Formatting of mm files
This commit is contained in:
parent
21727657ff
commit
5c2ddb299b
12 changed files with 1097 additions and 1220 deletions
1
.gitattributes
vendored
1
.gitattributes
vendored
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@ -4,6 +4,7 @@
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drivers/* linguist-vendored
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*.cpp eol=lf
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*.mm eol=lf
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*.h eol=lf
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*.py eol=lf
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*.hpp eol=lf
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@ -85,8 +85,7 @@ CMMotionManager *motionManager;
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bool motionInitialised;
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static ViewController* mainViewController = nil;
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+ (ViewController*) getViewController
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{
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+ (ViewController*) getViewController {
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return mainViewController;
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}
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@ -94,14 +93,12 @@ static int frame_count = 0;
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- (void)drawView:(GLView*)view; {
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switch (frame_count) {
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case 0: {
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int backingWidth;
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int backingHeight;
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glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth);
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glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight);
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OS::VideoMode vm;
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vm.fullscreen = true;
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vm.width = backingWidth;
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@ -125,8 +122,7 @@ static int frame_count = 0;
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NSString* uuid;
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if ([[UIDevice currentDevice]respondsToSelector:@selector(identifierForVendor)]) {
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uuid = [UIDevice currentDevice].identifierForVendor.UUIDString;
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}else{
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} else {
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// before iOS 6, so just generate an identifier and store it
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uuid = [[NSUserDefaults standardUserDefaults] objectForKey:@"identiferForVendor"];
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if( !uuid ) {
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@ -143,7 +139,7 @@ static int frame_count = 0;
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/*
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case 1: {
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++frame_count;
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} break;
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}; break;
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*/
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case 1: {
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@ -174,11 +170,11 @@ static int frame_count = 0;
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// do stuff
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}
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} break;
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}; break;
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/*
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case 3: {
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++frame_count;
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} break;
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}; break;
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*/
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case 2: {
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@ -243,7 +239,7 @@ static int frame_count = 0;
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bool quit_request = OSIPhone::get_singleton()->iterate();
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};
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};
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}; break;
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};
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};
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@ -313,12 +309,10 @@ static int frame_count = 0;
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#ifdef MODULE_GAME_ANALYTICS_ENABLED
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printf("********************* didFinishLaunchingWithOptions\n");
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if(!GlobalConfig::get_singleton()->has("mobileapptracker/advertiser_id"))
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{
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if (!GlobalConfig::get_singleton()->has("mobileapptracker/advertiser_id")) {
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return;
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}
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if(!GlobalConfig::get_singleton()->has("mobileapptracker/conversion_key"))
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{
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if (!GlobalConfig::get_singleton()->has("mobileapptracker/conversion_key")) {
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return;
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}
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@ -329,8 +323,7 @@ static int frame_count = 0;
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NSString * conversion_key = [NSString stringWithUTF8String:convkey.utf8().get_data()];
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// Account Configuration info - must be set
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[MobileAppTracker initializeWithMATAdvertiserId:advertiser_id
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MATConversionKey:conversion_key];
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[MobileAppTracker initializeWithMATAdvertiserId:advertiser_id MATConversionKey:conversion_key];
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// Used to pass us the IFA, enables highly accurate 1-to-1 attribution.
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// Required for many advertising networks.
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@ -356,35 +349,32 @@ static int frame_count = 0;
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iphone_finish();
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};
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- (void)applicationDidEnterBackground:(UIApplication *)application
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{
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- (void)applicationDidEnterBackground:(UIApplication *)application {
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printf("********************* did enter background\n");
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///@TODO maybe add pause motionManager? and where would we unpause it?
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if (OS::get_singleton()->get_main_loop())
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OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
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[view_controller.view stopAnimation];
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if (OS::get_singleton()->native_video_is_playing()) {
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OSIPhone::get_singleton()->native_video_focus_out();
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};
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}
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- (void)applicationWillEnterForeground:(UIApplication *)application
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{
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- (void)applicationWillEnterForeground:(UIApplication *)application {
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printf("********************* did enter foreground\n");
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//OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
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[view_controller.view startAnimation];
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}
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- (void) applicationWillResignActive:(UIApplication *)application
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{
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- (void) applicationWillResignActive:(UIApplication *)application {
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printf("********************* will resign active\n");
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//OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
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[view_controller.view stopAnimation]; // FIXME: pause seems to be recommended elsewhere
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}
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- (void) applicationDidBecomeActive:(UIApplication *)application
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{
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- (void) applicationDidBecomeActive:(UIApplication *)application {
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printf("********************* did become active\n");
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#ifdef MODULE_GAME_ANALYTICS_ENABLED
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printf("********************* mobile app tracker found\n");
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@ -392,6 +382,7 @@ static int frame_count = 0;
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#endif
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if (OS::get_singleton()->get_main_loop())
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OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
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[view_controller.view startAnimation]; // FIXME: resume seems to be recommended elsewhere
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if (OSIPhone::get_singleton()->native_video_is_playing()) {
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OSIPhone::get_singleton()->native_video_unpause();
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@ -450,8 +441,7 @@ static int frame_count = 0;
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#endif
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}
