == Variant::BOOL) {
return [NSNumber numberWithBool:BOOL((bool)v)];
}
else if (v.get_type() == Variant::DICTIONARY) {
} else if (v.get_type() == Variant::DICTIONARY) {
NSMutableDictionary* result = [[[NSMutableDictionary alloc] init] autorelease];
Dictionary dic = v;
Array keys = dic.keys();
@ -186,8 +169,7 @@ NSObject* variant_to_nsobject(Variant v) {
[result setObject:value forKey:key];
}
return result;
}
else if (v.get_type() == Variant::ARRAY) {
} else if (v.get_type() == Variant::ARRAY) {
NSMutableArray* result = [[[NSMutableArray alloc] init] autorelease];
Array arr = v;
for (unsigned int i = 0; i < arr.size(); ++i) {
@ -199,8 +181,7 @@ NSObject* variant_to_nsobject(Variant v) {
[result addObject:value];
}
return result;
}
else if (v.get_type() == Variant::POOL_BYTE_ARRAY) {
} else if (v.get_type() == Variant::POOL_BYTE_ARRAY) {
PoolByteArray arr = v;
PoolByteArray::Read r = arr.read();
NSData* result = [NSData dataWithBytes:r.ptr() length:arr.size()];
@ -297,8 +278,7 @@ Error ICloud::synchronize_key_values() {
BOOL result = [store synchronize];
if (result == YES) {
return OK;
}
else {
} else {
return FAILED;
}
}
@ -341,14 +321,11 @@ ICloud::ICloud() {
if (change == NSUbiquitousKeyValueStoreServerChange) {
reason = "server";
}
else if (change == NSUbiquitousKeyValueStoreInitialSyncChange) {
} else if (change == NSUbiquitousKeyValueStoreInitialSyncChange) {
reason = "initial_sync";
}
else if (change == NSUbiquitousKeyValueStoreQuotaViolationChange) {
} else if (change == NSUbiquitousKeyValueStoreQuotaViolationChange) {
reason = "quota_violation";
}
else if (change == NSUbiquitousKeyValueStoreAccountChange) {
} else if (change == NSUbiquitousKeyValueStoreAccountChange) {
reason = "account";
}

View file

@ -51,8 +51,7 @@ NSMutableDictionary* pending_transactions = [NSMutableDictionary dictionary];
// SKProduct extension
//----------------------------------//
@implementation SKProduct (LocalizedPrice)
- (NSString *)localizedPrice
{
- (NSString *)localizedPrice {
NSNumberFormatter *numberFormatter = [[NSNumberFormatter alloc] init];
[numberFormatter setFormatterBehavior:NSNumberFormatterBehavior10_4];
[numberFormatter setNumberStyle:NSNumberFormatterCurrencyStyle];
@ -169,7 +168,6 @@ Error InAppStore::request_product_info(Variant p_params) {
for (SKPaymentTransaction* transaction in transactions) {
switch (transaction.transactionState) {
case SKPaymentTransactionStatePurchased: {
printf("status purchased!\n");
String pid = String::utf8([transaction.payment.productIdentifier UTF8String]);
@ -205,13 +203,12 @@ Error InAppStore::request_product_info(Variant p_params) {
receipt = transaction.transactionReceipt;
}
}else{
} else {
receipt = transaction.transactionReceipt;
}
NSString* receipt_to_send = nil;
if (receipt != nil)
{
if (receipt != nil) {
receipt_to_send = [receipt description];
}
Dictionary receipt_ret;
@ -223,16 +220,15 @@ Error InAppStore::request_product_info(Variant p_params) {
if (auto_finish_transactions){
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
}
else{
} else{
[pending_transactions setObject:transaction forKey:transaction.payment.productIdentifier];
}
#ifdef MODULE_FUSEBOXX_ENABLED
#ifdef MODULE_FUSEBOXX_ENABLED
printf("Registering transaction on Fuseboxx!\n");
[FuseSDK registerInAppPurchase: transaction];
#endif
} break;
#endif
}; break;
case SKPaymentTransactionStateFailed: {
printf("status transaction failed!\n");
String pid = String::utf8([transaction.payment.productIdentifier UTF8String]);
@ -249,11 +245,9 @@ Error InAppStore::request_product_info(Variant p_params) {
InAppStore::get_singleton()->_record_purchase(pid);
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
} break;
default:
default: {
printf("status default %i!\n", (int)transaction.transactionState);
break;
}; break;
};
};
};

