GDScript: Allow usage of literal false in assert without a warning
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1e0f7a12f7
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5d0b183822
3 changed files with 9 additions and 1 deletions
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@ -2007,7 +2007,7 @@ void GDScriptAnalyzer::resolve_assert(GDScriptParser::AssertNode *p_assert) {
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if (p_assert->condition->is_constant) {
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if (p_assert->condition->reduced_value.booleanize()) {
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parser->push_warning(p_assert->condition, GDScriptWarning::ASSERT_ALWAYS_TRUE);
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} else {
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} else if (!(p_assert->condition->type == GDScriptParser::Node::LITERAL && static_cast<GDScriptParser::LiteralNode *>(p_assert->condition)->value.get_type() == Variant::BOOL)) {
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parser->push_warning(p_assert->condition, GDScriptWarning::ASSERT_ALWAYS_FALSE);
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}
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}
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@ -0,0 +1,6 @@
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func test():
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var never: Variant = false
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if never:
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assert(false)
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assert(false, 'message')
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print('ok')
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@ -0,0 +1,2 @@
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GDTEST_OK
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ok
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