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- (void)dealloc
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{
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- (void)dealloc {
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[window release];
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[super dealloc];
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}
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@ -49,18 +49,18 @@ extern "C" {
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GameCenter* GameCenter::instance = NULL;
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void GameCenter::_bind_methods() {
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ClassDB::bind_method(D_METHOD("connect"),&GameCenter::connect);
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ClassDB::bind_method(D_METHOD("is_connected"),&GameCenter::is_connected);
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ClassDB::bind_method(D_METHOD("connect"), &GameCenter::connect);
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ClassDB::bind_method(D_METHOD("is_connected"), &GameCenter::is_connected);
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ClassDB::bind_method(D_METHOD("post_score"),&GameCenter::post_score);
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ClassDB::bind_method(D_METHOD("award_achievement"),&GameCenter::award_achievement);
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ClassDB::bind_method(D_METHOD("reset_achievements"),&GameCenter::reset_achievements);
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ClassDB::bind_method(D_METHOD("request_achievements"),&GameCenter::request_achievements);
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ClassDB::bind_method(D_METHOD("request_achievement_descriptions"),&GameCenter::request_achievement_descriptions);
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ClassDB::bind_method(D_METHOD("show_game_center"),&GameCenter::show_game_center);
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ClassDB::bind_method(D_METHOD("post_score"), &GameCenter::post_score);
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ClassDB::bind_method(D_METHOD("award_achievement"), &GameCenter::award_achievement);
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ClassDB::bind_method(D_METHOD("reset_achievements"), &GameCenter::reset_achievements);
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ClassDB::bind_method(D_METHOD("request_achievements"), &GameCenter::request_achievements);
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ClassDB::bind_method(D_METHOD("request_achievement_descriptions"), &GameCenter::request_achievement_descriptions);
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ClassDB::bind_method(D_METHOD("show_game_center"), &GameCenter::show_game_center);
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ClassDB::bind_method(D_METHOD("get_pending_event_count"),&GameCenter::get_pending_event_count);
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ClassDB::bind_method(D_METHOD("pop_pending_event"),&GameCenter::pop_pending_event);
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ClassDB::bind_method(D_METHOD("get_pending_event_count"), &GameCenter::get_pending_event_count);
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ClassDB::bind_method(D_METHOD("pop_pending_event"), &GameCenter::pop_pending_event);
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};
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@ -82,8 +82,7 @@ Error GameCenter::connect() {
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player.authenticateHandler = (^(UIViewController *controller, NSError *error) {
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if (controller) {
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[root_controller presentViewController:controller animated:YES completion:nil];
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}
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else {
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} else {
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Dictionary ret;
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ret["type"] = "authentication";
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if (player.isAuthenticated) {
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@ -98,7 +97,6 @@ Error GameCenter::connect() {
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pending_events.push_back(ret);
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};
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});
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return OK;
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@ -191,7 +189,7 @@ void GameCenter::request_achievement_descriptions() {
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Array hidden;
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Array replayable;
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for (int i=0; i<[descriptions count]; i++) {
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for (int i = 0; i < [descriptions count]; i++) {
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GKAchievementDescription* description = [descriptions objectAtIndex:i];
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@ -266,8 +264,7 @@ void GameCenter::request_achievements() {
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void GameCenter::reset_achievements() {
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[GKAchievement resetAchievementsWithCompletionHandler:^(NSError *error)
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{
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[GKAchievement resetAchievementsWithCompletionHandler:^(NSError *error) {
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Dictionary ret;
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ret["type"] = "reset_achievements";
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if (error == nil) {
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@ -292,17 +289,13 @@ Error GameCenter::show_game_center(Variant p_params) {
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String view_name = params["view"];
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if (view_name == "default") {
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view_state = GKGameCenterViewControllerStateDefault;
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}
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else if (view_name == "leaderboards") {
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} else if (view_name == "leaderboards") {
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view_state = GKGameCenterViewControllerStateLeaderboards;
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}
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else if (view_name == "achievements") {
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} else if (view_name == "achievements") {
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view_state = GKGameCenterViewControllerStateAchievements;
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}
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else if (view_name == "challenges") {
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} else if (view_name == "challenges") {
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view_state = GKGameCenterViewControllerStateChallenges;
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}
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else {
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} else {
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return ERR_INVALID_PARAMETER;
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}
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}
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@ -104,13 +104,11 @@ bool _play_video(String p_path, float p_volume, String p_audio_track, String p_s
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AVMediaSelectionGroup *audioGroup = [_instance.avAsset mediaSelectionGroupForMediaCharacteristic: AVMediaCharacteristicAudible];
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NSMutableArray *allAudioParams = [NSMutableArray array];
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for (id track in audioGroup.options)
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{
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for (id track in audioGroup.options) {
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NSString* language = [[track locale] localeIdentifier];
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NSLog(@"subtitle lang: %@", language);
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if ([language isEqualToString:[NSString stringWithUTF8String:p_audio_track.utf8()]])
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{
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if ([language isEqualToString:[NSString stringWithUTF8String:p_audio_track.utf8()]]) {
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AVMutableAudioMixInputParameters *audioInputParams = [AVMutableAudioMixInputParameters audioMixInputParameters];
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[audioInputParams setVolume:p_volume atTime:kCMTimeZero];
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[audioInputParams setTrackID:[track trackID]];
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@ -129,13 +127,11 @@ bool _play_video(String p_path, float p_volume, String p_audio_track, String p_s
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AVMediaSelectionGroup *subtitlesGroup = [_instance.avAsset mediaSelectionGroupForMediaCharacteristic: AVMediaCharacteristicLegible];
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NSArray *useableTracks = [AVMediaSelectionGroup mediaSelectionOptionsFromArray:subtitlesGroup.options withoutMediaCharacteristics:[NSArray arrayWithObject:AVMediaCharacteristicContainsOnlyForcedSubtitles]];
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for (id track in useableTracks)
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{
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for (id track in useableTracks) {
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NSString* language = [[track locale] localeIdentifier];
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NSLog(@"subtitle lang: %@", language);
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if ([language isEqualToString:[NSString stringWithUTF8String:p_subtitle_track.utf8()]])
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{
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if ([language isEqualToString:[NSString stringWithUTF8String:p_subtitle_track.utf8()]]) {
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[_instance.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup: subtitlesGroup];
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break;
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}
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@ -246,14 +242,12 @@ static void clear_touches() {
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// Implement this to override the default layer class (which is [CALayer class]).