View file

@ -33,7 +33,7 @@
void iOS::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_rate_url","app_id"),&iOS::get_rate_url);
ClassDB::bind_method(D_METHOD("get_rate_url","app_id"), &iOS::get_rate_url);
};
String iOS::get_rate_url(int p_app_id) const {
@ -44,14 +44,11 @@ String iOS::get_rate_url(int p_app_id) const {
//ios7 before
String ret = templ;
if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0 && [[[UIDevice currentDevice] systemVersion] floatValue] < 7.1) {
// iOS 7 needs a different templateReviewURL @see https://github.com/arashpayan/appirater/issues/131
if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0 && [[[UIDevice currentDevice] systemVersion] floatValue] < 7.1)
{
ret = templ_iOS7;
}
} else if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 8.0) {
// iOS 8 needs a different templateReviewURL also @see https://github.com/arashpayan/appirater/issues/182
else if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 8.0)
{
ret = templ_iOS8;
}

View file

@ -34,8 +34,7 @@
int gargc;
char** gargv;
int main(int argc, char *argv[])
{
int main(int argc, char *argv[]) {
printf("*********** main.m\n");
gargc = argc;
gargv = argv;

View file

@ -33,10 +33,10 @@
extern "C" {
int add_path(int, char**);
int add_cmdline(int, char**);
int add_path(int, char**);
int add_cmdline(int, char**);
int add_path(int p_argc, char** p_args) {
int add_path(int p_argc, char** p_args) {
NSString* str = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_path"];
if (!str)
@ -48,9 +48,9 @@ int add_path(int p_argc, char** p_args) {
p_args[p_argc] = NULL;
return p_argc;
};
};
int add_cmdline(int p_argc, char** p_args) {
int add_cmdline(int p_argc, char** p_args) {
NSArray* arr = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_cmdline"];
if (!arr)
@ -68,7 +68,7 @@ int add_cmdline(int p_argc, char** p_args) {
p_args[p_argc] = NULL;
return p_argc;
};
};
};
@ -128,8 +128,7 @@ int add_cmdline(int p_argc, char** p_args) {
}
};
- (BOOL)prefersStatusBarHidden
{
- (BOOL)prefersStatusBarHidden {
return YES;
}

View file

@ -47,7 +47,7 @@ int main(int argc, char** argv) {
};
if (argc>=1 && argv[0][0]=='/') {
if (argc >= 1 && argv[0][0] == '/') {
//potentially launched from finder
int len = strlen(argv[0]);
while (len--) {
@ -76,19 +76,18 @@ int main(int argc, char** argv) {
free(pathinfo);
}
}
OS_OSX os;
Error err = Main::setup(argv[0],argc-first_arg,&argv[first_arg]);
Error err = Main::setup(argv[0], argc-first_arg,&argv[first_arg]);
if (err!=OK)
return 255;
if (Main::start())
os.run(); // it is actually the OS that decides how to run
Main::cleanup();
return 0;

View file

@ -42,8 +42,7 @@ static int global_argc;
static char **global_argv;
static BOOL gCalledAppMainline = FALSE;
static NSString *getApplicationName(void)
{
static NSString *getApplicationName(void) {
const NSDictionary *dict;
NSString *appName = 0;
@ -61,8 +60,7 @@ static NSString *getApplicationName(void)
/* The main class of the application, the application's delegate */
@implementation GodotMain
static void setApplicationMenu(void)
{
static void setApplicationMenu(void) {
/* warning: this code is very odd */
NSMenu *appleMenu;
NSMenuItem *menuItem;
@ -106,8 +104,7 @@ static void setApplicationMenu(void)
}
/* Create a window menu */
static void setupWindowMenu(void)
{
static void setupWindowMenu(void) {
NSMenu *windowMenu;
NSMenuItem *windowMenuItem;
NSMenuItem *menuItem;
@ -133,8 +130,7 @@ static void setupWindowMenu(void)
}
/* Replacement for NSApplicationMain */
static void CustomApplicationMain (int argc, char **argv)
{
static void CustomApplicationMain (int argc, char **argv) {
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
GodotMain *main;
@ -159,8 +155,7 @@ static void CustomApplicationMain (int argc, char **argv)
extern int godot_main(int argc, char** argv);
/* Called when the internal event loop has just started running */
- (void) applicationDidFinishLaunching: (NSNotification *) note
{
- (void) applicationDidFinishLaunching: (NSNotification *) note {
int status;
/* Hand off to main application code */
@ -177,8 +172,7 @@ extern int godot_main(int argc, char** argv);
#endif
int main (int argc, char **argv)
{
int main (int argc, char **argv) {
/* Copy the arguments into a global variable */
/* This is passed if we are launched by double-clicking */
if ( argc >= 2 && strncmp (argv[1], "-psn", 4) == 0 ) {

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