Replace 'or'/'and' keywords
Some compilers do not like this.
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2 changed files with 2 additions and 2 deletions
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@ -572,7 +572,7 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd,float p_delta,flo
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} else {
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if (next_pos<0 or next_pos>len) {
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if (next_pos<0 || next_pos>len) {
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if (!backwards)
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next_pos=0;
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else if (backwards)
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@ -1235,7 +1235,7 @@ T Animation::_interpolate( const Vector< TKey<T> >& p_keys, float p_time, Inter
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float c=0;
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// prepare for all cases of interpolation
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if (loop and loop_interpolation) {
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if (loop && loop_interpolation) {
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// loop
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if (idx>=0) {
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