Merge pull request #90022 from YeldhamDev/debug_tree_fix

Fix debugger tree error on editor start
This commit is contained in:
Rémi Verschelde 2024-04-08 18:42:34 +02:00
commit 5c5563f9c9
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@ -41,7 +41,6 @@
EditorDebuggerTree::EditorDebuggerTree() {
set_v_size_flags(SIZE_EXPAND_FILL);
set_allow_rmb_select(true);
set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
// Popup
item_menu = memnew(PopupMenu);
@ -57,6 +56,8 @@ EditorDebuggerTree::EditorDebuggerTree() {
void EditorDebuggerTree::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_POSTINITIALIZE: {
set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
connect("cell_selected", callable_mp(this, &EditorDebuggerTree::_scene_tree_selected));
connect("item_collapsed", callable_mp(this, &EditorDebuggerTree::_scene_tree_folded));
connect("item_mouse_selected", callable_mp(this, &EditorDebuggerTree::_scene_tree_rmb_selected));