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// We do this so that our view will be backed by a layer that is capable of OpenGL ES rendering.
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+ (Class) layerClass
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{
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+ (Class) layerClass {
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return [CAEAGLLayer class];
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}
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//The GL view is stored in the nib file. When it's unarchived it's sent -initWithCoder:
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- (id)initWithCoder:(NSCoder*)coder
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{
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- (id)initWithCoder:(NSCoder*)coder {
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active = FALSE;
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if((self = [super initWithCoder:coder]))
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{
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@ -262,8 +256,7 @@ static void clear_touches() {
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return self;
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}
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-(id)initGLES
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{
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-(id)initGLES {
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// Get our backing layer
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CAEAGLLayer *eaglLayer = (CAEAGLLayer*) self.layer;
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@ -277,8 +270,7 @@ static void clear_touches() {
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// Create our EAGLContext, and if successful make it current and create our framebuffer.
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context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3];
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if(!context || ![EAGLContext setCurrentContext:context] || ![self createFramebuffer])
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{
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if(!context || ![EAGLContext setCurrentContext:context] || ![self createFramebuffer]) {
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[self release];
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return nil;
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}
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@ -288,14 +280,12 @@ static void clear_touches() {
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return self;
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}
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-(id<GLViewDelegate>)delegate
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{
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-(id<GLViewDelegate>)delegate {
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return delegate;
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}
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// Update the delegate, and if it needs a -setupView: call, set our internal flag so that it will be called.
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-(void)setDelegate:(id<GLViewDelegate>)d
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{
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-(void)setDelegate:(id<GLViewDelegate>)d {
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delegate = d;
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delegateSetup = ![delegate respondsToSelector:@selector(setupView:)];
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}
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@ -306,8 +296,7 @@ static void clear_touches() {
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// This is the perfect opportunity to also update the framebuffer so that it is
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// the same size as our display area.
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-(void)layoutSubviews
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{
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-(void)layoutSubviews {
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//printf("HERE\n");
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[EAGLContext setCurrentContext:context];
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[self destroyFramebuffer];
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@ -317,8 +306,7 @@ static void clear_touches() {
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}
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- (BOOL)createFramebuffer
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{
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- (BOOL)createFramebuffer {
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// Generate IDs for a framebuffer object and a color renderbuffer
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UIScreen* mainscr = [UIScreen mainScreen];
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printf("******** screen size %i, %i\n", (int)mainscr.currentMode.size.width, (int)mainscr.currentMode.size.height);
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@ -345,8 +333,7 @@ static void clear_touches() {
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glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_DEPTH_COMPONENT16_OES, backingWidth, backingHeight);
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glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_DEPTH_ATTACHMENT_OES, GL_RENDERBUFFER_OES, depthRenderbuffer);
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if(glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES)
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{
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if(glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) {
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NSLog(@"failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES));
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return NO;
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}
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@ -366,8 +353,7 @@ static void clear_touches() {
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}
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// Clean up any buffers we have allocated.
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- (void)destroyFramebuffer
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{
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- (void)destroyFramebuffer {
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glDeleteFramebuffersOES(1, &viewFramebuffer);
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viewFramebuffer = 0;
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glDeleteRenderbuffersOES(1, &viewRenderbuffer);
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@ -380,8 +366,7 @@ static void clear_touches() {
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}
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}
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- (void)startAnimation
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{
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- (void)startAnimation {
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if (active)
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return;
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active = TRUE;
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@ -397,19 +382,16 @@ static void clear_touches() {
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// Setup DisplayLink in main thread
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[displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes];
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}
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else {
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} else {
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animationTimer = [NSTimer scheduledTimerWithTimeInterval:animationInterval target:self selector:@selector(drawView) userInfo:nil repeats:YES];
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}
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if (video_playing)
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{
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if (video_playing) {
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_unpause_video();
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}
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}
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- (void)stopAnimation
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{
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- (void)stopAnimation {
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if (!active)
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return;
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active = FALSE;
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@ -418,22 +400,19 @@ static void clear_touches() {
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if (useCADisplayLink) {
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[displayLink invalidate];
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displayLink = nil;
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}
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else {
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} else {
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[animationTimer invalidate];
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animationTimer = nil;
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}
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clear_touches();
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if (video_playing)
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{
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if (video_playing) {
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// save position
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}
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}
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- (void)setAnimationInterval:(NSTimeInterval)interval
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{
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- (void)setAnimationInterval:(NSTimeInterval)interval {
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animationInterval = interval;
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if ( (useCADisplayLink && displayLink) || ( !useCADisplayLink && animationTimer ) ) {
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[self stopAnimation];
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@ -442,8 +421,7 @@ static void clear_touches() {
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}
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// Updates the OpenGL view when the timer fires
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- (void)drawView
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{
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- (void)drawView {
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||||
if (useCADisplayLink) {
|
||||
// Pause the CADisplayLink to avoid recursion
|
||||
[displayLink setPaused: YES];
|
||||
|
@ -464,8 +442,7 @@ static void clear_touches() {
|
|||
[EAGLContext setCurrentContext:context];
|
||||
|
||||
// If our drawing delegate needs to have the view setup, then call -setupView: and flag that it won't need to be called again.
