InputMap: Rename joypad button "PS X" to "PS Cross".
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@ -38,7 +38,7 @@
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ProjectSettings *ProjectSettings::singleton=NULL;
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static const char* _button_names[JOY_BUTTON_MAX]={
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"PS X, XBox A, Nintendo B",
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"PS Cross, XBox A, Nintendo B",
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"PS Circle, XBox B, Nintendo A",
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"PS Square, XBox X, Nintendo Y",
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"PS Triangle, XBox Y, Nintendo X",
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