Merge pull request #54783 from ator-dev/fix-override-exposure
This commit is contained in:
commit
5cc0ad5393
1 changed files with 16 additions and 7 deletions
|
@ -2086,7 +2086,7 @@ void RendererSceneRenderRD::_render_buffers_post_process_and_tonemap(const Rende
|
|||
ERR_FAIL_COND(!rb);
|
||||
|
||||
RendererSceneEnvironmentRD *env = environment_owner.get_or_null(p_render_data->environment);
|
||||
//glow (if enabled)
|
||||
// Glow and override exposure (if enabled).
|
||||
CameraEffects *camfx = camera_effects_owner.get_or_null(p_render_data->camera_effects);
|
||||
|
||||
bool can_use_effects = rb->width >= 8 && rb->height >= 8;
|
||||
|
@ -2102,7 +2102,7 @@ void RendererSceneRenderRD::_render_buffers_post_process_and_tonemap(const Rende
|
|||
|
||||
EffectsRD::BokehBuffers buffers;
|
||||
|
||||
// textures we use
|
||||
// Textures we use.
|
||||
buffers.base_texture_size = Size2i(rb->width, rb->height);
|
||||
buffers.base_texture = rb->texture;
|
||||
buffers.depth_texture = rb->depth_texture;
|
||||
|
@ -2114,7 +2114,7 @@ void RendererSceneRenderRD::_render_buffers_post_process_and_tonemap(const Rende
|
|||
if (can_use_storage) {
|
||||
storage->get_effects()->bokeh_dof(buffers, camfx->dof_blur_far_enabled, camfx->dof_blur_far_distance, camfx->dof_blur_far_transition, camfx->dof_blur_near_enabled, camfx->dof_blur_near_distance, camfx->dof_blur_near_transition, bokeh_size, dof_blur_bokeh_shape, dof_blur_quality, dof_blur_use_jitter, p_render_data->z_near, p_render_data->z_far, p_render_data->cam_ortogonal);
|
||||
} else {
|
||||
// set framebuffers
|
||||
// Set framebuffers.
|
||||
buffers.base_fb = rb->texture_fb;
|
||||
buffers.secondary_fb = rb->weight_buffers[1].fb;
|
||||
buffers.half_fb[0] = rb->weight_buffers[2].fb;
|
||||
|
@ -2124,7 +2124,7 @@ void RendererSceneRenderRD::_render_buffers_post_process_and_tonemap(const Rende
|
|||
buffers.weight_texture[2] = rb->weight_buffers[2].weight;
|
||||
buffers.weight_texture[3] = rb->weight_buffers[3].weight;
|
||||
|
||||
// set weight buffers
|
||||
// Set weight buffers.
|
||||
buffers.base_weight_fb = rb->base_weight_fb;
|
||||
|
||||
storage->get_effects()->bokeh_dof_raster(buffers, camfx->dof_blur_far_enabled, camfx->dof_blur_far_distance, camfx->dof_blur_far_transition, camfx->dof_blur_near_enabled, camfx->dof_blur_near_distance, camfx->dof_blur_near_transition, bokeh_size, dof_blur_bokeh_shape, dof_blur_quality, p_render_data->z_near, p_render_data->z_far, p_render_data->cam_ortogonal);
|
||||
|
@ -2147,13 +2147,13 @@ void RendererSceneRenderRD::_render_buffers_post_process_and_tonemap(const Rende
|
|||
} else {
|
||||
storage->get_effects()->luminance_reduction_raster(rb->texture, Size2i(rb->width, rb->height), rb->luminance.reduce, rb->luminance.fb, rb->luminance.current, env->min_luminance, env->max_luminance, step, set_immediate);
|
||||
}
|
||||
//swap final reduce with prev luminance
|
||||
// Swap final reduce with prev luminance.
|
||||
SWAP(rb->luminance.current, rb->luminance.reduce.write[rb->luminance.reduce.size() - 1]);
|
||||
if (!can_use_storage) {
|
||||
SWAP(rb->luminance.current_fb, rb->luminance.fb.write[rb->luminance.fb.size() - 1]);
|
||||
}
|
||||
|
||||
RenderingServerDefault::redraw_request(); //redraw all the time if auto exposure rendering is on
|
||||
RenderingServerDefault::redraw_request(); // Redraw all the time if auto exposure rendering is on.
|
||||
RD::get_singleton()->draw_command_end_label();
|
||||
}
|
||||
|
||||
|
@ -2207,7 +2207,6 @@ void RendererSceneRenderRD::_render_buffers_post_process_and_tonemap(const Rende
|
|||
{
|
||||
RD::get_singleton()->draw_command_begin_label("Tonemap");
|
||||
|
||||
//tonemap
|
||||
EffectsRD::TonemapSettings tonemap;
|
||||
|
||||
if (can_use_effects && env && env->auto_exposure && rb->luminance.current.is_valid()) {
|
||||
|
@ -2246,6 +2245,10 @@ void RendererSceneRenderRD::_render_buffers_post_process_and_tonemap(const Rende
|
|||
tonemap.exposure = env->exposure;
|
||||
}
|
||||
|
||||
if (camfx && camfx->override_exposure_enabled) {
|
||||
tonemap.exposure = camfx->override_exposure;
|
||||
}
|
||||
|
||||
tonemap.use_color_correction = false;
|
||||
tonemap.use_1d_color_correction = false;
|
||||
tonemap.color_correction_texture = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_3D_WHITE);
|
||||
|
@ -2280,6 +2283,8 @@ void RendererSceneRenderRD::_post_process_subpass(RID p_source_texture, RID p_fr
|
|||
ERR_FAIL_COND(!rb);
|
||||
|
||||
RendererSceneEnvironmentRD *env = environment_owner.get_or_null(p_render_data->environment);
|
||||
// Override exposure (if enabled).
|
||||
CameraEffects *camfx = camera_effects_owner.get_or_null(p_render_data->camera_effects);
|
||||
|
||||
bool can_use_effects = rb->width >= 8 && rb->height >= 8;
|
||||
|
||||
|
@ -2293,6 +2298,10 @@ void RendererSceneRenderRD::_post_process_subpass(RID p_source_texture, RID p_fr
|
|||
tonemap.white = env->white;
|
||||
}
|
||||
|
||||
if (camfx && camfx->override_exposure_enabled) {
|
||||
tonemap.exposure = camfx->override_exposure;
|
||||
}
|
||||
|
||||
// We don't support glow or auto exposure here, if they are needed, don't use subpasses!
|
||||
// The problem is that we need to use the result so far and process them before we can
|
||||
// apply this to our results.
|
||||
|
|
Loading…
Reference in a new issue