|
||||
if(!delegateSetup)
|
||||
{
|
||||
if(!delegateSetup) {
|
||||
[delegate setupView:self];
|
||||
delegateSetup = YES;
|
||||
}
|
||||
|
@ -484,8 +461,7 @@ static void clear_touches() {
|
|||
#endif
|
||||
}
|
||||
|
||||
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
|
||||
{
|
||||
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
|
||||
NSArray* tlist = [[event allTouches] allObjects];
|
||||
for (unsigned int i=0; i< [tlist count]; i++) {
|
||||
|
||||
|
@ -502,8 +478,7 @@ static void clear_touches() {
|
|||
};
|
||||
}
|
||||
|
||||
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
|
||||
{
|
||||
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
|
||||
|
||||
NSArray* tlist = [[event allTouches] allObjects];
|
||||
for (unsigned int i=0; i< [tlist count]; i++) {
|
||||
|
@ -524,8 +499,7 @@ static void clear_touches() {
|
|||
|
||||
}
|
||||
|
||||
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
|
||||
{
|
||||
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
|
||||
NSArray* tlist = [[event allTouches] allObjects];
|
||||
for (unsigned int i=0; i< [tlist count]; i++) {
|
||||
|
||||
|
@ -582,8 +556,7 @@ static void clear_touches() {
|
|||
printf("inserting text with character %i\n", character[0]);
|
||||
};
|
||||
|
||||
- (void)audioRouteChangeListenerCallback:(NSNotification*)notification
|
||||
{
|
||||
- (void)audioRouteChangeListenerCallback:(NSNotification*)notification {
|
||||
printf("*********** route changed!\n");
|
||||
NSDictionary *interuptionDict = notification.userInfo;
|
||||
|
||||
|
@ -591,12 +564,12 @@ static void clear_touches() {
|
|||
|
||||
switch (routeChangeReason) {
|
||||
|
||||
case AVAudioSessionRouteChangeReasonNewDeviceAvailable:
|
||||
case AVAudioSessionRouteChangeReasonNewDeviceAvailable: {
|
||||
NSLog(@"AVAudioSessionRouteChangeReasonNewDeviceAvailable");
|
||||
NSLog(@"Headphone/Line plugged in");
|
||||
break;
|
||||
}; break;
|
||||
|
||||
case AVAudioSessionRouteChangeReasonOldDeviceUnavailable:
|
||||
case AVAudioSessionRouteChangeReasonOldDeviceUnavailable: {
|
||||
NSLog(@"AVAudioSessionRouteChangeReasonOldDeviceUnavailable");
|
||||
NSLog(@"Headphone/Line was pulled. Resuming video play....");
|
||||
if (_is_video_playing()) {
|
||||
|
@ -606,19 +579,18 @@ static void clear_touches() {
|
|||
NSLog(@"resumed play");
|
||||
});
|
||||
};
|
||||
break;
|
||||
}; break;
|
||||
|
||||
case AVAudioSessionRouteChangeReasonCategoryChange:
|
||||
case AVAudioSessionRouteChangeReasonCategoryChange: {
|
||||
// called at start - also when other audio wants to play
|
||||
NSLog(@"AVAudioSessionRouteChangeReasonCategoryChange");
|
||||
break;
|
||||
}; break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// When created via code however, we get initWithFrame
|
||||
-(id)initWithFrame:(CGRect)frame
|
||||
{
|
||||
-(id)initWithFrame:(CGRect)frame {
|
||||
self = [super initWithFrame:frame];
|
||||
_instance = self;
|
||||
printf("after init super %p\n", self);
|
||||
|
@ -641,21 +613,19 @@ static void clear_touches() {
|
|||
return self;
|
||||
}
|
||||
|
||||
// -(BOOL)automaticallyForwardAppearanceAndRotationMethodsToChildViewControllers {
|
||||
//- (BOOL)automaticallyForwardAppearanceAndRotationMethodsToChildViewControllers {
|
||||
// return YES;
|
||||
// }
|
||||
//}
|
||||
|
||||
// - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation{
|
||||
//- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation{
|
||||
// return YES;
|
||||
// }
|
||||
//}
|
||||
|
||||
// Stop animating and release resources when they are no longer needed.
