Make more import preset name translatable
This commit is contained in:
parent
ba7881bd36
commit
5d150559a3
2 changed files with 9 additions and 9 deletions
|
@ -65,12 +65,12 @@ int ResourceImporterLayeredTexture::get_preset_count() const {
|
||||||
}
|
}
|
||||||
String ResourceImporterLayeredTexture::get_preset_name(int p_idx) const {
|
String ResourceImporterLayeredTexture::get_preset_name(int p_idx) const {
|
||||||
static const char *preset_names[] = {
|
static const char *preset_names[] = {
|
||||||
"3D",
|
TTRC("3D"),
|
||||||
"2D",
|
TTRC("2D"),
|
||||||
"ColorCorrect"
|
TTRC("ColorCorrect"),
|
||||||
};
|
};
|
||||||
|
|
||||||
return preset_names[p_idx];
|
return TTRGET(preset_names[p_idx]);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ResourceImporterLayeredTexture::get_import_options(List<ImportOption> *r_options, int p_preset) const {
|
void ResourceImporterLayeredTexture::get_import_options(List<ImportOption> *r_options, int p_preset) const {
|
||||||
|
|
|
@ -182,13 +182,13 @@ int ResourceImporterTexture::get_preset_count() const {
|
||||||
}
|
}
|
||||||
String ResourceImporterTexture::get_preset_name(int p_idx) const {
|
String ResourceImporterTexture::get_preset_name(int p_idx) const {
|
||||||
static const char *preset_names[] = {
|
static const char *preset_names[] = {
|
||||||
"2D, Detect 3D",
|
TTRC("2D, Detect 3D"),
|
||||||
"2D",
|
TTRC("2D"),
|
||||||
"2D Pixel",
|
TTRC("2D Pixel"),
|
||||||
"3D"
|
TTRC("3D"),
|
||||||
};
|
};
|
||||||
|
|
||||||
return preset_names[p_idx];
|
return TTRGET(preset_names[p_idx]);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options, int p_preset) const {
|
void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options, int p_preset) const {
|
||||||
|
|
Loading…
Reference in a new issue