|
||||
- (void)dealloc
|
||||
{
|
||||
- (void)dealloc {
|
||||
[self stopAnimation];
|
||||
|
||||
if([EAGLContext currentContext] == context)
|
||||
{
|
||||
if([EAGLContext currentContext] == context) {
|
||||
[EAGLContext setCurrentContext:nil];
|
||||
}
|
||||
|
||||
|
@ -665,8 +635,7 @@ static void clear_touches() {
|
|||
[super dealloc];
|
||||
}
|
||||
|
||||
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object
|
||||
change:(NSDictionary *)change context:(void *)context {
|
||||
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
|
||||
|
||||
if (object == _instance.avPlayerItem && [keyPath isEqualToString:@"status"]) {
|
||||
if (_instance.avPlayerItem.status == AVPlayerStatusFailed || _instance.avPlayer.status == AVPlayerStatusFailed) {
|
||||
|
|
|
@ -45,14 +45,14 @@ extern "C" {
|
|||
ICloud* ICloud::instance = NULL;
|
||||
|
||||
void ICloud::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("remove_key"),&ICloud::remove_key);
|
||||
ClassDB::bind_method(D_METHOD("set_key_values"),&ICloud::set_key_values);
|
||||
ClassDB::bind_method(D_METHOD("get_key_value"),&ICloud::get_key_value);
|
||||
ClassDB::bind_method(D_METHOD("synchronize_key_values"),&ICloud::synchronize_key_values);
|
||||
ClassDB::bind_method(D_METHOD("get_all_key_values"),&ICloud::get_all_key_values);
|
||||
ClassDB::bind_method(D_METHOD("remove_key"), &ICloud::remove_key);
|
||||
ClassDB::bind_method(D_METHOD("set_key_values"), &ICloud::set_key_values);
|
||||
ClassDB::bind_method(D_METHOD("get_key_value"), &ICloud::get_key_value);
|
||||
ClassDB::bind_method(D_METHOD("synchronize_key_values"), &ICloud::synchronize_key_values);
|
||||
ClassDB::bind_method(D_METHOD("get_all_key_values"), &ICloud::get_all_key_values);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_pending_event_count"),&ICloud::get_pending_event_count);
|
||||
ClassDB::bind_method(D_METHOD("pop_pending_event"),&ICloud::pop_pending_event);
|
||||
ClassDB::bind_method(D_METHOD("get_pending_event_count"), &ICloud::get_pending_event_count);
|
||||
ClassDB::bind_method(D_METHOD("pop_pending_event"), &ICloud::pop_pending_event);
|
||||
};
|
||||
|
||||
int ICloud::get_pending_event_count() {
|
||||
|
@ -77,8 +77,7 @@ Variant nsobject_to_variant(NSObject* object) {
|
|||
if ([object isKindOfClass:[NSString class]]) {
|
||||
const char* str = [(NSString*)object UTF8String];
|
||||
return String::utf8(str != NULL ? str : "");
|
||||
}
|
||||
else if ([object isKindOfClass:[NSData class]]) {
|
||||
} else if ([object isKindOfClass:[NSData class]]) {
|
||||
PoolByteArray ret;
|
||||
NSData* data = (NSData*)object;
|
||||
if ([data length] > 0) {
|
||||
|
@ -89,8 +88,7 @@ Variant nsobject_to_variant(NSObject* object) {
|
|||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
else if ([object isKindOfClass:[NSArray class]]) {
|
||||
} else if ([object isKindOfClass:[NSArray class]]) {
|
||||
Array result;
|
||||
NSArray* array = (NSArray*)object;
|
||||
for (unsigned int i = 0; i < [array count]; ++i) {
|
||||
|
@ -98,8 +96,7 @@ Variant nsobject_to_variant(NSObject* object) {
|
|||
result.push_back(nsobject_to_variant(value));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
else if ([object isKindOfClass:[NSDictionary class]]) {
|
||||
} else if ([object isKindOfClass:[NSDictionary class]]) {
|
||||
Dictionary result;
|
||||
NSDictionary* dic = (NSDictionary*)object;
|
||||
|
||||
|
@ -113,8 +110,7 @@ Variant nsobject_to_variant(NSObject* object) {
|
|||
result[nsobject_to_variant(k)] = nsobject_to_variant(v);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
else if ([object isKindOfClass:[NSNumber class]]) {
|
||||
} else if ([object isKindOfClass:[NSNumber class]]) {
|
||||
//Every type except numbers can reliably identify its type. The following is comparing to the *internal* representation, which isn't guaranteed to match the type that was used to create it, and is not advised, particularly when dealing with potential platform differences (ie, 32/64 bit)
|
||||
//To avoid errors, we'll cast as broadly as possible, and only return int or float.
|
||||
//bool, char, int, uint, longlong -> int
|
||||
|
@ -122,37 +118,28 @@ Variant nsobject_to_variant(NSObject* object) {
|
|||
NSNumber* num = (NSNumber*)object;
|
||||
if(strcmp([num objCType], @encode(BOOL)) == 0) {
|
||||
return Variant((int)[num boolValue]);
|
||||
}
|
||||
else if(strcmp([num objCType], @encode(char)) == 0) {
|
||||
} else if(strcmp([num objCType], @encode(char)) == 0) {
|
||||
return Variant((int)[num charValue]);
|
||||
}
|
||||
else if(strcmp([num objCType], @encode(int)) == 0) {
|
||||
} else if(strcmp([num objCType], @encode(int)) == 0) {
|
||||
return Variant([num intValue]);
|
||||
}
|
||||
else if(strcmp([num objCType], @encode(unsigned int)) == 0) {
|
||||
} else if(strcmp([num objCType], @encode(unsigned int)) == 0) {
|
||||
return Variant((int)[num unsignedIntValue]);
|
||||
}
|
||||
else if(strcmp([num objCType], @encode(long long)) == 0) {
|
||||
} else if(strcmp([num objCType], @encode(long long)) == 0) {
|
||||
return Variant((int)[num longValue]);
|
||||
}
|
||||
else if(strcmp([num objCType], @encode(float)) == 0) {
|
||||
} else if(strcmp([num objCType], @encode(float)) == 0) {
|
||||
return Variant([num floatValue]);
|
||||
}
|
||||
else if(strcmp([num objCType], @encode(double)) == 0) {
|
||||
} else if(strcmp([num objCType], @encode(double)) == 0) {
|
||||
return Variant((float)[num doubleValue]);
|
||||
}
|
||||
}
|
||||
else if ([object isKindOfClass:[NSDate class]]) {
|
||||
} else if ([object isKindOfClass:[NSDate class]]) {
|
||||
//this is a type that icloud supports...but how did you submit it in the first place?
|
||||
//I guess this is a type that *might* show up, if you were, say, trying to make your game
|
||||
//compatible with existing cloud data written by another engine's version of your game
|
||||
WARN_PRINT("NSDate unsupported, returning null Variant")
|
||||
return Variant();
|
||||
}
|
||||
else if ([object isKindOfClass:[NSNull class]] or object == nil) {
|
||||
} else if ([object isKindOfClass:[NSNull class]] or object == nil) {
|
||||
return Variant();
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
WARN_PRINT("Trying to convert unknown NSObject type to Variant");
|
||||
return Variant();
|
||||
}
|
||||
|
@ -161,17 +148,13 @@ Variant nsobject_to_variant(NSObject* object) {
|
|||
NSObject* variant_to_nsobject(Variant v) {
|
||||
if (v.get_type() == Variant::STRING) {
|
||||
return [[[NSString alloc] initWithUTF8String:((String)v).utf8().get_data()] autorelease];
|
||||
}
|
||||
else if (v.get_type() == Variant::REAL) {
|
||||
} else if (v.get_type() == Variant::REAL) {
|
||||
return [NSNumber numberWithDouble:(double)v];
|
||||
}
|
||||
else if (v.get_type() == Variant::INT) {
|
||||
} else if (v.get_type() == Variant::INT) {
|
||||
return [NSNumber numberWithLongLong:(long)(int)v];
|
||||
}
|
||||
else if (v.get_type() == Variant::BOOL) {
|
||||
} else if (v.get_type() == Variant::BOOL) {
|
||||
return [NSNumber numberWithBool:BOOL((bool)v)];
|
||||
}
|
||||
else if (v.get_type() == Variant::DICTIONARY) {
|
||||
} else if (v.get_type() == Variant::DICTIONARY) {
|
||||
NSMutableDictionary* result = [[[NSMutableDictionary alloc] init] autorelease];
|
||||
Dictionary dic = v;
|
||||
Array keys = dic.keys();
|
||||
|
@ -186,8 +169,7 @@ NSObject* variant_to_nsobject(Variant v) {
|
|||
[result setObject:value forKey:key];
|
||||
}
|
||||
return result;
|
||||
}
|
||||
else if (v.get_type() == Variant::ARRAY) {
|
||||
} else if (v.get_type() == Variant::ARRAY) {
|
||||
NSMutableArray* result = [[[NSMutableArray alloc] init] autorelease];
|
||||
Array arr = v;
|
||||
for (unsigned int i = 0; i < arr.size(); ++i) {
|
||||
|
@ -199,8 +181,7 @@ NSObject* variant_to_nsobject(Variant v) {
|
|||
[result addObject:value];
|
||||
}
|
||||
return result;
|
||||
}
|
||||
else if (v.get_type() == Variant::POOL_BYTE_ARRAY) {
|
||||
} else if (v.get_type() == Variant::POOL_BYTE_ARRAY) {
|
||||
PoolByteArray arr = v;
|
||||
PoolByteArray::Read r = arr.read();
|
||||
NSData* result = [NSData dataWithBytes:r.ptr() length:arr.size()];
|
||||
|
@ -297,8 +278,7 @@ Error ICloud::synchronize_key_values() {
|
|||
BOOL result = [store synchronize];
|
||||
if (result == YES) {
|
||||
return OK;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
return FAILED;
|
||||
}
|
||||
}
|
||||
|
@ -341,14 +321,11 @@ ICloud::ICloud() {
|
|||
|
||||
if (change == NSUbiquitousKeyValueStoreServerChange) {
|
||||
reason = "server";
|
||||
}
|
||||
else if (change == NSUbiquitousKeyValueStoreInitialSyncChange) {
|
||||
} else if (change == NSUbiquitousKeyValueStoreInitialSyncChange) {
|
||||
reason = "initial_sync";
|
||||
}
|
||||
else if (change == NSUbiquitousKeyValueStoreQuotaViolationChange) {
|
||||
} else if (change == NSUbiquitousKeyValueStoreQuotaViolationChange) {
|
||||
reason = "quota_violation";
|
||||
}
|
||||
else if (change == NSUbiquitousKeyValueStoreAccountChange) {
|
||||
} else if (change == NSUbiquitousKeyValueStoreAccountChange) {
|
||||
reason = "account";
|
||||
}
|
||||
|
||||
|
|
|
@ -51,8 +51,7 @@ NSMutableDictionary* pending_transactions = [NSMutableDictionary dictionary];
|
|||
// SKProduct extension
|
||||
//----------------------------------//
|
||||
@implementation SKProduct (LocalizedPrice)
|
||||
- (NSString *)localizedPrice
|
||||
{
|
||||
- (NSString *)localizedPrice {
|
||||
NSNumberFormatter *numberFormatter = [[NSNumberFormatter alloc] init];
|
||||
[numberFormatter setFormatterBehavior:NSNumberFormatterBehavior10_4];
|
||||
[numberFormatter setNumberStyle:NSNumberFormatterCurrencyStyle];
|
||||
|
@ -169,7 +168,6 @@ Error InAppStore::request_product_info(Variant p_params) {
|
|||
for (SKPaymentTransaction* transaction in transactions) {
|
||||
|
||||
switch (transaction.transactionState) {
|
||||
|
||||
case SKPaymentTransactionStatePurchased: {
|
||||
printf("status purchased!\n");
|
||||
String pid = String::utf8([transaction.payment.productIdentifier UTF8String]);
|
||||
|
@ -205,13 +203,12 @@ Error InAppStore::request_product_info(Variant p_params) {
|
|||
receipt = transaction.transactionReceipt;
|
||||
}
|
||||
|
||||
}else{
|
||||
} else {
|
||||
receipt = transaction.transactionReceipt;
|
||||
}
|
||||
|
||||
NSString* receipt_to_send = nil;
|
||||
if (receipt != nil)
|
||||
{
|
||||
if (receipt != nil) {
|
||||
receipt_to_send = [receipt description];
|
||||
}
|
||||
Dictionary receipt_ret;
|
||||
|
@ -223,16 +220,15 @@ Error InAppStore::request_product_info(Variant p_params) {
|
|||
|
||||
if (auto_finish_transactions){
|
||||
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
|
||||
}
|
||||
else{
|
||||
} else{
|
||||
[pending_transactions setObject:transaction forKey:transaction.payment.productIdentifier];
|
||||
}
|
||||
|
||||
#ifdef MODULE_FUSEBOXX_ENABLED
|
||||
#ifdef MODULE_FUSEBOXX_ENABLED
|
||||
printf("Registering transaction on Fuseboxx!\n");
|
||||
[FuseSDK registerInAppPurchase: transaction];
|
||||
#endif
|
||||
} break;
|
||||
#endif
|
||||
}; break;
|
||||
case SKPaymentTransactionStateFailed: {
|
||||
printf("status transaction failed!\n");
|
||||
String pid = String::utf8([transaction.payment.productIdentifier UTF8String]);
|
||||
|
@ -249,11 +245,9 @@ Error InAppStore::request_product_info(Variant p_params) {
|
|||
InAppStore::get_singleton()->_record_purchase(pid);
|
||||
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
|
||||
} break;
|
||||
|
||||
default:
|
||||
default: {
|
||||
printf("status default %i!\n", (int)transaction.transactionState);
|
||||
|
||||
break;
|
||||
}; break;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
|
|
@ -33,7 +33,7 @@
|
|||
|
||||
void iOS::_bind_methods() {
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_rate_url","app_id"),&iOS::get_rate_url);
|
||||
ClassDB::bind_method(D_METHOD("get_rate_url","app_id"), &iOS::get_rate_url);
|
||||
};
|
||||
|
||||
String iOS::get_rate_url(int p_app_id) const {
|
||||
|
@ -44,14 +44,11 @@ String iOS::get_rate_url(int p_app_id) const {
|
|||
//ios7 before
|
||||
String ret = templ;
|
||||
|
||||
if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0 && [[[UIDevice currentDevice] systemVersion] floatValue] < 7.1) {
|
||||
// iOS 7 needs a different templateReviewURL @see https://github.com/arashpayan/appirater/issues/131
|
||||
if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0 && [[[UIDevice currentDevice] systemVersion] floatValue] < 7.1)
|
||||
{
|
||||
ret = templ_iOS7;
|
||||
}
|
||||
} else if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 8.0) {
|
||||
// iOS 8 needs a different templateReviewURL also @see https://github.com/arashpayan/appirater/issues/182
|
||||
else if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 8.0)
|
||||
{
|
||||
ret = templ_iOS8;
|
||||
}
|
||||
|
||||
|
|
|
@ -34,8 +34,7 @@
|
|||
int gargc;
|
||||
char** gargv;
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
int main(int argc, char *argv[]) {
|
||||
printf("*********** main.m\n");
|
||||
gargc = argc;
|
||||
gargv = argv;
|
||||
|
|
|
@ -33,10 +33,10 @@
|
|||
|
||||
extern "C" {
|
||||
|
||||
int add_path(int, char**);
|
||||
int add_cmdline(int, char**);
|
||||
int add_path(int, char**);
|
||||
int add_cmdline(int, char**);
|
||||
|
||||
int add_path(int p_argc, char** p_args) {
|
||||
int add_path(int p_argc, char** p_args) {
|
||||
|
||||
NSString* str = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_path"];
|
||||
if (!str)
|
||||
|
@ -48,9 +48,9 @@ int add_path(int p_argc, char** p_args) {
|
|||
p_args[p_argc] = NULL;
|
||||
|
||||
return p_argc;
|
||||
};
|
||||
};
|
||||
|
||||
int add_cmdline(int p_argc, char** p_args) {
|
||||
int add_cmdline(int p_argc, char** p_args) {
|
||||
|
||||
NSArray* arr = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_cmdline"];
|
||||
if (!arr)
|
||||
|
@ -68,7 +68,7 @@ int add_cmdline(int p_argc, char** p_args) {
|
|||
p_args[p_argc] = NULL;
|
||||
|
||||
return p_argc;
|
||||
};
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
|
@ -128,8 +128,7 @@ int add_cmdline(int p_argc, char** p_args) {
|
|||
}
|
||||
};
|
||||
|
||||
- (BOOL)prefersStatusBarHidden
|
||||
{
|
||||
- (BOOL)prefersStatusBarHidden {
|
||||
return YES;
|
||||
}
|
||||
|
||||
|
|
|
@ -47,7 +47,7 @@ int main(int argc, char** argv) {
|
|||
};
|
||||
|
||||
|
||||
if (argc>=1 && argv[0][0]=='/') {
|
||||
if (argc >= 1 && argv[0][0] == '/') {
|
||||
//potentially launched from finder
|
||||
int len = strlen(argv[0]);
|
||||
while (len--) {
|
||||
|
@ -76,19 +76,18 @@ int main(int argc, char** argv) {
|
|||
free(pathinfo);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
OS_OSX os;
|
||||
|
||||
|
||||
Error err = Main::setup(argv[0],argc-first_arg,&argv[first_arg]);
|
||||
Error err = Main::setup(argv[0], argc-first_arg,&argv[first_arg]);
|
||||
if (err!=OK)
|
||||
return 255;
|
||||
|
||||
if (Main::start())
|
||||
os.run(); // it is actually the OS that decides how to run
|
||||
|
||||
Main::cleanup();
|
||||
|
||||
return 0;
|
||||
|
|
|
@ -42,8 +42,7 @@ static int global_argc;
|
|||
static char **global_argv;
|
||||
static BOOL gCalledAppMainline = FALSE;
|
||||
|
||||
static NSString *getApplicationName(void)
|
||||
{
|
||||
static NSString *getApplicationName(void) {
|
||||
const NSDictionary *dict;
|
||||
NSString *appName = 0;
|
||||
|
||||
|
@ -61,8 +60,7 @@ static NSString *getApplicationName(void)
|
|||
/* The main class of the application, the application's delegate */
|
||||
@implementation GodotMain
|
||||
|
||||
static void setApplicationMenu(void)
|
||||
{
|
||||
static void setApplicationMenu(void) {
|
||||
/* warning: this code is very odd */
|
||||
NSMenu *appleMenu;
|
||||
NSMenuItem *menuItem;
|
||||
|
@ -106,8 +104,7 @@ static void setApplicationMenu(void)
|
|||
}
|
||||
|
||||
/* Create a window menu */
|
||||
static void setupWindowMenu(void)
|
||||
{
|
||||
static void setupWindowMenu(void) {
|
||||
NSMenu *windowMenu;
|
||||
NSMenuItem *windowMenuItem;
|
||||
NSMenuItem *menuItem;
|
||||
|
@ -133,8 +130,7 @@ static void setupWindowMenu(void)
|
|||
}
|
||||
|
||||
/* Replacement for NSApplicationMain */
|
||||
static void CustomApplicationMain (int argc, char **argv)
|
||||
{
|
||||
static void CustomApplicationMain (int argc, char **argv) {
|
||||
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
||||
GodotMain *main;
|
||||
|
||||
|
@ -159,8 +155,7 @@ static void CustomApplicationMain (int argc, char **argv)
|
|||
extern int godot_main(int argc, char** argv);
|
||||
|
||||
/* Called when the internal event loop has just started running */
|
||||
- (void) applicationDidFinishLaunching: (NSNotification *) note
|
||||
{
|
||||
- (void) applicationDidFinishLaunching: (NSNotification *) note {
|
||||
int status;
|
||||
|
||||
/* Hand off to main application code */
|
||||
|
@ -177,8 +172,7 @@ extern int godot_main(int argc, char** argv);
|
|||
#endif
|
||||
|
||||
|
||||
int main (int argc, char **argv)
|
||||
{
|
||||
int main (int argc, char **argv) {
|
||||
/* Copy the arguments into a global variable */
|
||||
/* This is passed if we are launched by double-clicking */
|
||||
if ( argc >= 2 && strncmp (argv[1], "-psn", 4) == 0 ) {
|
||||
|
|
File diff suppressed because it is too large
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Reference in a new issue